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We introduce MeshLAM, a feed-forward framework for one-shot animatable mesh head reconstruction that generates high-fidelity, animatable 3D head avatars from a single image. Unlike previous work that relies on time-consuming test-time…

计算机视觉与模式识别 · 计算机科学 2026-04-28 Yisheng He , Steven Hoi

We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Jiawei Zhang , Lei Chu , Jiahao Li , Zhenyu Zang , Chong Li , Xiao Li , Xun Cao , Hao Zhu , Yan Lu

Over the past years, significant progress has been made in creating photorealistic and drivable 3D avatars solely from videos of real humans. However, a core remaining challenge is the fine-grained and user-friendly editing of clothing…

计算机视觉与模式识别 · 计算机科学 2024-08-29 Basavaraj Sunagad , Heming Zhu , Mohit Mendiratta , Adam Kortylewski , Christian Theobalt , Marc Habermann

The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either perform well in the realism of portrait images synthesis or…

计算机视觉与模式识别 · 计算机科学 2023-10-02 Xiaochen Zhao , Lizhen Wang , Jingxiang Sun , Hongwen Zhang , Jinli Suo , Yebin Liu

There is a growing demand for customized and expressive 3D characters with the emergence of AI agents and Metaverse, but creating 3D characters using traditional computer graphics tools is a complex and time-consuming task. To address these…

计算机视觉与模式识别 · 计算机科学 2023-12-27 Jianqiang Ren , Chao He , Lin Liu , Jiahao Chen , Yutong Wang , Yafei Song , Jianfang Li , Tangli Xue , Siqi Hu , Tao Chen , Kunkun Zheng , Jianjing Xiang , Liefeng Bo

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

计算机视觉与模式识别 · 计算机科学 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Cheng Peng , Jingxiang Sun , Yushuo Chen , Zhaoqi Su , Zhuo Su , Yebin Liu

Due to the increasing use of virtual avatars, the animation of head-hand interactions has recently gained attention. To this end, we present a novel volumetric and physics-based interaction simulation. In contrast to previous work, our…

图形学 · 计算机科学 2024-10-18 Nicolas Wagner , Mario Botsch , Ulrich Schwanecke

We present CHARM, a novel parametric representation and generative framework for anime hairstyle modeling. While traditional hair modeling methods focus on realistic hair using strand-based or volumetric representations, anime hairstyle…

图形学 · 计算机科学 2025-09-26 Yuze He , Yanning Zhou , Wang Zhao , Jingwen Ye , Yushi Bai , Kaiwen Xiao , Yong-Jin Liu , Zhongqian Sun , Wei Yang

Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been made in rendering performance and manipulation capabilities,…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Jiawei Zhang , Zijian Wu , Zhiyang Liang , Yicheng Gong , Dongfang Hu , Yao Yao , Xun Cao , Hao Zhu

Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…

计算机视觉与模式识别 · 计算机科学 2024-09-19 Kartik Teotia , Hyeongwoo Kim , Pablo Garrido , Marc Habermann , Mohamed Elgharib , Christian Theobalt

We propose a neural talking-head video synthesis model and demonstrate its application to video conferencing. Our model learns to synthesize a talking-head video using a source image containing the target person's appearance and a driving…

计算机视觉与模式识别 · 计算机科学 2021-04-06 Ting-Chun Wang , Arun Mallya , Ming-Yu Liu

Speech-driven 3D talking head generation aims to produce lifelike facial animations precisely synchronized with speech. While considerable progress has been made in achieving high lip-synchronization accuracy, existing methods largely…

计算机视觉与模式识别 · 计算机科学 2025-12-30 Bin Wang , Yang Xu , Huan Zhao , Hao Zhang , Zixing Zhang

We present a method that generates expressive talking heads from a single facial image with audio as the only input. In contrast to previous approaches that attempt to learn direct mappings from audio to raw pixels or points for creating…

计算机视觉与模式识别 · 计算机科学 2021-02-26 Yang Zhou , Xintong Han , Eli Shechtman , Jose Echevarria , Evangelos Kalogerakis , Dingzeyu Li

We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…

计算机视觉与模式识别 · 计算机科学 2021-06-01 Xiaoguang Tu , Yingtian Zou , Jian Zhao , Wenjie Ai , Jian Dong , Yuan Yao , Zhikang Wang , Guodong Guo , Zhifeng Li , Wei Liu , Jiashi Feng

Role-playing chatbots built on large language models have drawn interest, but better techniques are needed to enable mimicking specific fictional characters. We propose an algorithm that controls language models via an improved prompt and…

Speech-driven 3D facial animation has advanced rapidly, yet most approaches remain tied to registered template meshes, preventing effective deployment on raw 3D scans with arbitrary topology. At the same time, modeling controllable…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Federico Nocentini , Thomas Besnier , Claudio Ferrari , Stefano Berretti , Mohamed Daoudi

Generating and editing dynamic 3D head avatars are crucial tasks in virtual reality and film production. However, existing methods often suffer from facial distortions, inaccurate head movements, and limited fine-grained editing…

图形学 · 计算机科学 2024-11-26 Yangyang Qian , Yuan Sun , Yu Guo

Over the past years, a substantial amount of work has been done on the problem of facial reenactment, with the solutions coming mainly from the graphics community. Head reenactment is an even more challenging task, which aims at…

计算机视觉与模式识别 · 计算机科学 2021-03-31 Michail Christos Doukas , Mohammad Rami Koujan , Viktoriia Sharmanska , Stefanos Zafeiriou

The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Jian Zhang , Weijian Mai , Zhijun Zhang