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Reinforcement learning (RL) enables sequential decision-making in complex and high-dimensional environments through interaction with the environment. In most real-world applications, however, a high number of interactions are infeasible. In…
Preference alignment in Large Language Models (LLMs) has significantly improved their ability to adhere to human instructions and intentions. However, existing direct alignment algorithms primarily focus on relative preferences and often…
Much of recent Deep Reinforcement Learning success is owed to the neural architecture's potential to learn and use effective internal representations of the world. While many current algorithms access a simulator to train with a large…
Current methods in training and benchmarking vision models exhibit an over-reliance on passive, curated datasets. Although models trained on these datasets have shown strong performance in a wide variety of tasks such as classification,…
Deep Reinforcement Learning (DRL) suffers from uncertainties and inaccuracies in the observation signal in realworld applications. Adversarial attack is an effective method for evaluating the robustness of DRL agents. However, existing…
Prediction intervals offer an effective tool for quantifying the uncertainty of loads in distribution systems. The traditional central PIs cannot adapt well to skewed distributions, and their offline training fashion is vulnerable to…
Efficient utilization of the replay buffer plays a significant role in the off-policy actor-critic reinforcement learning (RL) algorithms used for model-free control policy synthesis for complex dynamical systems. We propose a method for…
Deep reinforcement learning (RL) has achieved remarkable success in solving complex tasks through its integration with deep neural networks (DNNs) as function approximators. However, the reliance on DNNs has introduced a new challenge…
Reinforcement learning has become the central approach for language models (LMs) to learn from environmental reward or feedback. In practice, the environmental feedback is usually sparse and delayed. Learning from such signals is…
Reinforcement learning algorithms often suffer from poor sample efficiency, making them challenging to apply in multi-task or continual learning settings. Efficiency can be improved by transferring knowledge from a previously trained…
Recovering reward function from expert demonstrations is a fundamental problem in reinforcement learning. The recovered reward function captures the motivation of the expert. Agents can imitate experts by following these reward functions in…
Unsupervised domain adaption (UDA) aims to adapt models learned from a well-annotated source domain to a target domain, where only unlabeled samples are given. Current UDA approaches learn domain-invariant features by aligning source and…
Reinforcement Learning (RL) enables an intelligent agent to optimise its performance in a task by continuously taking action from an observed state and receiving a feedback from the environment in form of rewards. RL typically uses tables…
Lifelong Person Re-identification (LReID) suffers from a key challenge in preserving old knowledge while adapting to new information. The existing solutions include rehearsal-based and rehearsal-free methods to address this challenge.…
Transfer learning aims to learn robust classifiers for the target domain by leveraging knowledge from a source domain. Since the source and the target domains are usually from different distributions, existing methods mainly focus on…
Experience replay plays a crucial role in improving the sample efficiency of deep reinforcement learning agents. Recent advances in experience replay propose using Mixup (Zhang et al., 2018) to further improve sample efficiency via…
An important step in the design of autonomous systems is to evaluate the probability that a failure will occur. In safety-critical domains, the failure probability is extremely small so that the evaluation of a policy through Monte Carlo…
Robotic manipulation remains challenging for reinforcement learning due to contact-rich dynamics, long horizons, and training instability. Although off-policy actor-critic algorithms such as SAC and TD3 perform well in simulation, they…
In class-incremental learning, the objective is to learn a number of classes sequentially without having access to the whole training data. However, due to a problem known as catastrophic forgetting, neural networks suffer substantial…
In this paper, we tackle the challenge of radio access network (RAN) slicing within an open RAN (O-RAN) architecture. Our focus centers on a network that includes multiple mobile virtual network operators (MVNOs) competing for physical…