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To design rewards that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing policies via reinforcement learning…

机器学习 · 计算机科学 2025-05-14 Taehyun Cho , Seokhun Ju , Seungyub Han , Dohyeong Kim , Kyungjae Lee , Jungwoo Lee

Recent work in visual representation learning for robotics demonstrates the viability of learning from large video datasets of humans performing everyday tasks. Leveraging methods such as masked autoencoding and contrastive learning, these…

机器人学 · 计算机科学 2023-02-27 Siddharth Karamcheti , Suraj Nair , Annie S. Chen , Thomas Kollar , Chelsea Finn , Dorsa Sadigh , Percy Liang

In machine learning, meta-learning methods aim for fast adaptability to unknown tasks using prior knowledge. Model-based meta-reinforcement learning combines reinforcement learning via world models with Meta Reinforcement Learning (MRL) for…

机器人学 · 计算机科学 2022-10-10 Karam Daaboul , Joel Ikels , Marius Zöllner

Preference-based reinforcement learning (PbRL) can enable robots to learn to perform tasks based on an individual's preferences without requiring a hand-crafted reward function. However, existing approaches either assume access to a…

机器学习 · 计算机科学 2024-02-13 Yi Liu , Gaurav Datta , Ellen Novoseller , Daniel S. Brown

Inverse reinforcement learning (IRL) infers a reward function from demonstrations, allowing for policy improvement and generalization. However, despite much recent interest in IRL, little work has been done to understand the minimum set of…

机器学习 · 计算机科学 2019-08-19 Daniel S. Brown , Scott Niekum

Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…

Learning reward functions remains the bottleneck to equip a robot with a broad repertoire of skills. Large Language Models (LLM) contain valuable task-related knowledge that can potentially aid in the learning of reward functions. However,…

机器人学 · 计算机科学 2024-05-17 Yuwei Zeng , Yao Mu , Lin Shao

Preference-based reinforcement learning (RL) provides a framework to train AI agents using human feedback through preferences over pairs of behaviors, enabling agents to learn desired behaviors when it is difficult to specify a numerical…

人机交互 · 计算机科学 2025-03-21 David Chhan , Ellen Novoseller , Vernon J. Lawhern

Personalizing large language models (LLMs) is important for aligning outputs with diverse user preferences, yet existing methods struggle with flexibility and generalization. We propose CoPL (Collaborative Preference Learning), a…

机器学习 · 计算机科学 2025-09-18 Youngbin Choi , Seunghyuk Cho , Minjong Lee , MoonJeong Park , Yesong Ko , Jungseul Ok , Dongwoo Kim

Representation learning has been widely studied in the context of meta-learning, enabling rapid learning of new tasks through shared representations. Recent works such as MAML have explored using fine-tuning-based metrics, which measure the…

机器学习 · 计算机科学 2021-05-06 Kurtland Chua , Qi Lei , Jason D. Lee

Reinforcement learning (RL) requires skillful definition and remarkable computational efforts to solve optimization and control problems, which could impair its prospect. Introducing human guidance into reinforcement learning is a promising…

机器学习 · 计算机科学 2022-11-30 Jingda Wu , Zhiyu Huang , Wenhui Huang , Chen Lv

Offline preference-based reinforcement learning (RL), which focuses on optimizing policies using human preferences between pairs of trajectory segments selected from an offline dataset, has emerged as a practical avenue for RL applications.…

机器学习 · 计算机科学 2024-07-08 Chen-Xiao Gao , Shengjun Fang , Chenjun Xiao , Yang Yu , Zongzhang Zhang

Reward learning enables robots to learn adaptable behaviors from human input. Traditional methods model the reward as a linear function of hand-crafted features, but that requires specifying all the relevant features a priori, which is…

机器人学 · 计算机科学 2022-01-19 Andreea Bobu , Marius Wiggert , Claire Tomlin , Anca D. Dragan

Traditional preference tuning methods for LLMs/Visual Generative Models often rely solely on reward model labeling, which can be opaque, offer limited insights into the rationale behind preferences, and are prone to issues such as reward…

机器学习 · 计算机科学 2026-01-13 Hanyang Zhao , Haoxian Chen , Yucheng Guo , Genta Indra Winata , Tingting Ou , Ziyu Huang , David D. Yao , Wenpin Tang

Large Vision-Language Models (LVLMs) or multimodal large language models represent a significant advancement in artificial intelligence, enabling systems to understand and generate content across both visual and textual modalities. While…

机器学习 · 计算机科学 2025-09-09 Thanh Thi Nguyen , Campbell Wilson , Janis Dalins

Robots can learn preferences from human demonstrations, but their success depends on how informative these demonstrations are. Being informative is unfortunately very challenging, because during teaching, people typically get no…

机器人学 · 计算机科学 2019-11-07 Sandy H. Huang , Isabella Huang , Ravi Pandya , Anca D. Dragan

Preference-based reinforcement learning (PbRL) is a suitable approach for style adaptation of pre-trained robotic behavior: adapting the robot's policy to follow human user preferences while still being able to perform the original task.…

In machine learning for sequential decision-making, an algorithmic agent learns to interact with an environment while receiving feedback in the form of a reward signal. However, in many unstructured real-world settings, such a reward signal…

机器学习 · 计算机科学 2023-07-25 Ellen Novoseller , Vinicius G. Goecks , David Watkins , Josh Miller , Nicholas Waytowich

Recent advances in the field of machine learning have led to new ways for mobile robots to acquire advanced navigational capabilities. However, these learning-based methods raise the possibility that learned navigation behaviors may not…

机器人学 · 计算机科学 2024-10-01 Haresh Karnan

Robots often need to learn the human's reward function online, during the current interaction. This real-time learning requires fast but approximate learning rules: when the human's behavior is noisy or suboptimal, current approximations…

机器人学 · 计算机科学 2024-01-05 Shaunak A. Mehta , Forrest Meng , Andrea Bajcsy , Dylan P. Losey