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Offline Reinforcement Learning (RL) offers an attractive alternative to interactive data acquisition by leveraging pre-existing datasets. However, its effectiveness hinges on the quantity and quality of the data samples. This work explores…

机器学习 · 计算机科学 2024-10-17 Wen Zheng Terence Ng , Jianda Chen , Tianwei Zhang

Reinforcement Learning (RL) is a general framework concerned with an agent that seeks to maximize rewards in an environment. The learning typically happens through trial and error using explorative methods, such as epsilon-greedy. There are…

机器学习 · 计算机科学 2022-10-06 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

We consider real-world reinforcement learning (RL) of robotic manipulation tasks that involve both visuomotor skills and contact-rich skills. We aim to train a policy that maps multimodal sensory observations (vision and force) to a…

机器人学 · 计算机科学 2022-03-01 Jun Jin , Daniel Graves , Cameron Haigh , Jun Luo , Martin Jagersand

How to improve the ability of scene representation is a key issue in vision-oriented decision-making applications, and current approaches usually learn task-relevant state representations within visual reinforcement learning to address this…

人工智能 · 计算机科学 2024-10-24 Dayang Liang , Jinyang Lai , Yunlong Liu

Distributionally robust offline reinforcement learning (RL) aims to find a policy that performs the best under the worst environment within an uncertainty set using an offline dataset collected from a nominal model. While recent advances in…

机器学习 · 计算机科学 2025-01-07 Ruiquan Huang , Yingbin Liang , Jing Yang

Reinforcement learning (RL) has emerged as a powerful paradigm for achieving online agile navigation with quadrotors. Despite this success, policies trained via standard RL typically fail to generalize across significant dynamic variations,…

机器人学 · 计算机科学 2026-03-12 Jin Zhou , Dongcheng Cao , Xian Wang , Shuo Li

Inverse reinforcement learning (IRL) is typically formulated as maximizing entropy subject to matching the distribution of expert trajectories. Classical (dual-ascent) IRL guarantees monotonic performance improvement but requires fully…

机器学习 · 计算机科学 2026-05-13 Anish Diwan , Davide Tateo , Christopher E. Mower , Haitham Bou-Ammar , Jan Peters , Oleg Arenz

In this paper, we present an online reinforcement learning algorithm, called Renewal Monte Carlo (RMC), for infinite horizon Markov decision processes with a designated start state. RMC is a Monte Carlo algorithm and retains the advantages…

机器学习 · 计算机科学 2018-04-05 Jayakumar Subramanian , Aditya Mahajan

Humans and animals can learn complex predictive models that allow them to accurately and reliably reason about real-world phenomena, and they can adapt such models extremely quickly in the face of unexpected changes. Deep neural network…

机器学习 · 计算机科学 2019-01-30 Anusha Nagabandi , Chelsea Finn , Sergey Levine

Offline Reinforcement learning is commonly used for sequential decision-making in domains such as healthcare and education, where the rewards are known and the transition dynamics $T$ must be estimated on the basis of batch data. A key…

机器学习 · 计算机科学 2023-08-10 Leo Benac , Sonali Parbhoo , Finale Doshi-Velez

Offline Reinforcement Learning (RL) aims at learning an optimal control from a fixed dataset, without interactions with the system. An agent in this setting should avoid selecting actions whose consequences cannot be predicted from the…

Controlled text generation tasks such as unsupervised text style transfer have increasingly adopted the use of Reinforcement Learning (RL). A major challenge in applying RL to such tasks is the sparse reward, which is available only after…

计算与语言 · 计算机科学 2022-04-19 Bhargav Upadhyay , Akhilesh Sudhakar , Arjun Maheswaran

Offline Reinforcement Learning (RL) aims to turn large datasets into powerful decision-making engines without any online interactions with the environment. This great promise has motivated a large amount of research that hopes to replicate…

Reward models are critical for improving large language models (LLMs), particularly in reinforcement learning from human feedback (RLHF) or inference-time verification. Current reward modeling typically relies on scores of overall responses…

机器学习 · 计算机科学 2025-06-17 Chaoyang Zhou , Shunyu Liu , Zengmao Wang , Di Wang , Rong-Cheng Tu , Bo Du , Dacheng Tao

Leveraging offline data is a promising way to improve the sample efficiency of online reinforcement learning (RL). This paper expands the pool of usable data for offline-to-online RL by leveraging abundant non-curated data that is…

Model-free reinforcement learning (RL) is a powerful approach for learning control policies directly from high-dimensional state and observation. However, it tends to be data-inefficient, which is especially costly in robotic learning…

机器人学 · 计算机科学 2020-10-14 Xubo Lyu , Mo Chen

Many reinforcement learning (RL) tasks have discrete action spaces, but most generative policy methods based on diffusion and flow matching are designed for continuous control. Meanwhile, generative policies usually rely heavily on offline…

机器学习 · 计算机科学 2026-05-13 Fairoz Nower Khan , Nabuat Zaman Nahim , Peizhong Ju

Offline reinforcement learning requires reconciling two conflicting aims: learning a policy that improves over the behavior policy that collected the dataset, while at the same time minimizing the deviation from the behavior policy so as to…

机器学习 · 计算机科学 2021-10-13 Ilya Kostrikov , Ashvin Nair , Sergey Levine

Traffic signal control is an important problem in urban mobility with a significant potential of economic and environmental impact. While there is a growing interest in Reinforcement Learning (RL) for traffic signal control, the work so far…

人工智能 · 计算机科学 2022-12-13 Mayuresh Kunjir , Sanjay Chawla

Offline reinforcement learning (RL) learns policies entirely from static datasets, thereby avoiding the challenges associated with online data collection. Practical applications of offline RL will inevitably require learning from datasets…

机器学习 · 计算机科学 2022-11-22 Anikait Singh , Aviral Kumar , Quan Vuong , Yevgen Chebotar , Sergey Levine
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