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Effective coordination is crucial to solve multi-agent collaborative (MAC) problems. While centralized reinforcement learning methods can optimally solve small MAC instances, they do not scale to large problems and they fail to generalize…

机器学习 · 计算机科学 2019-10-22 Nicolas Carion , Gabriel Synnaeve , Alessandro Lazaric , Nicolas Usunier

It is a long-standing challenge to enable an intelligent agent to learn in one environment and generalize to an unseen environment without further data collection and finetuning. In this paper, we consider a zero shot generalization problem…

机器学习 · 计算机科学 2021-03-16 Huazhe Xu , Boyuan Chen , Yang Gao , Trevor Darrell

Compositional Zero-Shot Learning (CZSL) aims to recognize novel attribute-object compositions based on the knowledge learned from seen ones. Existing methods suffer from performance degradation caused by the distribution shift of label…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Xudong Yan , Songhe Feng , Jiaxin Wang , Xin Su , Yi Jin

The Zero-Shot Learning (ZSL) task pertains to the identification of entities or relations in texts that were not seen during training. ZSL has emerged as a critical research area due to the scarcity of labeled data in specific domains, and…

The Zero-Shot Learning (ZSL) task attempts to learn concepts without any labeled data. Unlike traditional classification/detection tasks, the evaluation environment is provided unseen classes never encountered during training. As such, it…

计算机视觉与模式识别 · 计算机科学 2022-11-18 Abhijit Suprem

Multi-Agent Reinforcement Learning (MARL) has emerged as a powerfulparadigm for cooperative decision-making in connected autonomous vehicles(CAVs); however, existing approaches often fail to guarantee stability, optimality,and…

综合数学 · 数学 2025-11-25 Mazyar Taghavi , Javad Vahidi

Modern reinforcement learning (RL) systems capture deep truths about general, human problem-solving. In domains where new data can be simulated cheaply, these systems uncover sequential decision-making policies that far exceed the ability…

机器学习 · 计算机科学 2025-10-07 Scott Jeen

The availability of challenging simulation environments is pivotal for advancing the field of Multi-Agent Reinforcement Learning (MARL). In cooperative MARL settings, the StarCraft Multi-Agent Challenge (SMAC) has gained prominence as a…

人工智能 · 计算机科学 2024-12-25 Yue Deng , Yan Yu , Weiyu Ma , Zirui Wang , Wenhui Zhu , Jian Zhao , Yin Zhang

In multi-agent reinforcement learning (MARL), coordination plays a crucial role in enhancing agents' performance beyond what they could achieve through cooperation alone. The interdependence of agents' actions, coupled with the need for…

多智能体系统 · 计算机科学 2024-04-30 Rolando Fernandez , Garrett Warnell , Derrik E. Asher , Peter Stone

In many real-world problems, a team of agents need to collaborate to maximize the common reward. Although existing works formulate this problem into a centralized learning with decentralized execution framework, which avoids the…

多智能体系统 · 计算机科学 2019-11-21 Liheng Chen , Hongyi Guo , Yali Du , Fei Fang , Haifeng Zhang , Yaoming Zhu , Ming Zhou , Weinan Zhang , Qing Wang , Yong Yu

We present a reproducible benchmark for evaluating sim-to-real transfer of Multi-Agent Reinforcement Learning (MARL) policies for Connected and Automated Vehicles (CAVs). The platform, based on the Cyber-Physical Mobility Lab (CPM Lab) [1],…

机器人学 · 计算机科学 2026-05-27 Julius Beerwerth , Jianye Xu , Simon Schäfer , Fynn Belderink , Bassam Alrifaee

Zero-shot coordination in cooperative artificial intelligence (AI) remains a significant challenge, which means effectively coordinating with a wide range of unseen partners. Previous algorithms have attempted to address this challenge by…

人工智能 · 计算机科学 2024-03-01 Yang Li , Shao Zhang , Jichen Sun , Yali Du , Ying Wen , Xinbing Wang , Wei Pan

Zero-shot learning (ZSL) aims to identify unseen classes with zero samples during training. Broadly speaking, present ZSL methods usually adopt class-level semantic labels and compare them with instance-level semantic predictions to infer…

计算机视觉与模式识别 · 计算机科学 2023-08-09 Zihan Ye , Guanyu Yang , Xiaobo Jin , Youfa Liu , Kaizhu Huang

Deploying deep reinforcement learning (DRL) in real-world inventory management presents challenges, including dynamic environments and uncertain problem parameters, e.g. demand and lead time distributions. These challenges highlight a…

Zero-shot learning (ZSL) refers to the problem of learning to classify instances from the novel classes (unseen) that are absent in the training set (seen). Most ZSL methods infer the correlation between visual features and attributes to…

计算机视觉与模式识别 · 计算机科学 2021-03-04 Zhe Liu , Yun Li , Lina Yao , Xianzhi Wang , Guodong Long

Zero-shot skeleton-based action recognition aims to recognize actions of unseen categories after training on data of seen categories. The key is to build the connection between visual and semantic space from seen to unseen classes. Previous…

计算机视觉与模式识别 · 计算机科学 2023-10-31 Yujie Zhou , Wenwen Qiang , Anyi Rao , Ning Lin , Bing Su , Jiaqi Wang

Machine learning (ML) systems have introduced significant advances in various fields, due to the introduction of highly complex models. Despite their success, it has been shown multiple times that machine learning models are prone to…

计算机视觉与模式识别 · 计算机科学 2020-08-19 Mehmet Kerim Yucel , Ramazan Gokberk Cinbis , Pinar Duygulu

We introduce the Overcooked Generalisation Challenge (OGC) - a new benchmark for evaluating reinforcement learning (RL) agents on their ability to cooperate with unknown partners in unfamiliar environments. Existing work typically evaluated…

机器学习 · 计算机科学 2025-09-15 Constantin Ruhdorfer , Matteo Bortoletto , Anna Penzkofer , Andreas Bulling

The eXtreme Multi-label text Classification (XMC) problem concerns finding most relevant labels for an input text instance from a large label set. However, the XMC setup faces two challenges: (1) it is not generalizable to predict unseen…

机器学习 · 计算机科学 2021-12-17 Yuanhao Xiong , Wei-Cheng Chang , Cho-Jui Hsieh , Hsiang-Fu Yu , Inderjit Dhillon

The standard problem setting in cooperative multi-agent settings is self-play (SP), where the goal is to train a team of agents that works well together. However, optimal SP policies commonly contain arbitrary conventions ("handshakes") and…

人工智能 · 计算机科学 2022-07-18 Brandon Cui , Hengyuan Hu , Luis Pineda , Jakob N. Foerster