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相关论文: Hierarchical Generation of Human-Object Interactio…

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3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

计算机视觉与模式识别 · 计算机科学 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

图形学 · 计算机科学 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

This paper aims to deal with the ignored real-world complexities in prior work on human motion forecasting, emphasizing the social properties of multi-person motion, the diversity of motion and social interactions, and the complexity of…

计算机视觉与模式识别 · 计算机科学 2023-06-09 Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

The generation of natural human motion interactions is a hot topic in computer vision and computer animation. It is a challenging task due to the diversity of possible human motion interactions. Diffusion models, which have already shown…

计算机视觉与模式识别 · 计算机科学 2023-11-07 Baptiste Chopin , Hao Tang , Mohamed Daoudi

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin

Modeling and generating 3D human-object interactions from text is crucial for applications in AR, XR, and gaming. Existing approaches often rely on score distillation from text-to-image models, but their results suffer from the Janus…

计算机视觉与模式识别 · 计算机科学 2026-03-13 Agniv Sharma , Xianghui Xie , Tom Fischer , Eddy Ilg , Gerard Pons-Moll

Realistic human geometry generation is an important yet challenging task, requiring both the preservation of fine clothing details and the accurate modeling of clothing-body interactions. To tackle this challenge, we build upon Geometry…

计算机视觉与模式识别 · 计算机科学 2026-05-01 Xiangjun Tang , Biao Zhang , Peter Wonka

We present a probabilistic framework to generate character animations based on weak control signals, such that the synthesized motions are realistic while retaining the stochastic nature of human movement. The proposed architecture, which…

图形学 · 计算机科学 2020-10-21 Saeed Ghorbani , Calden Wloka , Ali Etemad , Marcus A. Brubaker , Nikolaus F. Troje

Human motion modelling is crucial in many areas such as computer graphics, vision and virtual reality. Acquiring high-quality skeletal motions is difficult due to the need for specialized equipment and laborious manual post-posting, which…

计算机视觉与模式识别 · 计算机科学 2020-09-14 Wenheng Chen , He Wang , Yi Yuan , Tianjia Shao , Kun Zhou

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

图形学 · 计算机科学 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Human hands possess the dexterity to interact with diverse objects such as grasping specific parts of the objects and/or approaching them from desired directions. More importantly, humans can grasp objects of any shape without…

机器人学 · 计算机科学 2024-07-15 Hui Zhang , Sammy Christen , Zicong Fan , Otmar Hilliges , Jie Song

This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most existing research on HOI synthesis lacks comprehensive whole-body interactions with dynamic objects, e.g., often limited to manipulating small or…

计算机视觉与模式识别 · 计算机科学 2023-09-01 Sirui Xu , Zhengyuan Li , Yu-Xiong Wang , Liang-Yan Gui

Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly generate human motions…

计算机视觉与模式识别 · 计算机科学 2022-09-01 Mingyuan Zhang , Zhongang Cai , Liang Pan , Fangzhou Hong , Xinying Guo , Lei Yang , Ziwei Liu

3D grasp synthesis generates grasping poses given an input object. Existing works tackle the problem by learning a direct mapping from objects to the distributions of grasping poses. However, because the physical contact is sensitive to…

机器人学 · 计算机科学 2023-05-09 Haoming Li , Xinzhuo Lin , Yang Zhou , Xiang Li , Yuchi Huo , Jiming Chen , Qi Ye

Recent advances in 3D human-aware generation have made significant progress. However, existing methods still struggle with generating novel Human Object Interaction (HOI) from text, particularly for open-set objects. We identify three main…

计算机视觉与模式识别 · 计算机科学 2025-06-02 Jinlu Zhang , Yixin Chen , Zan Wang , Jie Yang , Yizhou Wang , Siyuan Huang

Generating 3D-based body movements from speech shows great potential in extensive downstream applications, while it still suffers challenges in imitating realistic human movements. Predominant research efforts focus on end-to-end generation…

人工智能 · 计算机科学 2025-12-16 Xin Guo , Yifan Zhao , Jia Li

While predicting robot grasps with parallel jaw grippers have been well studied and widely applied in robot manipulation tasks, the study on natural human grasp generation with a multi-finger hand remains a very challenging problem. In this…

计算机视觉与模式识别 · 计算机科学 2021-04-08 Hanwen Jiang , Shaowei Liu , Jiashun Wang , Xiaolong Wang

We propose a hierarchical approach for making long-term predictions of future frames. To avoid inherent compounding errors in recursive pixel-level prediction, we propose to first estimate high-level structure in the input frames, then…

计算机视觉与模式识别 · 计算机科学 2018-01-09 Ruben Villegas , Jimei Yang , Yuliang Zou , Sungryull Sohn , Xunyu Lin , Honglak Lee

Synthesis of long-term human motion skeleton sequences is essential to aid human-centric video generation with potential applications in Augmented Reality, 3D character animations, pedestrian trajectory prediction, etc. Long-term human…

计算机视觉与模式识别 · 计算机科学 2020-12-22 Neeraj Battan , Yudhik Agrawal , Veeravalli Saisooryarao , Aman Goel , Avinash Sharma

Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple…

多媒体 · 计算机科学 2024-11-12 Bo Han , Hao Peng , Minjing Dong , Yi Ren , Yixuan Shen , Chang Xu