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Many Reinforcement Learning algorithms assume a Markov reward function to guarantee optimality. However, not all reward functions are Markov. This paper proposes a framework for mapping non-Markov reward functions into equivalent Markov…

机器学习 · 计算机科学 2024-08-19 Gregory Hyde , Eugene Santos

The goal of inverse reinforcement learning (IRL) is to infer a reward function that explains the behavior of an agent performing a task. The assumption that most approaches make is that the demonstrated behavior is near-optimal. In many…

机器学习 · 计算机科学 2020-11-20 Luis Haug , Ivan Ovinnikov , Eugene Bykovets

Reinforcement learning (RL) methods usually treat reward functions as black boxes. As such, these methods must extensively interact with the environment in order to discover rewards and optimal policies. In most RL applications, however,…

机器学习 · 计算机科学 2022-01-19 Rodrigo Toro Icarte , Toryn Q. Klassen , Richard Valenzano , Sheila A. McIlraith

Inferring reward functions from human behavior is at the center of value alignment - aligning AI objectives with what we, humans, actually want. But doing so relies on models of how humans behave given their objectives. After decades of…

机器学习 · 计算机科学 2023-10-31 Joey Hong , Kush Bhatia , Anca Dragan

Humans can naturally learn new and varying tasks in a sequential manner. Continual learning is a class of learning algorithms that updates its learned model as it sees new data (on potentially new tasks) in a sequence. A key challenge in…

机器学习 · 计算机科学 2025-03-04 Masih Eskandar , Tooba Imtiaz , Davin Hill , Zifeng Wang , Jennifer Dy

Reinforcement learning (RL) algorithms assume that users specify tasks by manually writing down a reward function. However, this process can be laborious and demands considerable technical expertise. Can we devise RL algorithms that instead…

机器学习 · 计算机科学 2022-01-03 Benjamin Eysenbach , Sergey Levine , Ruslan Salakhutdinov

Reward function design and exploration time are arguably the biggest obstacles to the deployment of reinforcement learning (RL) agents in the real world. In many real-world tasks, designing a reward function takes considerable hand…

计算机视觉与模式识别 · 计算机科学 2017-06-14 Pierre Sermanet , Kelvin Xu , Sergey Levine

One of the challenges in applying reinforcement learning in a complex real-world environment lies in providing the agent with a sufficiently detailed reward function. Any misalignment between the reward and the desired behavior can result…

机器学习 · 计算机科学 2025-10-24 Neta Glazer , Aviv Navon , Aviv Shamsian , Ethan Fetaya

Preference-based reward learning is a popular technique for teaching robots and autonomous systems how a human user wants them to perform a task. Previous works have shown that actively synthesizing preference queries to maximize…

机器人学 · 计算机科学 2024-03-12 Evan Ellis , Gaurav R. Ghosal , Stuart J. Russell , Anca Dragan , Erdem Bıyık

Reinforcement Learning (RL) agents require the specification of a reward signal for learning behaviours. However, introduction of corrupt or stochastic rewards can yield high variance in learning. Such corruption may be a direct result of…

机器学习 · 计算机科学 2018-11-09 Joshua Romoff , Peter Henderson , Alexandre Piché , Vincent Francois-Lavet , Joelle Pineau

The reward signal plays a central role in defining the desired behaviors of agents in reinforcement learning (RL). Rewards collected from realistic environments could be perturbed, corrupted, or noisy due to an adversary, sensor error, or…

机器学习 · 计算机科学 2025-03-12 Xi Chen , Zhihui Zhu , Andrew Perrault

Reward design remains a significant bottleneck in applying reinforcement learning (RL) to real-world problems. A popular alternative is reward learning, where reward functions are inferred from human feedback rather than manually specified.…

机器学习 · 计算机科学 2026-01-16 Chaitanya Kharyal , Calarina Muslimani , Matthew E. Taylor

Bisimulation metric has long been regarded as an effective control-related representation learning technique in various reinforcement learning tasks. However, in this paper, we identify two main issues with the conventional bisimulation…

机器学习 · 计算机科学 2025-09-23 Leiji Zhang , Zeyu Wang , Xin Li , Yao-Hui Li

The open-ended generation in LLMs usually requires multi-dimensional rubrics to adequately assess quality and guide the improvement of reinforcement learning. However, a critical dilemma inherent in this training paradigm is the imbalanced…

机器学习 · 计算机科学 2026-05-27 Yu Huang , Zihua Zhao , Zhaoxin Huan , Wanli Gu , Feng Hong , Xinmu Ge , Lin Yuan , Weichang Wu , Qiang Hu , Xiaolu Zhang , Jun Zhou , Jiangchao Yao

As the operations of autonomous systems generally affect simultaneously several users, it is crucial that their designs account for fairness considerations. In contrast to standard (deep) reinforcement learning (RL), we investigate the…

人工智能 · 计算机科学 2020-08-19 Umer Siddique , Paul Weng , Matthieu Zimmer

Designing a good reward function is essential to robot planning and reinforcement learning, but it can also be challenging and frustrating. The reward needs to work across multiple different environments, and that often requires many…

机器人学 · 计算机科学 2018-06-08 Ellis Ratner , Dylan Hadfield-Menell , Anca D. Dragan

We study reinforcement learning (RL) for decision processes with non-Markovian reward, in which high-level knowledge of the task in the form of reward machines is available to the learner. We consider probabilistic reward machines with…

Reinforcement learning with evaluation metrics as rewards is widely used to enhance specific capabilities of language models. However, for tasks such as factually consistent summarisation, existing metrics remain underdeveloped, limiting…

计算与语言 · 计算机科学 2026-05-27 Yuxuan Ye , Raul Santos-Rodriguez , Edwin Simpson

The success of reinforcement learning (RL) is fundamentally tied to having a reward function that accurately reflects the task objective. Yet, designing reward functions is notoriously time-consuming and prone to misspecification. To…

机器学习 · 计算机科学 2026-01-26 Calarina Muslimani , Yunshu Du , Kenta Kawamoto , Kaushik Subramanian , Peter Stone , Peter Wurman

Sparse-reward reinforcement learning (RL) remains fundamentally hard: without structure, any agent needs $\Omega(|\mathcal{S}||\mathcal{A}|/p)$ samples to recover rewards. We introduce Policy-Aware Matrix Completion (PAMC) as a first…

机器学习 · 计算机科学 2025-09-10 Ibne Farabi Shihab , Sanjeda Akter , Anuj Sharma