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We study Nash equilibrium learning in partially observable Markov games (POMGs), a multi-agent reinforcement learning framework in which agents cannot fully observe the underlying state. Prior work in this setting relies on centralization…

计算机科学与博弈论 · 计算机科学 2026-05-08 Philip Jordan , Maryam Kamgarpour

This paper addresses the security allocation problem in a networked control system under stealthy injection attacks. The networked system is comprised of interconnected subsystems which are represented by nodes in a digraph. An adversary…

系统与控制 · 电气工程与系统科学 2025-12-03 Anh Tung Nguyen , Sribalaji C. Anand , André M. H. Teixeira

In modern transportation networks, adversaries can manipulate routing algorithms using false data injection attacks, such as simulating heavy traffic with multiple devices running crowdsourced navigation applications, to mislead vehicles…

人工智能 · 计算机科学 2026-03-13 Taha Eghtesad , Yevgeniy Vorobeychik , Aron Laszka

We study a subclass of $n$-player stochastic games, namely, stochastic games with independent chains and unknown transition matrices. In this class of games, players control their own internal Markov chains whose transitions do not depend…

计算机科学与博弈论 · 计算机科学 2023-12-05 Tiancheng Qin , S. Rasoul Etesami

Advanced Persistent Threats (APTs) have created new security challenges for critical infrastructures due to their stealthy, dynamic, and adaptive natures. In this work, we aim to lay a game-theoretic foundation by establishing a multi-stage…

计算机科学与博弈论 · 计算机科学 2018-09-10 Linan Huang , Quanyan Zhu

Revealing the interaction topology underlying strategic behavior is fundamental to prediction, intervention, and policy design in networked systems. Yet the interaction matrix is often unobservable, and passive observation of repeated…

最优化与控制 · 数学 2026-05-01 Xiaoyu Xin , Longxu Zhang , Jinlong Lei , Yiguang Hong

This paper investigates the equilibrium convergence properties of a proposed algorithm for potential games with continuous strategy spaces in the presence of feedback delays, a main challenge in multi-agent systems that compromises the…

最优化与控制 · 数学 2023-03-20 Yuanhanqing Huang , Jianghai Hu

With a large number of sensors and control units in networked systems, distributed support vector machines (DSVMs) play a fundamental role in scalable and efficient multi-sensor classification and prediction tasks. However, DSVMs are…

机器学习 · 统计学 2017-10-16 Rui Zhang , Quanyan Zhu

Finding approximate Nash equilibria in zero-sum imperfect-information games is challenging when the number of information states is large. Policy Space Response Oracles (PSRO) is a deep reinforcement learning algorithm grounded in game…

计算机科学与博弈论 · 计算机科学 2021-02-22 Stephen McAleer , John Lanier , Roy Fox , Pierre Baldi

In this paper, we present a method for finding approximate Nash equilibria in a broad class of reachability games. These games are often used to formulate both collision avoidance and goal satisfaction. Our method is computationally…

系统与控制 · 电气工程与系统科学 2021-03-23 David Fridovich-Keil , Claire J. Tomlin

We study a two-player Stackelberg game with incomplete information such that the follower's strategy belongs to a known family of parameterized functions with an unknown parameter vector. We design an adaptive learning approach to…

计算机科学与博弈论 · 计算机科学 2021-01-12 Guosong Yang , Radha Poovendran , João P. Hespanha

Adversarial attacks pose significant threats to the reliability and safety of deep learning models, especially in critical domains such as medical imaging. This paper introduces a novel framework that integrates conformal prediction with…

机器学习 · 计算机科学 2025-03-05 Rui Luo , Jie Bao , Zhixin Zhou , Chuangyin Dang

This paper proposes new, end-to-end deep reinforcement learning algorithms for learning two-player zero-sum Markov games. Different from prior efforts on training agents to beat a fixed set of opponents, our objective is to find the Nash…

机器学习 · 计算机科学 2023-03-08 Zihan Ding , Dijia Su , Qinghua Liu , Chi Jin

A significant amount of society's infrastructure can be modeled using graph structures, from electric and communication grids, to traffic networks, to social networks. Each of these domains are also susceptible to the cascading spread of…

社会与信息网络 · 计算机科学 2024-04-24 James D. Cunningham , Conrad S. Tucker

Game theory is playing more and more important roles in understanding complex systems and in investigating intelligent machines with various uncertainties. As a starting point, we consider the classical two-player zero-sum linear-quadratic…

最优化与控制 · 数学 2022-04-20 Nian Liu , Lei Guo

The distributed computation of a Nash equilibrium in aggregative games is gaining increased traction in recent years. Of particular interest is the mediator-free scenario where individual players only access or observe the decisions of…

计算机科学与博弈论 · 计算机科学 2023-06-26 Yongqiang Wang , Angelia Nedich

In this paper, we propose a game-theoretical framework to investigate advanced persistent threat problems with two types of insider threats: malicious and inadvertent. Within this framework, a unified three-player game is established and…

最优化与控制 · 数学 2022-09-20 Ziqin Chen , Guanpu Chen , Yiguang Hong

This work proposes a policy learning algorithm for seeking generalised feedback Nash equilibria (GFNE) in $N_P$-player noncooperative dynamic games. We consider linear-quadratic games with stochastic dynamics and design a best-response…

最优化与控制 · 数学 2025-06-13 Otacilio B. L. Neto , Michela Mulas , Francesco Corona

It is now well known that decentralised optimisation can be formulated as a potential game, and game-theoretical learning algorithms can be used to find an optimum. One of the most common learning techniques in game theory is fictitious…

机器学习 · 统计学 2011-12-13 Michalis Smyrnakis , David S. Leslie

Efficient distributed spectrum sharing mechanism is crucial for improving the spectrum utilization. The spatial aspect of spectrum sharing, however, is less understood than many other aspects. In this paper, we generalize a recently…

网络与互联网体系结构 · 计算机科学 2012-09-25 Xu Chen , Jianwei Huang