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相关论文: On the Convergence of Bounded Agents

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In a standard view of the reinforcement learning problem, an agent's goal is to efficiently identify a policy that maximizes long-term reward. However, this perspective is based on a restricted view of learning as finding a solution, rather…

机器学习 · 计算机科学 2023-12-04 David Abel , André Barreto , Benjamin Van Roy , Doina Precup , Hado van Hasselt , Satinder Singh

Reinforcement learning is commonly concerned with problems of maximizing accumulated rewards in Markov decision processes. Oftentimes, a certain goal state or a subset of the state space attain maximal reward. In such a case, the…

人工智能 · 计算机科学 2024-08-23 Pavel Osinenko , Grigory Yaremenko , Georgiy Malaniya , Anton Bolychev , Alexander Gepperth

We consider a class of reinforcement-learning systems in which the agent follows a behavior policy to explore a discrete state-action space to find an optimal policy while adhering to some restriction on its behavior. Such restriction may…

机器学习 · 计算机科学 2023-04-07 Peter C. Y. Chen

We design a simple reinforcement learning (RL) agent that implements an optimistic version of $Q$-learning and establish through regret analysis that this agent can operate with some level of competence in any environment. While we leverage…

机器学习 · 计算机科学 2021-07-13 Shi Dong , Benjamin Van Roy , Zhengyuan Zhou

In reinforcement learning, it is common to let an agent interact for a fixed amount of time with its environment before resetting it and repeating the process in a series of episodes. The task that the agent has to learn can either be to…

机器学习 · 计算机科学 2022-01-28 Fabio Pardo , Arash Tavakoli , Vitaly Levdik , Petar Kormushev

Reinforcement learning agents tend to develop habits that are effective only under specific policies. Following an initial exploration phase where agents try out different actions, they eventually converge onto a particular policy. As this…

机器学习 · 计算机科学 2024-06-25 Miguel Suau , Matthijs T. J. Spaan , Frans A. Oliehoek

We consider an extended notion of reinforcement learning in which the environment can simulate the agent and base its outputs on the agent's hypothetical behavior. Since good performance usually requires paying attention to whatever things…

人工智能 · 计算机科学 2022-07-21 Samuel Allen Alexander , Michael Castaneda , Kevin Compher , Oscar Martinez

The problem of reinforcement learning is considered where the environment or the model undergoes a change. An algorithm is proposed that an agent can apply in such a problem to achieve the optimal long-time discounted reward. The algorithm…

系统与控制 · 电气工程与系统科学 2023-04-25 Wuxia Chen , Taposh Banerjee , Jemin George , Carl Busart

Reinforcement Learning (RL) agents have great successes in solving tasks with large observation and action spaces from limited feedback. Still, training the agents is data-intensive and there are no guarantees that the learned behavior is…

人工智能 · 计算机科学 2021-10-20 Helge Spieker

Continual learning is often motivated by the idea, known as the big world hypothesis, that "the world is bigger" than the agent. Recent problem formulations capture this idea by explicitly constraining an agent relative to the environment.…

人工智能 · 计算机科学 2025-12-30 Alex Lewandowski , Adtiya A. Ramesh , Edan Meyer , Dale Schuurmans , Marlos C. Machado

This paper explores the emergence of norms in agents' societies when agents play multiple -even incompatible- roles in their social contexts simultaneously, and have limited interaction ranges. Specifically, this article proposes two…

多智能体系统 · 计算机科学 2015-03-25 George Vouros

A long-standing challenge in Reinforcement Learning is enabling agents to learn a model of their environment which can be transferred to solve other problems in a world with the same underlying rules. One reason this is difficult is the…

机器学习 · 计算机科学 2019-05-16 Kai Olav Ellefsen , Jim Torresen

We consider a Reinforcement Learning setup where an agent interacts with an environment in observation-reward-action cycles without any (esp.\ MDP) assumptions on the environment. State aggregation and more generally feature reinforcement…

人工智能 · 计算机科学 2014-07-15 Marcus Hutter

The quintessential model-based reinforcement-learning agent iteratively refines its estimates or prior beliefs about the true underlying model of the environment. Recent empirical successes in model-based reinforcement learning with…

机器学习 · 计算机科学 2022-11-02 Dilip Arumugam , Benjamin Van Roy

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

多智能体系统 · 计算机科学 2021-01-29 David O'Callaghan , Patrick Mannion

Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where…

机器学习 · 计算机科学 2022-11-03 Herkulaas Combrink , Vukosi Marivate , Benjamin Rosman

We consider continuous-time consensus seeking systems whose time-dependent interactions are cut-balanced, in the following sense: if a group of agents influences the remaining ones, the former group is also influenced by the remaining ones…

系统与控制 · 计算机科学 2013-04-29 Julien M. Hendrickx , John N. Tsitsiklis

When deploying artificial agents in real-world environments where they interact with humans, it is crucial that their behavior is aligned with the values, social norms or other requirements of that environment. However, many environments…

机器学习 · 计算机科学 2023-05-05 Mattijs Baert , Pietro Mazzaglia , Sam Leroux , Pieter Simoens

Machine unlearning refers to the process of mitigating the influence of specific training data on machine learning models based on removal requests from data owners. However, one important area that has been largely overlooked in the…

密码学与安全 · 计算机科学 2025-07-17 Dayong Ye , Tianqing Zhu , Congcong Zhu , Derui Wang , Kun Gao , Zewei Shi , Sheng Shen , Wanlei Zhou , Minhui Xue

Behavior Trees are commonly used to model agents for robotics and games, where constrained behaviors must be designed by human experts in order to guarantee that these agents will execute a specific chain of actions given a specific set of…

人工智能 · 计算机科学 2015-06-09 Renato de Pontes Pereira , Paulo Martins Engel
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