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In preference-based Reinforcement Learning (RL), obtaining a large number of preference labels are both time-consuming and costly. Furthermore, the queried human preferences cannot be utilized for the new tasks. In this paper, we propose…

机器学习 · 计算机科学 2024-06-06 Runze Liu , Yali Du , Fengshuo Bai , Jiafei Lyu , Xiu Li

Human-designed reward functions for reinforcement learning (RL) agents are frequently misaligned with the humans' true, unobservable objectives, and thus act only as proxies. Optimizing for a misspecified proxy reward function often induces…

人工智能 · 计算机科学 2026-01-30 Stephane Hatgis-Kessell , Logan Mondal Bhamidipaty , Emma Brunskill

Reinforcement Learning (RL) has emerged as a powerful tool for neural combinatorial optimization, enabling models to learn heuristics that solve complex problems without requiring expert knowledge. Despite significant progress, existing RL…

机器学习 · 计算机科学 2025-05-14 Mingjun Pan , Guanquan Lin , You-Wei Luo , Bin Zhu , Zhien Dai , Lijun Sun , Chun Yuan

Preference-based reinforcement learning (PbRL) shows promise in aligning robot behaviors with human preferences, but its success depends heavily on the accurate modeling of human preferences through reward models. Most methods adopt…

机器人学 · 计算机科学 2025-03-12 Dezhong Zhao , Ruiqi Wang , Dayoon Suh , Taehyeon Kim , Ziqin Yuan , Byung-Cheol Min , Guohua Chen

Prompt learning has emerged as a promising method for adapting pre-trained visual-language models (VLMs) to a range of downstream tasks. While optimizing the context can be effective for improving performance on specific tasks, it can often…

计算与语言 · 计算机科学 2025-06-04 Fangming Cui , Jan Fong , Rongfei Zeng , Xinmei Tian , Jun Yu

We present Preference Flow Matching (PFM), a new framework for preference-based reinforcement learning (PbRL) that streamlines the integration of preferences into an arbitrary class of pre-trained models. Existing PbRL methods require…

机器学习 · 计算机科学 2024-10-29 Minu Kim , Yongsik Lee , Sehyeok Kang , Jihwan Oh , Song Chong , Se-Young Yun

Preference-based reinforcement learning (PbRL) bypasses complex reward engineering by learning rewards directly from human preferences, enabling better alignment with human intentions. However, its effectiveness in multi-stage tasks, where…

机器学习 · 计算机科学 2025-09-30 Yao Luan , Ni Mu , Yiqin Yang , Bo Xu , Qing-Shan Jia

To design rewards that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing policies via reinforcement learning…

机器学习 · 计算机科学 2025-05-14 Taehyun Cho , Seokhun Ju , Seungyub Han , Dohyeong Kim , Kyungjae Lee , Jungwoo Lee

Offline preference-based reinforcement learning (PbRL) typically operates in two phases: first, use human preferences to learn a reward model and annotate rewards for a reward-free offline dataset; second, learn a policy by optimizing the…

人工智能 · 计算机科学 2024-12-24 Songjun Tu , Jingbo Sun , Qichao Zhang , Yaocheng Zhang , Jia Liu , Ke Chen , Dongbin Zhao

Post-training has split large language model (LLM) alignment into two largely disconnected tracks. Online reinforcement learning (RL) with verifiable rewards drives emergent reasoning on math and code but depends on a programmatic verifier…

Reinforcement learning (RL) requires skillful definition and remarkable computational efforts to solve optimization and control problems, which could impair its prospect. Introducing human guidance into reinforcement learning is a promising…

机器学习 · 计算机科学 2022-11-30 Jingda Wu , Zhiyu Huang , Wenhui Huang , Chen Lv

Preference-based Reinforcement Learning (PbRL) provides a way to learn high-performance policies in environments where the reward signal is hard to specify, avoiding heuristic and time-consuming reward design. However, PbRL can suffer from…

机器学习 · 计算机科学 2025-07-02 Chenyang Cao , Miguel Rogel-García , Mohamed Nabail , Xueqian Wang , Nicholas Rhinehart

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

机器学习 · 计算机科学 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

Recent self-rewarding large language models (LLM) have successfully applied LLM-as-a-Judge to iteratively improve the alignment performance without the need of human annotations for preference data. These methods commonly utilize the same…

机器学习 · 计算机科学 2025-04-29 Zhaoyang Wang , Weilei He , Zhiyuan Liang , Xuchao Zhang , Chetan Bansal , Ying Wei , Weitong Zhang , Huaxiu Yao

Reward functions are difficult to design and often hard to align with human intent. Preference-based Reinforcement Learning (RL) algorithms address these problems by learning reward functions from human feedback. However, the majority of…

机器学习 · 计算机科学 2023-11-28 Joey Hejna , Dorsa Sadigh

We study online preference-based reinforcement learning (PbRL) with the goal of improving sample efficiency. While a growing body of theoretical work has emerged-motivated by PbRL's recent empirical success, particularly in aligning large…

机器学习 · 计算机科学 2026-02-06 Joongkyu Lee , Seouh-won Yi , Min-hwan Oh

Preference-based reinforcement learning (RL) provides a framework to train agents using human preferences between two behaviors. However, preference-based RL has been challenging to scale since it requires a large amount of human feedback…

机器学习 · 计算机科学 2023-03-03 Changyeon Kim , Jongjin Park , Jinwoo Shin , Honglak Lee , Pieter Abbeel , Kimin Lee

Reinforcement Learning from Human Feedback (RLHF) has recently surged in popularity, particularly for aligning large language models and other AI systems with human intentions. At its core, RLHF can be viewed as a specialized instance of…

机器学习 · 计算机科学 2025-01-10 Yujie Zhao , Jose Efraim Aguilar Escamill , Weyl Lu , Huazheng Wang

Self-paced learning (SPL) mimics the cognitive mechanism of humans and animals that gradually learns from easy to hard samples. One key issue in SPL is to obtain better weighting strategy that is determined by minimizer function. Existing…

机器学习 · 计算机科学 2016-09-20 Yanbo Fan , Ran He , Jian Liang , Bao-Gang Hu

Reinforcement Learning (RL) has proven highly effective in aligning Large Language Models (LLMs) with human preferences. Typical RL methods optimize under an overall sequence reward, which can lead to a suboptimal learning process. This…

机器学习 · 计算机科学 2025-02-26 Yanshi Li , Shaopan Xiong , Gengru Chen , Xiaoyang Li , Yijia Luo , Xingyuan Bu , Yingshui Tan , Wenbo Su , Bo Zheng