中文
相关论文

相关论文: Differentiable Blocks World: Qualitative 3D Decomp…

200 篇论文

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

机器人学 · 计算机科学 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Deep neural networks (DNNs) have shown remarkable performance improvements on vision-related tasks such as object detection or image segmentation. Despite their success, they generally lack the understanding of 3D objects which form the…

计算机视觉与模式识别 · 计算机科学 2020-08-03 Hiroharu Kato , Deniz Beker , Mihai Morariu , Takahiro Ando , Toru Matsuoka , Wadim Kehl , Adrien Gaidon

Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with our work. Triangle meshes have difficulty modeling thin…

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

计算机视觉与模式识别 · 计算机科学 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

We present SuperDec, an approach for creating compact 3D scene representations via decomposition into superquadric primitives. While most recent works leverage geometric primitives to obtain photorealistic 3D scene representations, we…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Elisabetta Fedele , Boyang Sun , Leonidas Guibas , Marc Pollefeys , Francis Engelmann

The task of shape abstraction with semantic part consistency is challenging due to the complex geometries of natural objects. Recent methods learn to represent an object shape using a set of simple primitives to fit the target.…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Di Liu , Long Zhao , Qilong Zhangli , Yunhe Gao , Ting Liu , Dimitris N. Metaxas

3D shape generation is a challenging problem due to the high-dimensional output space and complex part configurations of real-world objects. As a result, existing algorithms experience difficulties in accurate generative modeling of 3D…

计算机视觉与模式识别 · 计算机科学 2019-06-11 Salman H. Khan , Yulan Guo , Munawar Hayat , Nick Barnes

Recent significant advances in 3D scene representation have been driven by 3D Gaussian Splatting (3DGS), which has enabled real-time rendering with photorealistic quality. 3DGS often requires a large number of primitives to achieve high…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Haoran Wang , Guoxi Huang , Fan Zhang , David Bull , Nantheera Anantrasirichai

While deep learning methods have achieved impressive success in many vision benchmarks, it remains difficult to understand and explain the representations and decisions of these models. Though vision models are typically trained on 2D…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Benjamin Beilharz , Thomas S. A. Wallis

Vision foundation models trained on massive amounts of visual data have shown unprecedented reasoning and planning skills in open-world settings. A key challenge in applying them to robotic tasks is the modality gap between visual data and…

机器人学 · 计算机科学 2024-10-18 Ruoshi Liu , Alper Canberk , Shuran Song , Carl Vondrick

Reconstructing complex reflections in real-world scenes from 2D images is essential for achieving photorealistic novel view synthesis. Existing methods that utilize environment maps to model reflections from distant lighting often struggle…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Tao Xie , Xi Chen , Zhen Xu , Yiman Xie , Yudong Jin , Yujun Shen , Sida Peng , Hujun Bao , Xiaowei Zhou

Differentiable rendering is a technique to connect 3D scenes with corresponding 2D images. Since it is differentiable, processes during image formation can be learned. Previous approaches to differentiable rendering focus on mesh-based…

计算机视觉与模式识别 · 计算机科学 2020-03-25 Cong Gao , Xingtong Liu , Wenhao Gu , Benjamin Killeen , Mehran Armand , Russell Taylor , Mathias Unberath

Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…

计算机视觉与模式识别 · 计算机科学 2025-11-13 Herbert Wright , Weiming Zhi , Martin Matak , Matthew Johnson-Roberson , Tucker Hermans

Fast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for…

计算机视觉与模式识别 · 计算机科学 2023-08-29 Leonid Keselman , Martial Hebert

Reconstructing 3D object from a single image (RGB or depth) is a fundamental problem in visual scene understanding and yet remains challenging due to its ill-posed nature and complexity in real-world scenes. To address those challenges, we…

计算机视觉与模式识别 · 计算机科学 2021-09-10 Qian He , Desen Zhou , Bo Wan , Xuming He

Capturing the 3D geometry of transparent objects is a challenging task, ill-suited for general-purpose scanning and reconstruction techniques, since these cannot handle specular light transport phenomena. Existing state-of-the-art methods,…

图形学 · 计算机科学 2020-09-22 Jiahui Lyu , Bojian Wu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Recent years have witnessed significant progress in the field of neural surface reconstruction. While the extensive focus was put on volumetric and implicit approaches, a number of works have shown that explicit graphics primitives such as…

计算机视觉与模式识别 · 计算机科学 2023-04-07 Sergey Prokudin , Qianli Ma , Maxime Raafat , Julien Valentin , Siyu Tang

3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits…

计算机视觉与模式识别 · 计算机科学 2021-08-20 Mohsen Yavartanoo , JaeYoung Chung , Reyhaneh Neshatavar , Kyoung Mu Lee

Shape primitive abstraction, which decomposes complex 3D shapes into simple geometric elements, plays a crucial role in human visual cognition and has broad applications in computer vision and graphics. While recent advances in 3D content…

图形学 · 计算机科学 2025-05-08 Jingwen Ye , Yuze He , Yanning Zhou , Yiqin Zhu , Kaiwen Xiao , Yong-Jin Liu , Wei Yang , Xiao Han

We describe a method to parse a complex, cluttered indoor scene into primitives which offer a parsimonious abstraction of scene structure. Our primitives are simple convexes. Our method uses a learned regression procedure to parse a scene…

计算机视觉与模式识别 · 计算机科学 2023-08-17 Vaibhav Vavilala , David Forsyth