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Harnessing human movements to command an Unmanned Aerial Vehicle (UAV) holds the potential to revolutionize their deployment, rendering it more intuitive and user-centric. In this research, we introduce a novel methodology adept at…

机器人学 · 计算机科学 2024-08-20 Akash Chaudhary , Tiago Nascimento , Martin Saska

Despite tremendous recent progress in human video generation, generative video diffusion models still struggle to capture the dynamics and physics of human motions faithfully. In this paper, we propose a new framework for human video…

计算机视觉与模式识别 · 计算机科学 2026-04-08 Tao Hu , Varun Jampani

We propose a novel Transformer-based architecture for the task of generative modelling of 3D human motion. Previous work commonly relies on RNN-based models considering shorter forecast horizons reaching a stationary and often implausible…

计算机视觉与模式识别 · 计算机科学 2021-11-30 Emre Aksan , Manuel Kaufmann , Peng Cao , Otmar Hilliges

Human motion prediction aims to forecast an upcoming pose sequence given a past human motion trajectory. To address the problem, in this work we propose FreqMRN, a human motion prediction framework that takes into account both the kinematic…

计算机视觉与模式识别 · 计算机科学 2023-05-09 Jiarui Sun , Girish Chowdhary

Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on…

计算机视觉与模式识别 · 计算机科学 2024-07-22 Yuhang Chen , Chenxing Wang

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative…

计算机视觉与模式识别 · 计算机科学 2026-03-04 Yue Chen , Xingyu Chen , Yuxuan Xue , Anpei Chen , Yuliang Xiu , Gerard Pons-Moll

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the-art large foundation models~(\eg, SAM) cannot accurately…

计算机视觉与模式识别 · 计算机科学 2025-07-04 Buzhen Huang , Chen Li , Chongyang Xu , Dongyue Lu , Jinnan Chen , Yangang Wang , Gim Hee Lee

Human-object interactions with articulated objects are common in everyday life. Despite much progress in single-view 3D reconstruction, it is still challenging to infer an articulated 3D object model from an RGB video showing a person…

计算机视觉与模式识别 · 计算机科学 2022-09-14 Sanjay Haresh , Xiaohao Sun , Hanxiao Jiang , Angel X. Chang , Manolis Savva

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

计算机视觉与模式识别 · 计算机科学 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Masato Soga , Ryuki Takebayashi

Recent advancements in foundation models for 2D vision have substantially improved the analysis of dynamic scenes from monocular videos. However, despite their strong generalization capabilities, these models often lack 3D consistency, a…

计算机视觉与模式识别 · 计算机科学 2025-12-04 Haoran Zhou , Gim Hee Lee

Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction methods often require dense multi-view inputs and expensive…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Sylvia Yuan , Ruoxi Shi , Xinyue Wei , Xiaoshuai Zhang , Hao Su , Minghua Liu

We propose RoHM, an approach for robust 3D human motion reconstruction from monocular RGB(-D) videos in the presence of noise and occlusions. Most previous approaches either train neural networks to directly regress motion in 3D or learn…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Siwei Zhang , Bharat Lal Bhatnagar , Yuanlu Xu , Alexander Winkler , Petr Kadlecek , Siyu Tang , Federica Bogo

Human visual perception offers valuable insights for understanding computational principles of motion-based scene interpretation. Humans robustly detect and segment moving entities that constitute independently moveable chunks of matter,…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Eric Li , Arijit Dasgupta , Yoni Friedman , Mathieu Huot , Vikash Mansinghka , Thomas O'Connell , William T. Freeman , Joshua B. Tenenbaum

Existing works on motion deblurring either ignore the effects of depth-dependent blur or work with the assumption of a multi-layered scene wherein each layer is modeled in the form of fronto-parallel plane. In this work, we consider the…

计算机视觉与模式识别 · 计算机科学 2022-02-08 Kuldeep Purohit , Subeesh Vasu , M. Purnachandra Rao , A. N. Rajagopalan

Dynamic multi-person mesh recovery has broad applications in sports broadcasting, virtual reality, and video games. However, current multi-view frameworks rely on a time-consuming camera calibration procedure. In this work, we focus on…

计算机视觉与模式识别 · 计算机科学 2024-12-30 Buzhen Huang , Jingyi Ju , Yuan Shu , Yangang Wang

Although the performance of 3D human pose and shape estimation methods has improved significantly in recent years, existing approaches typically generate 3D poses defined in camera or human-centered coordinate system. This makes it…

计算机视觉与模式识别 · 计算机科学 2021-12-02 Seong Hyun Kim , Sunwon Jeong , Sungbum Park , Ju Yong Chang

We present a novel approach for long-term human trajectory prediction in indoor human-centric environments, which is essential for long-horizon robot planning in these environments. State-of-the-art human trajectory prediction methods are…

机器人学 · 计算机科学 2024-10-31 Nicolas Gorlo , Lukas Schmid , Luca Carlone

Generating realistic 3D worlds occupied by moving humans has many applications in games, architecture, and synthetic data creation. But generating such scenes is expensive and labor intensive. Recent work generates human poses and motions…

计算机视觉与模式识别 · 计算机科学 2022-12-09 Hongwei Yi , Chun-Hao P. Huang , Shashank Tripathi , Lea Hering , Justus Thies , Michael J. Black