相关论文: VIFS: An End-to-End Variational Inference for Fole…
The addition of Foley sound effects during post-production is a common technique used to enhance the perceived acoustic properties of multimedia content. Traditionally, Foley sound has been produced by human Foley artists, which involves…
In this paper, we propose VISinger, a complete end-to-end high-quality singing voice synthesis (SVS) system that directly generates audio waveform from lyrics and musical score. Our approach is inspired by VITS, which adopts VAE-based…
The generation of realistic, context-aware audio is important in real-world applications such as video game development. While existing video-to-audio (V2A) methods mainly focus on Foley sound generation, they struggle to produce…
Several fully end-to-end text-to-speech (TTS) models have been proposed that have shown better performance compared to cascade models (i.e., training acoustic and vocoder models separately). However, they often generate unstable pitch…
Foley sound presents the background sound for multimedia content and the generation of Foley sound involves computationally modelling sound effects with specialized techniques. In this work, we proposed a system for DCASE 2023 challenge…
Though significant progress has been made for speaker-dependent Video-to-Speech (VTS) synthesis, little attention is devoted to multi-speaker VTS that can map silent video to speech, while allowing flexible control of speaker identity, all…
Foley sound synthesis refers to the creation of authentic, diegetic sound effects for media, such as film or radio. In this study, we construct a neural Foley synthesizer capable of generating mono-audio clips across seven predefined…
Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound…
Singing Voice Synthesis (SVS) aims to generate singing voices of high fidelity and expressiveness. Conventional SVS systems usually utilize an acoustic model to transform a music score into acoustic features, followed by a vocoder to…
This paper presents an advanced end-to-end singing voice synthesis (SVS) system based on the source-filter mechanism that directly translates lyrical and melodic cues into expressive and high-fidelity human-like singing. Similarly to…
Video-conditioned audio generation, including Video-to-Sound (V2S) and Visual Text-to-Speech (VisualTTS), has traditionally been treated as distinct tasks, leaving the potential for a unified generative framework largely underexplored. In…
This paper presents our MSXF TTS system for Task 3.1 of the Audio Deep Synthesis Detection (ADD) Challenge 2022. We use an end to end text to speech system, and add a constraint loss to the system when training stage. The end to end TTS…
Vocoders received renewed attention as main components in statistical parametric text-to-speech (TTS) synthesis and speech transformation systems. Even though there are vocoding techniques give almost accepted synthesized speech, their high…
This paper introduces the T23 team's system submitted to the Singing Voice Conversion Challenge 2023. Following the recognition-synthesis framework, our singing conversion model is based on VITS, incorporating four key modules: a prior…
The recent text-to-speech (TTS) has achieved quality comparable to that of humans; however, its application in spoken dialogue has not been widely studied. This study aims to realize a TTS that closely resembles human dialogue. First, we…
We propose a lightweight end-to-end text-to-speech model using multi-band generation and inverse short-time Fourier transform. Our model is based on VITS, a high-quality end-to-end text-to-speech model, but adopts two changes for more…
Current text to speech (TTS) systems usually leverage a cascaded acoustic model and vocoder pipeline with mel-spectrograms as the intermediate representations, which suffer from two limitations: 1) the acoustic model and vocoder are…
Neural text-to-speech (TTS) generally consists of cascaded architecture with separately optimized acoustic model and vocoder, or end-to-end architecture with continuous mel-spectrograms or self-extracted speech frames as the intermediate…
Foley sound generation aims to synthesise the background sound for multimedia content. Previous models usually employ a large development set with labels as input (e.g., single numbers or one-hot vector). In this work, we propose a…
This paper introduces FALL-E, a foley synthesis system and its training/inference strategies. The FALL-E model employs a cascaded approach comprising low-resolution spectrogram generation, spectrogram super-resolution, and a vocoder. We…