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相关论文: Cross-Reality for Extending the Metaverse: Designi…

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Human-computer interaction (HCI) emerged with the birth of the computer and has been upgraded through decades of development. Metaverse has attracted a lot of interest with its immersive experience, and HCI is the entrance to the Metaverse…

人机交互 · 计算机科学 2023-10-24 Hong Lin , Zirun Gan , Wensheng Gan , Zhenlian Qi , Yuehua Wang , Philip S. Yu

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

网络与互联网体系结构 · 计算机科学 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

A switchable virtual reality (VR), augmented reality (AR), and mixed reality (MR) system is proposed using digital optical cloaking. Optical cloaking allows completely opaque VR devices to be "cloaked," switching to AR or MR while providing…

光学 · 物理学 2018-02-07 Joseph S. Choi

Achieving a symbiotic blending between reality and virtuality is a dream that has been lying in the minds of many people for a long time. Advances in various domains constantly bring us closer to making that dream come true. Augmented…

人机交互 · 计算机科学 2017-06-27 Adrien Coppens

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

人机交互 · 计算机科学 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

I-nteract is a cyber-physical system that enables real-time interaction with both virtual and real artifacts to design 3D models for additive manufacturing by leveraging on mixed reality technologies. This paper presents novel advances in…

人机交互 · 计算机科学 2020-10-22 Ammar Malik , Hugo Lhachemi , Robert Shorten

Interacting with real-world objects in Mixed Reality (MR) often proves difficult when they are crowded, distant, or partially occluded, hindering straightforward selection and manipulation. We observe that these difficulties stem from…

人机交互 · 计算机科学 2025-07-25 Xiaoan Liu , Difan Jia , Xianhao Carton Liu , Mar Gonzalez-Franco , Chen Zhu-Tian

In this paper, I will attempt to establish a framework for representation in virtual worlds that may allow for input data from many different scales and virtual physics to be merged. For example, a typical virtual environment must…

人机交互 · 计算机科学 2011-04-26 Bradly Alicea

The Metaverse is a digital world that offers an immersive virtual experience. However, the Metaverse applications are bandwidth-hungry and delay-sensitive that require ultrahigh data rates, ultra-low latency, and hyper-intensive…

信号处理 · 电气工程与系统科学 2023-06-23 Baha Eddine Youcef Belmekki , Abderrahmen Trichili , Boon S. Ooi , Mohamed-Slim Alouini

This paper reports on students' readiness for using Metaverse for education in a university in a developing country facing infrastructure and poverty challenges. Covid-19 forced many universities to adopt a hybrid approach to teaching and…

计算机与社会 · 计算机科学 2023-10-24 Malcolm Garbutt , Ilhaam Ismail , Calvineo Juries , Raeez Adams

Creating a digital world that closely mimics the real world with its many complex interactions and outcomes is possible today through advanced emulation software and ubiquitous computing power. Such a software-based emulation of an entity…

信号处理 · 电气工程与系统科学 2023-05-18 Batool Salehi , Utku Demir , Debashri Roy , Suyash Pradhan , Jennifer Dy , Stratis Ioannidis , Kaushik Chowdhury

Dubbed "the successor to the mobile Internet", the concept of the Metaverse has recently exploded in popularity. While there exists lite versions of the Metaverse today, we are still far from realizing the vision of a seamless, shardless,…

网络与互联网体系结构 · 计算机科学 2022-01-06 Wei Yang Bryan Lim , Zehui Xiong , Dusit Niyato , Xianbin Cao , Chunyan Miao , Sumei Sun , Qiang Yang

Aerial robots have the potential to play a crucial role in assisting humans with complex and dangerous tasks. Nevertheless, the future industry demands innovative solutions to streamline the interaction process between humans and drones to…

机器人学 · 计算机科学 2024-04-09 Luca Morando , Giuseppe Loianno

Metaverse has attracted great attention from industry and academia in recent years. Metaverse for the ocean (Meta-ocean) is the implementation of the Metaverse technologies in virtual emersion of the ocean which is beneficial for people…

人机交互 · 计算机科学 2023-08-14 Jinyu Li , Ping Hu , Weicheng Cui , Tianyi Huang , Shenghui Cheng

Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…

人工智能 · 计算机科学 2022-05-09 Arjun Nagendran , Scott Compton , William Follette , Artem Golenchenko , Anna Compton , Jonathan Grizou

In recent years, ubiquitous semantic Metaverse has been studied to revolutionize immersive cyber-virtual experiences for augmented reality (AR) and virtual reality (VR) users, which leverages advanced semantic understanding and…

人机交互 · 计算机科学 2023-08-08 Kai Li , Billy Pik Lik Lau , Xin Yuan , Wei Ni , Mohsen Guizani , Chau Yuen

What is after presence? Spatial presence, the sense of "being there", is becoming less of a primary objective and more of a baseline expectation of virtual reality. More than six decades after its invention, VR is shifting from a technical…

人机交互 · 计算机科学 2025-12-05 E. Ch'ng

Spurred by the severe restrictions on mobility due to the COVID-19 pandemic, there is currently intense interest in developing the Metaverse, to offer virtual services/business online. A key enabler of such virtual service is the digital…

计算机科学与博弈论 · 计算机科学 2021-11-02 Yue Han , Dusit Niyato , Cyril Leung , Chunyan Miao , Dong In Kim

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

人机交互 · 计算机科学 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Objectives: This paper presents an up-to-date overview of research performed in the Virtual Reality (VR) environment ranging from definitions, its presence in the various fields, and existing market players and their projects in the VR…

人机交互 · 计算机科学 2017-09-01 Ayush Sharma , Piyush Bajpai , Sukhdev Singh , Kiran Khatter