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The goal of this paper is to synthesise talking faces with controllable facial motions. To achieve this goal, we propose two key ideas. The first is to establish a canonical space where every face has the same motion patterns but different…

计算机视觉与模式识别 · 计算机科学 2023-09-19 Youngjoon Jang , Kyeongha Rho , Jong-Bin Woo , Hyeongkeun Lee , Jihwan Park , Youshin Lim , Byeong-Yeol Kim , Joon Son Chung

Fact-based dialogue generation is a task of generating a human-like response based on both dialogue context and factual texts. Various methods were proposed to focus on generating informative words that contain facts effectively. However,…

计算与语言 · 计算机科学 2020-05-11 Ryota Tanaka , Akinobu Lee

Conversational systems must be robust to user interactions that naturally exhibit diverse conversational traits. Capturing and simulating these diverse traits coherently and efficiently presents a complex challenge. This paper introduces…

计算与语言 · 计算机科学 2024-10-29 Rafael Ferreira , David Semedo , João Magalhães

Modeling and generating human reactions poses a significant challenge with broad applications for computer vision and human-computer interaction. Existing methods either treat multiple individuals as a single entity, directly generating…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Xiyan Xu , Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

Whenever we speak, our voice is accompanied by facial movements and expressions. Several recent works have shown the synthesis of highly photo-realistic videos of talking faces, but they either require a source video to drive the target…

计算机视觉与模式识别 · 计算机科学 2020-11-03 Prateek Manocha , Prithwijit Guha

This paper presents a novel open-domain dialogue generation model emphasizing the differentiation of speakers in multi-turn conversations. Differing from prior work that solely relies on the content of conversation history to generate a…

计算与语言 · 计算机科学 2021-10-18 Zihao Wang , Ming Jiang , Junli Wang

Linguistic pragmatics state that a conversation's underlying speech acts can constrain the type of response which is appropriate at each turn in the conversation. When generating dialogue responses, neural dialogue agents struggle to…

计算与语言 · 计算机科学 2023-04-07 Katherine Stasaski , Marti A. Hearst

Human emotional expression emerges through coordinated vocal, facial, and gestural signals. While speech face alignment is well established, the broader dynamics linking emotionally expressive speech to regional facial and hand motion…

多媒体 · 计算机科学 2025-06-13 Von Ralph Dane Marquez Herbuela , Yukie Nagai

Adapting to the addressee is crucial for successful explanations, yet poses significant challenges for dialogsystems. We adopt the approach of treating explanation generation as a non-stationary decision process, where the optimal strategy…

计算与语言 · 计算机科学 2025-05-20 Amelie S. Robrecht , Christoph R. Kowalski , Stefan Kopp

In recent years, audio-driven 3D facial animation has gained significant attention, particularly in applications such as virtual reality, gaming, and video conferencing. However, accurately modeling the intricate and subtle dynamics of…

计算机视觉与模式识别 · 计算机科学 2023-11-14 Guinan Su , Yanwu Yang , Zhifeng Li

In recent years, the role of image generative models in facial reenactment has been steadily increasing. Such models are usually subject-agnostic and trained on domain-wide datasets. The appearance of the reenacted individual is learned…

计算机视觉与模式识别 · 计算机科学 2023-07-13 Ariel Elazary , Yotam Nitzan , Daniel Cohen-Or

We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we…

计算机视觉与模式识别 · 计算机科学 2019-05-13 Lele Chen , Ross K. Maddox , Zhiyao Duan , Chenliang Xu

Although significant progress has been made in the field of speech-driven 3D facial animation recently, the speech-driven animation of an indispensable facial component, eye gaze, has been overlooked by recent research. This is primarily…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Yixiang Zhuang , Chunshan Ma , Yao Cheng , Xuan Cheng , Jing Liao , Juncong Lin

In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…

计算机视觉与模式识别 · 计算机科学 2022-02-23 Takuya Yashima , Takuya Narihira , Tamaki Kojima

Recent advances in audio-driven talking head generation have achieved impressive results in lip synchronization and emotional expression. However, they largely overlook the crucial task of facial attribute editing. This capability is…

计算机视觉与模式识别 · 计算机科学 2025-08-28 Guanwen Feng , Zhiyuan Ma , Yunan Li , Jiahao Yang , Junwei Jing , Qiguang Miao

Although existing speech-driven talking face generation methods achieve significant progress, they are far from real-world application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we…

计算机视觉与模式识别 · 计算机科学 2023-12-13 Haiming Zhang , Zhihao Yuan , Chaoda Zheng , Xu Yan , Baoyuan Wang , Guanbin Li , Song Wu , Shuguang Cui , Zhen Li

Understanding how humans express and synchronize emotions across multiple communication channels particularly facial expressions and speech has significant implications for emotion recognition systems and human computer interaction.…

音频与语音处理 · 电气工程与系统科学 2025-06-02 Von Ralph Dane Marquez Herbuela , Yukie Nagai

We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…

计算机视觉与模式识别 · 计算机科学 2023-12-05 Balamurugan Thambiraja , Sadegh Aliakbarian , Darren Cosker , Justus Thies

The objective of the Multiple Appropriate Facial Reaction Generation (MAFRG) task is to produce contextually appropriate and diverse listener facial behavioural responses based on the multimodal behavioural data of the conversational…

计算机视觉与模式识别 · 计算机科学 2024-07-25 Guanyu Hu , Jie Wei , Siyang Song , Dimitrios Kollias , Xinyu Yang , Zhonglin Sun , Odysseus Kaloidas

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu