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Despite being successful in board games and reinforcement learning (RL), Monte Carlo Tree Search (MCTS) combined with Multi Armed Bandits (MABs) has seen limited success in domain-independent classical planning until recently. Previous work…

人工智能 · 计算机科学 2026-03-30 Masataro Asai , Stephen Wissow

Recent results have shown that the MCTS algorithm (a new, adaptive, randomized optimization algorithm) is effective in a remarkably diverse set of applications in Artificial Intelligence, Operations Research, and High Energy Physics. MCTS…

人工智能 · 计算机科学 2015-09-29 S. Ali Mirsoleimani , Aske Plaat , Jaap van den Herik

The UCT algorithm, which combines the UCB algorithm and Monte-Carlo Tree Search (MCTS), is currently the most widely used variant of MCTS. Recently, a number of investigations into applying other bandit algorithms to MCTS have produced…

人工智能 · 计算机科学 2015-05-13 Yun-Ching Liu , Yoshimasa Tsuruoka

The combination of multi-armed bandit (MAB) algorithms with Monte-Carlo tree search (MCTS) has made a significant impact in various research fields. The UCT algorithm, which combines the UCB bandit algorithm with MCTS, is a good example of…

人工智能 · 计算机科学 2016-05-10 Yun-Ching Liu , Yoshimasa Tsuruoka

UCT, a state-of-the art algorithm for Monte Carlo tree sampling (MCTS), is based on UCB, a sampling policy for the Multi-armed Bandit Problem (MAB) that minimizes the accumulated regret. However, MCTS differs from MAB in that only the final…

人工智能 · 计算机科学 2012-07-26 David Tolpin , Solomon Eyal Shimony

We study an efficient implementation of Multi-Armed Bandit (MAB)-based Monte-Carlo Tree Search (MCTS) for classical planning. One weakness of MCTS is that it spends a significant time deciding which node to expand next. While selecting a…

人工智能 · 计算机科学 2025-11-18 Masataro Asai

UCT, a state-of-the art algorithm for Monte Carlo tree search (MCTS) in games and Markov decision processes, is based on UCB1, a sampling policy for the Multi-armed Bandit problem (MAB) that minimizes the cumulative regret. However, search…

人工智能 · 计算机科学 2012-07-25 David Tolpin , Solomon Eyal Shimony

Bandit based methods for tree search have recently gained popularity when applied to huge trees, e.g. in the game of go [6]. Their efficient exploration of the tree enables to re- turn rapidly a good value, and improve preci- sion if more…

人工智能 · 计算机科学 2014-08-12 Pierre-Arnuad Coquelin , Remi Munos

The multi-armed bandit(MAB) is a classical sequential decision problem. Most work requires assumptions about the reward distribution (e.g., bounded), while practitioners may have difficulty obtaining information about these distributions to…

机器学习 · 计算机科学 2023-12-14 Han Qi , Fei Guo , Li Zhu

UCT, a state-of-the art algorithm for Monte Carlo tree search (MCTS) in games and Markov decision processes, is based on UCB, a sampling policy for the Multi-armed Bandit problem (MAB) that minimizes the cumulative regret. However, search…

人工智能 · 计算机科学 2012-07-25 David Tolpin , Solomon Eyal Shimony

Popular Monte-Carlo tree search (MCTS) algorithms for online planning, such as epsilon-greedy tree search and UCT, aim at rapidly identifying a reasonably good action, but provide rather poor worst-case guarantees on performance improvement…

人工智能 · 计算机科学 2013-09-27 Zohar Feldman , Carmel Domshlak

Real-world contextual bandit problems with complex reward models are often tackled with iteratively trained models, such as boosting trees. However, it is difficult to directly apply simple and effective exploration strategies--such as…

We investigate a Bayesian $k$-armed bandit problem in the \emph{many-armed} regime, where $k \geq \sqrt{T}$ and $T$ represents the time horizon. Initially, and aligned with recent literature on many-armed bandit problems, we observe that…

机器学习 · 计算机科学 2024-03-21 Mohsen Bayati , Nima Hamidi , Ramesh Johari , Khashayar Khosravi

Monte-Carlo Tree Search (MCTS) typically uses multi-armed bandit (MAB) strategies designed to minimize cumulative regret, such as UCB1, as its selection strategy. However, in the root node of the search tree, it is more sensible to minimize…

机器学习 · 计算机科学 2024-11-12 Dominic Sagers , Mark H. M. Winands , Dennis J. N. J. Soemers

Bandit based methods for tree search have recently gained popularity when applied to huge trees, e.g. in the game of go (Gelly et al., 2006). The UCT algorithm (Kocsis and Szepesvari, 2006), a tree search method based on Upper Confidence…

机器学习 · 计算机科学 2016-08-14 Pierre-Arnaud Coquelin , Rémi Munos

Monte Carlo Tree Search (MCTS) is an immensely popular search-based framework used for decision making. It is traditionally applied to domains where a perfect simulation model of the environment is available. We study and improve MCTS in…

人工智能 · 计算机科学 2024-05-24 Farnaz Kohankhaki , Kiarash Aghakasiri , Hongming Zhang , Ting-Han Wei , Chao Gao , Martin Müller

We propose $\tt RandUCB$, a bandit strategy that builds on theoretically derived confidence intervals similar to upper confidence bound (UCB) algorithms, but akin to Thompson sampling (TS), it uses randomization to trade off exploration and…

机器学习 · 计算机科学 2020-03-24 Sharan Vaswani , Abbas Mehrabian , Audrey Durand , Branislav Kveton

Monte-Carlo Tree Search (MCTS) is a widely-used strategy for online planning that combines Monte-Carlo sampling with forward tree search. Its success relies on the Upper Confidence bound for Trees (UCT) algorithm, an extension of the UCB…

人工智能 · 计算机科学 2024-06-05 Tuan Dam , Odalric-Ambrym Maillard , Emilie Kaufmann

The multi-armed bandit (MAB) problem is a classic example of the exploration-exploitation dilemma. It is concerned with maximising the total rewards for a gambler by sequentially pulling an arm from a multi-armed slot machine where each arm…

机器学习 · 统计学 2018-05-16 Xue Lu , Niall Adams , Nikolas Kantas

We analyze a tree search problem with an underlying Markov decision process, in which the goal is to identify the best action at the root that achieves the highest cumulative reward. We present a new tree policy that optimally allocates a…

系统与控制 · 电气工程与系统科学 2020-09-29 Yunchuan Li , Michael C. Fu , Jie Xu
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