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A human 3D avatar is one of the important elements in the metaverse, and the modeling effect directly affects people's visual experience. However, the human body has a complex topology and diverse details, so it is often expensive,…

计算机视觉与模式识别 · 计算机科学 2023-06-07 Mingyang Sun , Dingkang Yang , Dongliang Kou , Yang Jiang , Weihua Shan , Zhe Yan , Lihua Zhang

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

计算机视觉与模式识别 · 计算机科学 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

To achieve human-level dexterity, robots must infer spatial awareness from multimodal sensing to reason over contact interactions. During in-hand manipulation of novel objects, such spatial awareness involves estimating the object's pose…

This paper presents Neural Visibility Field (NVF), a novel uncertainty quantification method for Neural Radiance Fields (NeRF) applied to active mapping. Our key insight is that regions not visible in the training views lead to inherently…

计算机视觉与模式识别 · 计算机科学 2024-06-18 Shangjie Xue , Jesse Dill , Pranay Mathur , Frank Dellaert , Panagiotis Tsiotras , Danfei Xu

Estimating 3D hand pose directly from RGB imagesis challenging but has gained steady progress recently bytraining deep models with annotated 3D poses. Howeverannotating 3D poses is difficult and as such only a few 3Dhand pose datasets are…

计算机视觉与模式识别 · 计算机科学 2020-12-08 Liangjian Chen , Shih-Yao Lin , Yusheng Xie , Yen-Yu Lin , Xiaohui Xie

We introduce ViewNeRF, a Neural Radiance Field-based viewpoint estimation method that learns to predict category-level viewpoints directly from images during training. While NeRF is usually trained with ground-truth camera poses, multiple…

计算机视觉与模式识别 · 计算机科学 2022-12-02 Octave Mariotti , Oisin Mac Aodha , Hakan Bilen

Estimating 6D poses and reconstructing 3D shapes of objects in open-world scenes from RGB-depth image pairs is challenging. Many existing methods rely on learning geometric features that correspond to specific templates while disregarding…

计算机视觉与模式识别 · 计算机科学 2023-08-07 Haowen Wang , Zhipeng Fan , Zhen Zhao , Zhengping Che , Zhiyuan Xu , Dong Liu , Feifei Feng , Yakun Huang , Xiuquan Qiao , Jian Tang

We tackle the problem of estimating the 3D pose of an individual's upper limbs (arms+hands) from a chest mounted depth-camera. Importantly, we consider pose estimation during everyday interactions with objects. Past work shows that strong…

计算机视觉与模式识别 · 计算机科学 2014-12-02 Gregory Rogez , James S. Supancic , Deva Ramanan

We address the estimation of the 6D pose of an unknown target spacecraft relative to a monocular camera, a key step towards the autonomous rendezvous and proximity operations required by future Active Debris Removal missions. We present a…

计算机视觉与模式识别 · 计算机科学 2024-06-12 Antoine Legrand , Renaud Detry , Christophe De Vleeschouwer

3D scene segmentation based on neural implicit representation has emerged recently with the advantage of training only on 2D supervision. However, existing approaches still requires expensive per-scene optimization that prohibits…

计算机视觉与模式识别 · 计算机科学 2023-10-27 Hanlin Chen , Chen Li , Mengqi Guo , Zhiwen Yan , Gim Hee Lee

Hand pose represents key information for action recognition in the egocentric perspective, where the user is interacting with objects. We propose to improve egocentric 3D hand pose estimation based on RGB frames only by using pseudo-depth…

计算机视觉与模式识别 · 计算机科学 2024-08-20 Wiktor Mucha , Michael Wray , Martin Kampel

While many recent hand pose estimation methods critically rely on a training set of labelled frames, the creation of such a dataset is a challenging task that has been overlooked so far. As a result, existing datasets are limited to a few…

计算机视觉与模式识别 · 计算机科学 2016-12-05 Markus Oberweger , Gernot Riegler , Paul Wohlhart , Vincent Lepetit

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

计算机视觉与模式识别 · 计算机科学 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Neural Radiance Fields (NeRF) has emerged as a compelling framework for scene representation and 3D recovery. To improve its performance on real-world data, depth regularizations have proven to be the most effective ones. However, depth…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Aoxiang Fan , Corentin Dumery , Nicolas Talabot , Pascal Fua

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

计算机视觉与模式识别 · 计算机科学 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

We tackle the task of multi-view, multi-person 3D human pose estimation from a limited number of uncalibrated depth cameras. Recently, many approaches have been proposed for 3D human pose estimation from multi-view RGB cameras. However,…

计算机视觉与模式识别 · 计算机科学 2024-01-30 Yu-Jhe Li , Yan Xu , Rawal Khirodkar , Jinhyung Park , Kris Kitani

Modern deep learning techniques that regress the relative camera pose between two images have difficulty dealing with challenging scenarios, such as large camera motions resulting in occlusions and significant changes in perspective that…

计算机视觉与模式识别 · 计算机科学 2024-12-06 Kefan Chen , Noah Snavely , Ameesh Makadia

Neural Radiance Field (NeRF) has emerged as a compelling method to represent 3D objects and scenes for photo-realistic rendering. However, its implicit representation causes difficulty in manipulating the models like the explicit mesh…

计算机视觉与模式识别 · 计算机科学 2022-10-14 Jiaxiang Tang , Xiaokang Chen , Jingbo Wang , Gang Zeng

This paper addresses the problem of 3D human pose estimation from a single image. We follow a standard two-step pipeline by first detecting the 2D position of the $N$ body joints, and then using these observations to infer 3D pose. For the…

计算机视觉与模式识别 · 计算机科学 2016-11-29 Francesc Moreno-Noguer

In modern dense 3D reconstruction, feed-forward systems (e.g., VGGT, pi3) focus on end-to-end matching and geometry prediction but do not explicitly output the novel view synthesis (NVS). Neural rendering-based approaches offer…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Pengcheng Chen , Yue Hu , Wenhao Li , Nicole M Gunderson , Andrew Feng , Zhenglong Sun , Peter Beerel , Eric J Seibel