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Many real-world multiagent learning problems involve safety concerns. In these setups, typical safe reinforcement learning algorithms constrain agents' behavior, limiting exploration -- a crucial component for discovering effective…

多智能体系统 · 计算机科学 2025-08-27 Ayhan Alp Aydeniz , Enrico Marchesini , Robert Loftin , Christopher Amato , Kagan Tumer

Safe and optimal controller synthesis for switched-controlled hybrid systems, which combine differential equations and discrete changes of the system's state, is known to be intricately hard. Reinforcement learning has been leveraged to…

计算机科学中的逻辑 · 计算机科学 2023-12-15 Asger Horn Brorholt , Peter Gjøl Jensen , Kim Guldstrand Larsen , Florian Lorber , Christian Schilling

Exploration remains a central challenge for reinforcement learning (RL). Virtually all existing methods share the feature of a monolithic behaviour policy that changes only gradually (at best). In contrast, the exploratory behaviours of…

机器学习 · 计算机科学 2022-03-07 Miruna Pîslar , David Szepesvari , Georg Ostrovski , Diana Borsa , Tom Schaul

This paper investigates the automatic exploration problem under the unknown environment, which is the key point of applying the robotic system to some social tasks. The solution to this problem via stacking decision rules is impossible to…

机器人学 · 计算机科学 2020-07-24 Haoran Li , Qichao Zhang , Dongbin Zhao

In environments with uncertain dynamics exploration is necessary to learn how to perform well. Existing reinforcement learning algorithms provide strong exploration guarantees, but they tend to rely on an ergodicity assumption. The essence…

机器学习 · 计算机科学 2012-07-10 Teodor Mihai Moldovan , Pieter Abbeel

Solving real-life sequential decision making problems under partial observability involves an exploration-exploitation problem. To be successful, an agent needs to efficiently gather valuable information about the state of the world for…

机器学习 · 计算机科学 2020-11-03 Haiyan Yin , Yingzhen Li , Sinno Jialin Pan , Cheng Zhang , Sebastian Tschiatschek

We do not know how to align a very intelligent AI agent's behavior with human interests. I investigate whether -- absent a full solution to this AI alignment problem -- we can build smart AI agents which have limited impact on the world,…

人工智能 · 计算机科学 2022-06-24 Alexander Matt Turner

Exploration in reinforcement learning (RL) remains an open challenge. RL algorithms rely on observing rewards to train the agent, and if informative rewards are sparse the agent learns slowly or may not learn at all. To improve exploration…

机器学习 · 计算机科学 2024-11-12 Simone Parisi , Alireza Kazemipour , Michael Bowling

Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…

人工智能 · 计算机科学 2018-01-30 Guillaume Lample , Devendra Singh Chaplot

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

机器学习 · 计算机科学 2021-10-08 Alexander Sieusahai , Matthew Guzdial

Obtaining safety guarantees for reinforcement learning is a major challenge to achieve applicability for real-world tasks. Safety shields extend standard reinforcement learning and achieve hard safety guarantees. However, existing safety…

机器学习 · 计算机科学 2025-11-27 Jin Pin , Krasowski Hanna , Vanneaux Elena

The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We…

机器学习 · 计算机科学 2024-12-24 Akane Tsuboya , Yu Kono , Tatsuji Takahashi

Deep reinforcement learning has enabled human-level or even super-human performance in various types of games. However, the amount of exploration required for learning is often quite large. Deep reinforcement learning also has super-human…

机器学习 · 计算机科学 2021-12-14 Akane Minami , Yu Kono , Tatsuji Takahashi

Safety is a critical feature of controller design for physical systems. When designing control policies, several approaches to guarantee this aspect of autonomy have been proposed, such as robust controllers or control barrier functions.…

机器学习 · 计算机科学 2021-02-26 Miguel Calvo-Fullana , Luiz F. O. Chamon , Santiago Paternain

Designing Reinforcement Learning (RL) solutions for real-life problems remains a significant challenge. A major area of concern is safety. "Shielding" is a popular technique to enforce safety in RL by turning user-defined safety…

机器学习 · 计算机科学 2024-05-31 Alexander Politowicz , Sahisnu Mazumder , Bing Liu

Currently the Dempster-Shafer based algorithm and Uniform Random Probability based algorithm are the preferred method of resolving security games, in which defenders are able to identify attackers and only strategy remained ambiguous.…

人工智能 · 计算机科学 2015-08-11 Hossein Khani , Mohsen Afsharchi

Cognitive science and psychology suggest that object-centric representations of complex scenes are a promising step towards enabling efficient abstract reasoning from low-level perceptual features. Yet, most deep reinforcement learning…

机器学习 · 计算机科学 2024-02-28 Quentin Delfosse , Jannis Blüml , Bjarne Gregori , Sebastian Sztwiertnia , Kristian Kersting

This paper aims to put forward the concept that learning to take safe actions in unknown environments, even with probability one guarantees, can be achieved without the need for an unbounded number of exploratory trials, provided that one…

机器学习 · 计算机科学 2021-04-01 Agustin Castellano , Juan Bazerque , Enrique Mallada

We examine online safe multi-agent reinforcement learning using constrained Markov games in which agents compete by maximizing their expected total rewards under a constraint on expected total utilities. Our focus is confined to an episodic…

机器学习 · 计算机科学 2023-06-02 Dongsheng Ding , Xiaohan Wei , Zhuoran Yang , Zhaoran Wang , Mihailo R. Jovanović

We present a generative optimization approach for learning game-playing agents, where policies are represented as Python programs and refined using large language models (LLMs). Our method treats decision-making policies as self-evolving…

机器学习 · 计算机科学 2025-08-28 Zhiyi Kuang , Ryan Rong , YuCheng Yuan , Allen Nie