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In recent years significant progress has been made in dealing with challenging problems using reinforcement learning.Despite its great success, reinforcement learning still faces challenge in continuous control tasks. Conventional methods…

机器学习 · 计算机科学 2020-02-04 Longxiang Shi , Shijian Li , Longbing Cao , Long Yang , Gang Zheng , Gang Pan

Real-time heuristic search algorithms satisfy a constant bound on the amount of planning per action, independent of problem size. As a result, they scale up well as problems become larger. This property would make them well suited for video…

人工智能 · 计算机科学 2014-01-17 Vadim Bulitko , Yngvi Björnsson , Ramon Lawrence

Heuristic algorithms have shown a good ability to solve a variety of optimization problems. Stockpile blending problem as an important component of the mine scheduling problem is an optimization problem with continuous search space…

神经与进化计算 · 计算机科学 2021-02-11 Yue Xie , Aneta Neumann , Frank Neumann

Since the adoption of large language models (LLMs) for text evaluation has become increasingly prevalent in the field of natural language processing (NLP), a series of existing works attempt to optimize the prompts for LLM evaluators to…

计算与语言 · 计算机科学 2025-06-03 Bosi Wen , Pei Ke , Yufei Sun , Cunxiang Wang , Xiaotao Gu , Jinfeng Zhou , Jie Tang , Hongning Wang , Minlie Huang

Large Language Models (LLMs) have demonstrated impressive planning abilities due to their vast "world knowledge". Yet, obtaining plans that are both feasible (grounded in affordances) and cost-effective (in plan length), remains a…

人工智能 · 计算机科学 2024-01-03 Rishi Hazra , Pedro Zuidberg Dos Martires , Luc De Raedt

We investigate planning in time-critical domains represented as Markov Decision Processes, showing that search based techniques can be a very powerful method for finding close to optimal plans. To reduce the computational cost of planning…

人工智能 · 计算机科学 2013-02-28 Richard Dearden , Craig Boutilier

Recently numerous machine learning based methods for combinatorial optimization problems have been proposed that learn to construct solutions in a sequential decision process via reinforcement learning. While these methods can be easily…

机器学习 · 计算机科学 2022-03-16 André Hottung , Yeong-Dae Kwon , Kevin Tierney

Considering uncertainties and disturbances is an important, yet challenging, step in successful decision making. The problem becomes more challenging in safety-constrained environments. In this paper, we propose a robust and safe trajectory…

系统与控制 · 电气工程与系统科学 2022-03-29 Hassan Almubarak , Evangelos A. Theodorou , Nader Sadegh

This paper introduces DebateBrawl, an innovative AI-powered debate platform that integrates Large Language Models (LLMs), Genetic Algorithms (GA), and Adversarial Search (AS) to create an adaptive and engaging debating experience.…

人工智能 · 计算机科学 2025-04-01 Prakash Aryan

Metaheuristic search methods have proven to be essential tools for tackling complex optimization challenges, but their full potential is often constrained by conventional algorithmic frameworks. In this paper, we introduce a novel approach…

人工智能 · 计算机科学 2024-10-23 Abdel-Rahman Hedar , Alaa E. Abdel-Hakim , Wael Deabes , Youseef Alotaibi , Kheir Eddine Bouazza

This paper attempts to derive a mathematical formulation for real-practice clinical laboratory schedul-ing, and to present a syntactic adaptive problem solver by leveraging landscape structures. After formulating scheduling of medical tests…

最优化与控制 · 数学 2023-05-11 Keyao Wang , Bo Liu

Reinforcement Learning (RL)-based motion planning has recently shown the potential to outperform traditional approaches from autonomous navigation to robot manipulation. In this work, we focus on a motion planning task for an evasive target…

机器人学 · 计算机科学 2025-05-12 Zixuan Wu , Sean Ye , Manisha Natarajan , Matthew C. Gombolay

The Maximum k-plex Problem is an important combinatorial optimization problem with increasingly wide applications. Due to its exponential time complexity, many heuristic methods have been proposed which can return a good-quality solution in…

人工智能 · 计算机科学 2019-06-07 Peilin Chen , Hai Wan , Shaowei Cai , Weilin Luo , Jia Li

This work considers infinite-horizon optimal control of positive linear systems applied to the case of network routing problems. We demonstrate the equivalence between Stochastic Shortest Path (SSP) problems and optimal control of a certain…

最优化与控制 · 数学 2026-02-17 David Ohlin , Anders Rantzer , Emma Tegling

The obvious way to use several admissible heuristics in A* is to take their maximum. In this paper we aim to reduce the time spent on computing heuristics. We discuss Lazy A*, a variant of A* where heuristics are evaluated lazily: only when…

人工智能 · 计算机科学 2013-05-23 David Tolpin , Tal Beja , Solomon Eyal Shimony , Ariel Felner , Erez Karpas

We consider online learning for optimal network slice placement under the assumption that slice requests arrive according to a non-stationary Poisson process. We propose a framework based on Deep Reinforcement Learning (DRL) combined with a…

网络与互联网体系结构 · 计算机科学 2021-08-21 Jose Jurandir Alves Esteves , Amina Boubendir , Fabrice Guillemin , Pierre Sens

Planning as theorem proving in situation calculus was abandoned 50 years ago as an impossible project. But we have developed a Theorem Proving Lifted Heuristic (TPLH) planner that searches for a plan in a tree of situations using the A*…

人工智能 · 计算机科学 2023-06-21 Mikhail Soutchanski , Ryan Young

This paper presents preliminary work on using deep neural networks to guide general-purpose heuristic algorithms for performing utilitarian combinatorial assignment. In more detail, we use deep learning in an attempt to produce heuristics…

人工智能 · 计算机科学 2021-07-02 Fredrik Präntare , Mattias Tiger , David Bergström , Herman Appelgren , Fredrik Heintz

Path planning is an important component in any highly automated vehicle system. In this report, the general problem of path planning is considered first in partially known static environments where only static obstacles are present but the…

机器人学 · 计算机科学 2018-04-20 Asem Khattab

Procedural content generation (PCG) has become an increasingly popular technique in game development, allowing developers to generate dynamic, replayable, and scalable environments with reduced manual effort. In this study, a novel method…

人工智能 · 计算机科学 2025-10-20 Miraç Buğra Özkan