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相关论文: Task-Oriented Human-Object Interactions Generation…

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Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

计算机视觉与模式识别 · 计算机科学 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

Modeling human behaviors in contextual environments has a wide range of applications in character animation, embodied AI, VR/AR, and robotics. In real-world scenarios, humans frequently interact with the environment and manipulate various…

计算机视觉与模式识别 · 计算机科学 2023-09-29 Jiaman Li , Jiajun Wu , C. Karen Liu

Generating realistic 3D hand-object interactions (HOI) is a fundamental challenge in computer vision and robotics, requiring both temporal coherence and high-fidelity physical plausibility. Existing methods remain limited in their ability…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Jiankang Deng , Cordelia Schmid , Stefanos Zafeiriou

The way humans interact with each other, including interpersonal distances, spatial configuration, and motion, varies significantly across different situations. To enable machines to understand such complex, context-dependent behaviors, it…

计算机视觉与模式识别 · 计算机科学 2025-12-25 Jeonghyeon Na , Sangwon Baik , Inhee Lee , Junyoung Lee , Hanbyul Joo

Human-human motion generation is essential for understanding humans as social beings. Current methods fall into two main categories: single-person-based methods and separate modeling-based methods. To delve into this field, we abstract the…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Yabiao Wang , Shuo Wang , Jiangning Zhang , Ke Fan , Jiafu Wu , Zhucun Xue , Yong Liu

Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…

机器人学 · 计算机科学 2025-03-10 Sammy Christen

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

计算机视觉与模式识别 · 计算机科学 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Vision-based human-to-robot handover is an important and challenging task in human-robot interaction. Recent work has attempted to train robot policies by interacting with dynamic virtual humans in simulated environments, where the policies…

机器人学 · 计算机科学 2025-01-03 Sammy Christen , Lan Feng , Wei Yang , Yu-Wei Chao , Otmar Hilliges , Jie Song

We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely…

计算机视觉与模式识别 · 计算机科学 2024-05-20 Christian Diller , Angela Dai

Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However, existing technical approaches for analyzing and…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Yun Liu , Haolin Yang , Xu Si , Ling Liu , Zipeng Li , Yuxiang Zhang , Yebin Liu , Li Yi

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often require manually specified intermediate waypoints and place all…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Hwanhee Jung , Seunggwan Lee , Jeongyoon Yoon , SeungHyeon Kim , Giljoo Nam , Qixing Huang , Sangpil Kim

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

图形学 · 计算机科学 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Wanyue Zhang , Lin Geng Foo , Thabo Beeler , Rishabh Dabral , Christian Theobalt

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin

We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…

计算机视觉与模式识别 · 计算机科学 2021-06-01 Jingbo Wang , Sijie Yan , Bo Dai , Dahua LIn

Hand-object interaction (HOI) is fundamental for humans to express intent. Existing HOI generation research is predominantly confined to fixed grasping patterns, where control is tied to physical priors such as force closure or generic…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Guangyi Han , Wei Zhai , Yuhang Yang , Yang Cao , Zheng-Jun Zha

Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Kaiyang Ji , Ye Shi , Zichen Jin , Kangyi Chen , Lan Xu , Yuexin Ma , Jingyi Yu , Jingya Wang

Generating physically realistic humanoid-object interactions (HOI) is a fundamental challenge in robotics. Existing HOI generation approaches, such as diffusion-based models, often suffer from artifacts such as implausible contacts,…

机器人学 · 计算机科学 2025-08-21 Yuhang Lin , Yijia Xie , Jiahong Xie , Yuehao Huang , Ruoyu Wang , Jiajun Lv , Yukai Ma , Xingxing Zuo
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