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Shape is commonly used to distinguish between categories in multi-class scatterplots. However, existing guidelines for choosing effective shape palettes rely largely on intuition and do not consider how these needs may change as the number…

人机交互 · 计算机科学 2024-10-18 Chin Tseng , Arran Zeyu Wang , Ghulam Jilani Quadri , Danielle Albers Szafir

This paper explores the problem of reconstructing temporally consistent surfaces from a 3D point cloud sequence without correspondence. To address this challenging task, we propose DynoSurf, an unsupervised learning framework integrating a…

计算机视觉与模式识别 · 计算机科学 2024-07-23 Yuxin Yao , Siyu Ren , Junhui Hou , Zhi Deng , Juyong Zhang , Wenping Wang

Mixed reality platforms allow users to create virtual environments, yet novice users struggle with both ideation and execution in spatial design. While existing AI models can automatically generate scenes based on user prompts, the lack of…

人机交互 · 计算机科学 2025-08-05 Zhuangze Hou , Jingze Tian , Nianlong Li , Farong Ren , Can Liu

Creating CAD digital twins from the physical world is crucial for manufacturing, design, and simulation. However, current methods typically rely on costly 3D scanning with labor-intensive post-processing. To provide a user-friendly design…

计算机视觉与模式识别 · 计算机科学 2025-04-11 Cheng Chen , Jiacheng Wei , Tianrun Chen , Chi Zhang , Xiaofeng Yang , Shangzhan Zhang , Bingchen Yang , Chuan-Sheng Foo , Guosheng Lin , Qixing Huang , Fayao Liu

While recent works have achieved great success on image-to-3D object generation, high quality and fidelity 3D head generation from a single image remains a great challenge. Previous text-based methods for generating 3D heads were limited by…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Jinkun Hao , Junshu Tang , Jiangning Zhang , Ran Yi , Yijia Hong , Moran Li , Weijian Cao , Yating Wang , Chengjie Wang , Lizhuang Ma

Reconstructing visual stimuli from brain recordings has been a meaningful and challenging task. Especially, the achievement of precise and controllable image reconstruction bears great significance in propelling the progress and utilization…

计算机视觉与模式识别 · 计算机科学 2023-08-09 Yizhuo Lu , Changde Du , Qiongyi zhou , Dianpeng Wang , Huiguang He

It is clear that the current attempts at using algorithms to create artificial neural networks have had mixed success at best when it comes to creating large networks and/or complex behavior. This should not be unexpected, as creating an…

神经与进化计算 · 计算机科学 2014-08-06 Sebastian Risi , Jinhong Zhang , Rasmus Taarnby , Peter Greve , Jan Piskur , Antonios Liapis , Julian Togelius

Grasp planning is an important task for robotic manipulation. Though it is a richly studied area, a standalone, fast, and differentiable grasp planner that can work with robot grippers of different DOFs has not been reported. In this work,…

机器人学 · 计算机科学 2024-08-12 Wenqiang Xu , Jieyi Zhang , Tutian Tang , Zhenjun Yu , Yutong Li , Cewu Lu

Recent multimodal large language models (MLLMs) have made remarkable progress in visual understanding and language-based reasoning, yet they lack a persistent world-centered representation for spatially consistent reasoning in 3D…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Bo Gu , Zhikang Zhang , Zizhuang Wei , Zhenyuan Chen , Lingyun Li , Zhuoyi Song

We present ShapeClipper, a novel method that reconstructs 3D object shapes from real-world single-view RGB images. Instead of relying on laborious 3D, multi-view or camera pose annotation, ShapeClipper learns shape reconstruction from a set…

计算机视觉与模式识别 · 计算机科学 2023-04-14 Zixuan Huang , Varun Jampani , Anh Thai , Yuanzhen Li , Stefan Stojanov , James M. Rehg

How do we imagine visual objects and combine them to create new forms? To answer this question, we need to explore the cognitive, computational and neural mechanisms underlying imagery and creativity. The body of research on deep learning…

神经元与认知 · 定量生物学 2021-12-14 Shekoofeh Hedayati , Roger Beaty , Brad Wyble

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…

Grid layouts are used by designers to spatially organise user interfaces when sketching and wireframing. However, their design is largely time consuming manual work. This is challenging due to combinatorial explosion and complex objectives,…

人机交互 · 计算机科学 2020-01-10 Niraj Dayama , Kashyap Todi , Taru Saarelainen , Antti Oulasvirta

Aiming to reconstruct visual stimuli from brain signals, brain decoding has recently made significant progress using functional magnetic resonance imaging (fMRI). However, it still has challenging issues such as substantial individual…

计算机视觉与模式识别 · 计算机科学 2025-11-24 Shuai Jiang , Zhu Meng , Haiwen Li , Delong Liu , Fei Su , Zhicheng Zhao

Mindfulness has been studied and practiced in enhancing psychological well-being while reducing neuroticism and psychopathological indicators. However, practicing mindfulness with continuous attention is challenging, especially for…

人机交互 · 计算机科学 2025-10-31 Jamie Ngoc Dinh , You-Jin Kim , Myungin Lee

In this work, we explore the musical interface potential of the MindCube, an interactive device designed to study emotions. Embedding diverse sensors and input devices, this interface resembles a fidget cube toy commonly used to help users…

人机交互 · 计算机科学 2025-06-24 Fangzheng Liu , Lancelot Blanchard , Don D. Haddad , Joseph A. Paradiso

Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…

神经与进化计算 · 计算机科学 2021-06-03 Sean P. Walton , Alma A. M. Rahat , James Stovold

Processes of urban planning, urban design and architecture are inherently tangible, iterative and collaborative. Nevertheless, the majority of tools in these fields offer virtual environments and single user experience. This paper presents…

人机交互 · 计算机科学 2019-07-22 Ariel Noyman , Yasushi Sakai , Kent Larson

Achieving personalized intelligence at the edge with real-time learning capabilities holds enormous promise in enhancing our daily experiences and helping decision making, planning, and sensing. However, efficient and reliable edge learning…

神经与进化计算 · 计算机科学 2024-08-29 Kenneth Stewart , Michael Neumeier , Sumit Bam Shrestha , Garrick Orchard , Emre Neftci

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

人机交互 · 计算机科学 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck