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相关论文: CLIP-Layout: Style-Consistent Indoor Scene Synthes…

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We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

计算机视觉与模式识别 · 计算机科学 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

Traditional indoor scene synthesis methods often take a two-step approach: object selection and object arrangement. Current state-of-the-art object selection approaches are based on convolutional neural networks (CNNs) and can produce…

图形学 · 计算机科学 2020-03-17 Yu He , Yun Cai , Yuan-Chen Guo , Zheng-Ning Liu , Shao-Kui Zhang , Song-Hai Zhang , Hong-Bo Fu , Sheng-Yong Chen

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

机器学习 · 计算机科学 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Creating realistic styled spaces is a complex task, which involves design know-how for what furniture pieces go well together. Interior style follows abstract rules involving color, geometry and other visual elements. Following such rules,…

计算机视觉与模式识别 · 计算机科学 2020-10-22 Tomer Weiss , Ilkay Yildiz , Nitin Agarwal , Esra Ataer-Cansizoglu , Jae-Woo Choi

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Martin JJ. Bucher , Iro Armeni

We present SemLayoutDiff, a unified model for synthesizing diverse 3D indoor scenes across multiple room types. The model introduces a scene layout representation combining a top-down semantic map and attributes for each object. Unlike…

图形学 · 计算机科学 2025-09-09 Xiaohao Sun , Divyam Goel , Angel X. Chang

By moving a depth sensor around a room, we compute a 3D CAD model of the environment, capturing the room shape and contents such as chairs, desks, sofas, and tables. Rather than reconstructing geometry, we match, place, and align each…

计算机视觉与模式识别 · 计算机科学 2020-04-08 Hamid Izadinia , Steven M. Seitz

Scene Classification has been addressed with numerous techniques in computer vision literature. However, with the increasing number of scene classes in datasets in the field, it has become difficult to achieve high accuracy in the context…

机器人学 · 计算机科学 2019-08-29 Bao Xin Chen , Raghavender Sahdev , Dekun Wu , Xing Zhao , Manos Papagelis , John K. Tsotsos

CLIP is a discriminative model trained to align images and text in a shared embedding space. Due to its multimodal structure, it serves as the backbone of many generative pipelines, where a decoder is trained to map from the shared space…

计算机视觉与模式识别 · 计算机科学 2025-06-05 Antonio D'Orazio , Maria Rosaria Briglia , Donato Crisostomi , Dario Loi , Emanuele Rodolà , Iacopo Masi

Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios…

计算机视觉与模式识别 · 计算机科学 2024-01-25 Yunfan Zhang , Hong Huang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicholas Vun

Advancements in generative models have sparked significant interest in generating images while adhering to specific structural guidelines. Scene graph to image generation is one such task of generating images which are consistent with the…

计算机视觉与模式识别 · 计算机科学 2024-07-23 Rameshwar Mishra , A V Subramanyam

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

计算机视觉与模式识别 · 计算机科学 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

Modern scene reconstruction methods are able to accurately recover 3D surfaces that are visible in one or more images. However, this leads to incomplete reconstructions, missing all occluded surfaces. While much progress has been made on…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Sam Bahrami , Dylan Campbell

Affordance modeling plays an important role in visual understanding. In this paper, we aim to predict affordances of 3D indoor scenes, specifically what human poses are afforded by a given indoor environment, such as sitting on a chair or…

计算机视觉与模式识别 · 计算机科学 2019-03-19 Xueting Li , Sifei Liu , Kihwan Kim , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz

Comprehending natural language instructions is a charming property for 3D indoor scene synthesis systems. Existing methods directly model object joint distributions and express object relations implicitly within a scene, thereby hindering…

计算机视觉与模式识别 · 计算机科学 2024-02-08 Chenguo Lin , Yadong Mu

Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is…

计算机视觉与模式识别 · 计算机科学 2022-07-26 Hong-Wing Pang , Yingshu Chen , Phuoc-Hieu Le , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

We present a novel approach for indoor scene synthesis, which learns to arrange decomposed cuboid primitives to represent 3D objects within a scene. Unlike conventional methods that use bounding boxes to determine the placement and scale of…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Weitao Feng , Hang Zhou , Jing Liao , Li Cheng , Wenbo Zhou

This paper presents a novel framework for compactly representing a 3D indoor scene using a set of polycuboids through a deep learning-based fitting method. Indoor scenes mainly consist of man-made objects, such as furniture, which often…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Gahye Lee , Hyejeong Yoon , Jungeon Kim , Seungyong Lee

Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world multi-object environments. Conventional works typically…

计算机视觉与模式识别 · 计算机科学 2024-08-27 Yao Wei , Martin Renqiang Min , George Vosselman , Li Erran Li , Michael Ying Yang

Generating controllable indoor scenes is fundamental to applications in game development, architectural visualization, and embodied AI. However, existing approaches either support a limited input modalities or rely on implicit generation…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Wentang Chen , Shougao Zhang , Yiman Zhang , Tianhao Zhou , Ruihui Li
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