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相关论文: Online Reinforcement Learning with Uncertain Episo…

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We consider reinforcement learning (RL) in Markov Decision Processes in which an agent repeatedly interacts with an environment that is modeled by a controlled Markov process. At each time step $t$, it earns a reward, and also incurs a…

机器学习 · 计算机科学 2023-03-16 Rahul Singh , Abhishek Gupta , Ness B. Shroff

Deep reinforcement learning has achieved impressive successes yet often requires a very large amount of interaction data. This result is perhaps unsurprising, as using complicated function approximation often requires more data to fit, and…

机器学习 · 计算机科学 2020-11-20 Jonathan N. Lee , Aldo Pacchiano , Vidya Muthukumar , Weihao Kong , Emma Brunskill

We study the regret guarantee for risk-sensitive reinforcement learning (RSRL) via distributional reinforcement learning (DRL) methods. In particular, we consider finite episodic Markov decision processes whose objective is the entropic…

机器学习 · 计算机科学 2024-01-26 Hao Liang , Zhi-Quan Luo

Most of reinforcement learning algorithms optimize the discounted criterion which is beneficial to accelerate the convergence and reduce the variance of estimates. Although the discounted criterion is appropriate for certain tasks such as…

机器学习 · 计算机科学 2021-11-02 Xiaoteng Ma , Xiaohang Tang , Li Xia , Jun Yang , Qianchuan Zhao

We derive sublinear regret bounds for undiscounted reinforcement learning in continuous state space. The proposed algorithm combines state aggregation with the use of upper confidence bounds for implementing optimism in the face of…

机器学习 · 计算机科学 2013-02-12 Ronald Ortner , Daniil Ryabko

Modern tasks in reinforcement learning have large state and action spaces. To deal with them efficiently, one often uses predefined feature mapping to represent states and actions in a low-dimensional space. In this paper, we study…

机器学习 · 计算机科学 2021-02-24 Dongruo Zhou , Jiafan He , Quanquan Gu

Online learning algorithms for dynamical systems provide finite time guarantees for control in the presence of sequentially revealed cost functions. We pose the classical linear quadratic tracking problem in the framework of online…

系统与控制 · 电气工程与系统科学 2024-10-18 Aren Karapetyan , Diego Bolliger , Anastasios Tsiamis , Efe C. Balta , John Lygeros

Distributional reinforcement learning improves performance by capturing environmental stochasticity, but a comprehensive theoretical understanding of its effectiveness remains elusive. In addition, the intractable element of the infinite…

机器学习 · 计算机科学 2025-05-14 Taehyun Cho , Seungyub Han , Seokhun Ju , Dohyeong Kim , Kyungjae Lee , Jungwoo Lee

We introduce the technique of adaptive discretization to design an efficient model-based episodic reinforcement learning algorithm in large (potentially continuous) state-action spaces. Our algorithm is based on optimistic one-step value…

机器学习 · 计算机科学 2020-10-26 Sean R. Sinclair , Tianyu Wang , Gauri Jain , Siddhartha Banerjee , Christina Lee Yu

We consider a family of learning strategies for online optimization problems that evolve in continuous time and we show that they lead to no regret. From a more traditional, discrete-time viewpoint, this continuous-time approach allows us…

最优化与控制 · 数学 2014-02-28 Joon Kwon , Panayotis Mertikopoulos

In this paper, we propose and study opportunistic reinforcement learning - a new variant of reinforcement learning problems where the regret of selecting a suboptimal action varies under an external environmental condition known as the…

机器学习 · 计算机科学 2022-10-26 Xiaoxiao Wang , Nader Bouacida , Xueying Guo , Xin Liu

Understanding how to efficiently learn while adhering to safety constraints is essential for using online reinforcement learning in practical applications. However, proving rigorous regret bounds for safety-constrained reinforcement…

机器学习 · 统计学 2025-04-29 Benjamin Schiffer , Lucas Janson

Statistical performance bounds for reinforcement learning (RL) algorithms can be critical for high-stakes applications like healthcare. This paper introduces a new framework for theoretically measuring the performance of such algorithms…

机器学习 · 计算机科学 2018-01-03 Christoph Dann , Tor Lattimore , Emma Brunskill

Learning to plan for long horizons is a central challenge in episodic reinforcement learning problems. A fundamental question is to understand how the difficulty of the problem scales as the horizon increases. Here the natural measure of…

机器学习 · 计算机科学 2020-07-10 Ruosong Wang , Simon S. Du , Lin F. Yang , Sham M. Kakade

Reinforcement learning from human feedback (RLHF) replaces hard-to-specify rewards with pairwise trajectory preferences, yet regret-oriented theory often assumes that preference labels are generated consistently from a single ground-truth…

机器学习 · 计算机科学 2026-04-03 Ming Shi , Yingbin Liang , Ness B. Shroff , Ananthram Swami

We study the reinforcement learning problem in the setting of finite-horizon episodic Markov Decision Processes (MDPs) with $S$ states, $A$ actions, and episode length $H$. We propose a model-free algorithm UCB-Advantage and prove that it…

机器学习 · 计算机科学 2020-06-09 Zihan Zhang , Yuan Zhou , Xiangyang Ji

We study online reinforcement learning for finite-horizon deterministic control systems with {\it arbitrary} state and action spaces. Suppose that the transition dynamics and reward function is unknown, but the state and action space is…

机器学习 · 计算机科学 2019-05-07 Lin F. Yang , Chengzhuo Ni , Mengdi Wang

In online learning, the data is provided in a sequential order, and the goal of the learner is to make online decisions to minimize overall regrets. This note is concerned with continuous-time models and algorithms for several online…

机器学习 · 统计学 2024-05-20 Lexing Ying

Algorithms for online learning typically require one or more boundedness assumptions: that the domain is bounded, that the losses are Lipschitz, or both. In this paper, we develop a new setting for online learning with unbounded domains and…

机器学习 · 计算机科学 2023-07-18 Andrew Jacobsen , Ashok Cutkosky

We study the problem of full-information online learning in the "bounded recall" setting popular in the study of repeated games. An online learning algorithm $\mathcal{A}$ is $M$-$\textit{bounded-recall}$ if its output at time $t$ can be…

机器学习 · 计算机科学 2024-06-04 Jon Schneider , Kiran Vodrahalli