中文
相关论文

相关论文: Combining Tree-Search, Generative Models, and Nash…

200 篇论文

Modern reinforcement learning (RL) commonly engages practical problems with large state spaces, where function approximation must be deployed to approximate either the value function or the policy. While recent progresses in RL theory…

机器学习 · 计算机科学 2021-10-14 Chi Jin , Qinghua Liu , Tiancheng Yu

Many cooperative multiagent reinforcement learning environments provide agents with a sparse team-based reward, as well as a dense agent-specific reward that incentivizes learning basic skills. Training policies solely on the team-based…

机器学习 · 计算机科学 2020-10-13 Shauharda Khadka , Somdeb Majumdar , Santiago Miret , Stephen McAleer , Kagan Tumer

Cooperative trajectory planning methods for automated vehicles can solve traffic scenarios that require a high degree of cooperation between traffic participants. However, for cooperative systems to integrate into human-centered traffic,…

机器学习 · 计算机科学 2022-11-15 Karl Kurzer , Matthias Bitzer , J. Marius Zöllner

In this paper, we study deep generative models for effective unsupervised learning. We propose VGAN, which works by minimizing a variational lower bound of the negative log likelihood (NLL) of an energy based model (EBM), where the model…

机器学习 · 计算机科学 2016-11-08 Shuangfei Zhai , Yu Cheng , Rogerio Feris , Zhongfei Zhang

Deception is a crucial tool in the cyberdefence repertoire, enabling defenders to leverage their informational advantage to reduce the likelihood of successful attacks. One way deception can be employed is through obscuring, or masking,…

计算机科学与博弈论 · 计算机科学 2022-06-22 Junlin Wu , Charles Kamhoua , Murat Kantarcioglu , Yevgeniy Vorobeychik

The standard Reinforcement Learning from Human Feedback (RLHF) framework primarily focuses on optimizing the performance of large language models using pre-collected prompts. However, collecting prompts that provide comprehensive coverage…

We reconsider the training objective of Generative Adversarial Networks (GANs) from the mixed Nash Equilibria (NE) perspective. Inspired by the classical prox methods, we develop a novel algorithmic framework for GANs via an…

机器学习 · 计算机科学 2018-11-07 Ya-Ping Hsieh , Chen Liu , Volkan Cevher

Dialogue systems are usually built on either generation-based or retrieval-based approaches, yet they do not benefit from the advantages of different models. In this paper, we propose a Retrieval-Enhanced Adversarial Training (REAT) method…

计算与语言 · 计算机科学 2019-05-24 Qingfu Zhu , Lei Cui , Weinan Zhang , Furu Wei , Ting Liu

Recent work introduced progressive network growing as a promising way to ease the training for large GANs, but the model design and architecture-growing strategy still remain under-explored and needs manual design for different image data.…

计算机视觉与模式识别 · 计算机科学 2021-06-17 Lanlan Liu , Yuting Zhang , Jia Deng , Stefano Soatto

Adapting a single agent to a new multi-agent system brings challenges, necessitating adjustments across various tasks, environments, and interactions with unknown teammates and opponents. Addressing this challenge is highly complex, and…

多智能体系统 · 计算机科学 2025-06-23 Chenxu Wang , Yonggang Jin , Cheng Hu , Youpeng Zhao , Zipeng Dai , Jian Zhao , Shiyu Huang , Liuyu Xiang , Junge Zhang , Zhaofeng He

Large language models (LLMs) are susceptible to persuasion, which can pose risks when models are faced with an adversarial interlocutor. We take a first step towards defending models against persuasion while also arguing that defense…

计算与语言 · 计算机科学 2025-02-11 Elias Stengel-Eskin , Peter Hase , Mohit Bansal

This paper investigates the model-based methods in multi-agent reinforcement learning (MARL). We specify the dynamics sample complexity and the opponent sample complexity in MARL, and conduct a theoretic analysis of return discrepancy upper…

机器学习 · 计算机科学 2022-03-18 Weinan Zhang , Xihuai Wang , Jian Shen , Ming Zhou

We present a generative optimization approach for learning game-playing agents, where policies are represented as Python programs and refined using large language models (LLMs). Our method treats decision-making policies as self-evolving…

机器学习 · 计算机科学 2025-08-28 Zhiyi Kuang , Ryan Rong , YuCheng Yuan , Allen Nie

Decision trees are a popular choice of explainable model, but just like neural networks, they suffer from adversarial examples. Existing algorithms for fitting decision trees robust against adversarial examples are greedy heuristics and…

机器学习 · 计算机科学 2021-09-10 Daniël Vos , Sicco Verwer

We address in this paper Reinforcement Learning (RL) among agents that are grouped into teams such that there is cooperation within each team but general-sum (non-zero sum) competition across different teams. To develop an RL method that…

机器学习 · 计算机科学 2025-02-11 Muhammad Aneeq uz Zaman , Alec Koppel , Mathieu Laurière , Tamer Başar

Much of recent success in multiagent reinforcement learning has been in two-player zero-sum games. In these games, algorithms such as fictitious self-play and minimax tree search can converge to an approximate Nash equilibrium. While…

多智能体系统 · 计算机科学 2019-12-11 Alexander Shmakov , John Lanier , Stephen McAleer , Rohan Achar , Cristina Lopes , Pierre Baldi

In practical multi-agent systems, agents often have diverse objectives, which makes the system more complex, as each agent's performance across multiple criteria depends on the joint actions of all agents, creating intricate strategic…

多智能体系统 · 计算机科学 2025-09-30 Yue Wang

Generative adversarial networks (GANs) are an expressive class of neural generative models with tremendous success in modeling high-dimensional continuous measures. In this paper, we present a scalable method for unbalanced optimal…

机器学习 · 计算机科学 2019-08-06 Karren D. Yang , Caroline Uhler

Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

最优化与控制 · 数学 2018-04-13 Tatiana Tatarenko

Reinforcement learning is a powerful technique to train an agent to perform a task. However, an agent that is trained using reinforcement learning is only capable of achieving the single task that is specified via its reward function. Such…

机器学习 · 计算机科学 2018-07-24 Carlos Florensa , David Held , Xinyang Geng , Pieter Abbeel