中文
相关论文

相关论文: Alphazzle: Jigsaw Puzzle Solver with Deep Monte-Ca…

200 篇论文

Solving jigsaw puzzles has been extensively studied. While most existing models focus on solving either small-scale puzzles or puzzles with no gap between fragments, solving large-scale puzzles with gaps presents distinctive challenges in…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Xingke Song , Xiaoying Yang , Chenglin Yao , Jianfeng Ren , Ruibin Bai , Xin Chen , Xudong Jiang

Current image-based reinforcement learning (RL) algorithms typically operate on the whole image without performing object-level reasoning. This leads to inefficient goal sampling and ineffective reward functions. In this paper, we improve…

机器学习 · 计算机科学 2020-11-16 Yufei Wang , Gautham Narayan Narasimhan , Xingyu Lin , Brian Okorn , David Held

Competitive program generation aims to automatically produce correct and efficient solutions for programming-contest problems under strict time and memory constraints. Existing LLM-based approaches often fail to perform explicit algorithmic…

软件工程 · 计算机科学 2026-05-05 Minnan Wei , Xiang Chen , Xiaoshuai Niu , Siyu Chen

Designing protein nanomaterials of predefined shape and characteristics has the potential to dramatically impact the medical industry. Machine learning (ML) has proven successful in protein design, reducing the need for expensive wet lab…

人工智能 · 计算机科学 2024-05-06 Frederic Renard , Cyprien Courtot , Alfredo Reichlin , Oliver Bent

Meta-reinforcement learning (meta-RL) aims to quickly solve new tasks by leveraging knowledge from prior tasks. However, previous studies often assume a single mode homogeneous task distribution, ignoring possible structured heterogeneity…

机器学习 · 计算机科学 2023-02-17 Zhendong Chu , Hongning Wang

Reinforcement learning (RL) solves sequential decision-making problems via a trial-and-error process interacting with the environment. While RL achieves outstanding success in playing complex video games that allow huge trial-and-error,…

机器学习 · 计算机科学 2022-06-22 Fan-Ming Luo , Tian Xu , Hang Lai , Xiong-Hui Chen , Weinan Zhang , Yang Yu

There exists a broad class of sequencing problems, for example, in proteins and polymers that can be formulated as a heuristic search algorithm that involve decision making akin to a computer game. AI gaming algorithms such as Monte Carlo…

软凝聚态物质 · 物理学 2020-06-08 Tarak K Patra , Troy D. Loeffler , Subramanian K R S Sankaranarayanan

The AlphaZero algorithm has achieved superhuman performance in two-player, deterministic, zero-sum games where perfect information of the game state is available. This success has been demonstrated in Chess, Shogi, and Go where learning…

人工智能 · 计算机科学 2019-12-10 Nick Petosa , Tucker Balch

Balancing exploration and exploitation remains a key challenge in reinforcement learning (RL). State-of-the-art RL algorithms suffer from high sample complexity, particularly in the sparse reward case, where they can do no better than to…

机器学习 · 计算机科学 2020-01-22 Philippe Morere , Gilad Francis , Tom Blau , Fabio Ramos

Online planning is crucial for high performance in many complex sequential decision-making tasks. Monte Carlo Tree Search (MCTS) employs a principled mechanism for trading off exploration for exploitation for efficient online planning, and…

人工智能 · 计算机科学 2024-02-08 Kalle Kujanpää , Amin Babadi , Yi Zhao , Juho Kannala , Alexander Ilin , Joni Pajarinen

This paper studies the synergy of solar-battery energy storage system (BESS) and develops a viable strategy for the BESS to unlock its economic potential by serving as a backup to reduce solar curtailments while also participating in the…

系统与控制 · 电气工程与系统科学 2024-01-30 Jinhao Li , Changlong Wang , Hao Wang

While multi-modal large language models (MLLMs) have shown significant progress on many popular visual reasoning benchmarks, whether they possess abstract visual reasoning abilities remains an open question. Similar to the Sudoku puzzles,…

计算机视觉与模式识别 · 计算机科学 2024-04-26 Yifan Jiang , Jiarui Zhang , Kexuan Sun , Zhivar Sourati , Kian Ahrabian , Kaixin Ma , Filip Ilievski , Jay Pujara

Game solving is a similar, yet more difficult task than mastering a game. Solving a game typically means to find the game-theoretic value (outcome given optimal play), and optionally a full strategy to follow in order to achieve that…

人工智能 · 计算机科学 2023-11-14 Ti-Rong Wu , Hung Guei , Ting Han Wei , Chung-Chin Shih , Jui-Te Chin , I-Chen Wu

Generative Flow Networks (GFlowNets) treat sampling from distributions over compositional discrete spaces as a sequential decision-making problem, training a stochastic policy to construct objects step by step. Recent studies have revealed…

机器学习 · 计算机科学 2024-06-21 Nikita Morozov , Daniil Tiapkin , Sergey Samsonov , Alexey Naumov , Dmitry Vetrov

In this work we solve the Dynamic Vehicle Routing Problem (DVRP). DVRP is a modification of the Vehicle Routing Problem, in which the clients' requests (cities) number and location might not be known at the beginning of the working day…

神经与进化计算 · 计算机科学 2020-06-18 Michał Okulewicz , Jacek Mańdziuk

Recent advances in large language models have demonstrated considerable potential in scientific domains such as drug repositioning. However, their effectiveness remains constrained when reasoning extends beyond the knowledge acquired during…

人工智能 · 计算机科学 2025-08-01 Zerui Yang , Yuwei Wan , Siyu Yan , Yudai Matsuda , Tong Xie , Bram Hoex , Linqi Song

We introduce a novel Deep Reinforcement Learning (DRL) algorithm called Deep Quality-Value (DQV) Learning. DQV uses temporal-difference learning to train a Value neural network and uses this network for training a second Quality-value…

机器学习 · 统计学 2018-10-11 Matthia Sabatelli , Gilles Louppe , Pierre Geurts , Marco A. Wiering

In mobile crowdsourcing (MCS), the platform selects participants to complete location-aware tasks from the recruiters aiming to achieve multiple goals (e.g., profit maximization, energy efficiency, and fairness). However, different MCS…

机器学习 · 计算机科学 2020-08-27 Wei Shen , Xiaonan He , Chuheng Zhang , Qiang Ni , Wanchun Dou , Yan Wang

Recent advancements in the flexible job-shop scheduling problem (FJSSP) are primarily based on deep reinforcement learning (DRL) due to its ability to generate high-quality, real-time solutions. However, DRL approaches often fail to fully…

人工智能 · 计算机科学 2024-03-15 Imanol Echeverria , Maialen Murua , Roberto Santana

This study explores how to enhance the reasoning capabilities of large language models (LLMs) in knowledge base question answering (KBQA) by leveraging Monte Carlo Tree Search (MCTS). Semantic parsing-based KBQA methods are particularly…

计算与语言 · 计算机科学 2025-02-20 Guanming Xiong , Haochen Li , Wen Zhao