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We study safe reinforcement learning in finite-horizon linear mixture constrained Markov decision processes (CMDPs) with adversarial rewards under full-information feedback and an unknown transition kernel. We propose a primal-dual policy…

机器学习 · 计算机科学 2026-03-31 Kihyun Yu , Seoungbin Bae , Dabeen Lee

In this paper, we propose Posterior Sampling Reinforcement Learning for Zero-sum Stochastic Games (PSRL-ZSG), the first online learning algorithm that achieves Bayesian regret bound of $O(HS\sqrt{AT})$ in the infinite-horizon zero-sum…

机器学习 · 计算机科学 2024-03-12 Mehdi Jafarnia-Jahromi , Rahul Jain , Ashutosh Nayyar

In this work, we study potential games and Markov potential games under stochastic cost and bandit feedback. We propose a variant of the Frank-Wolfe algorithm with sufficient exploration and recursive gradient estimation, which provably…

计算机科学与博弈论 · 计算机科学 2024-04-11 Jing Dong , Baoxiang Wang , Yaoliang Yu

We address payoff-based decentralized learning in infinite-horizon zero-sum Markov games. In this setting, each player makes decisions based solely on received rewards, without observing the opponent's strategy or actions nor sharing…

计算机科学与博弈论 · 计算机科学 2025-02-11 Reda Ouhamma , Maryam Kamgarpour

A challenge in reinforcement learning (RL) is minimizing the cost of sampling associated with exploration. Distributed exploration reduces sampling complexity in multi-agent RL (MARL). We investigate the benefits to performance in MARL when…

机器学习 · 计算机科学 2022-05-03 Justin Lidard , Udari Madhushani , Naomi Ehrich Leonard

We study variance-dependent regret bounds for Markov decision processes (MDPs). Algorithms with variance-dependent regret guarantees can automatically exploit environments with low variance (e.g., enjoying constant regret on deterministic…

机器学习 · 计算机科学 2023-05-23 Runlong Zhou , Zihan Zhang , Simon S. Du

Correlated equilibrium generalizes Nash equilibrium by allowing a central coordinator to guide players' actions through shared recommendations, similar to how routing apps guide drivers. We investigate how a coordinator can learn a…

计算机科学与博弈论 · 计算机科学 2025-09-16 Zhenlong Fang , Aryan Deshwal , Yue Yu

Despite the great empirical success of deep reinforcement learning, its theoretical foundation is less well understood. In this work, we make the first attempt to theoretically understand the deep Q-network (DQN) algorithm (Mnih et al.,…

机器学习 · 计算机科学 2020-02-25 Jianqing Fan , Zhaoran Wang , Yuchen Xie , Zhuoran Yang

This work studies the problem of learning episodic Markov Decision Processes with known transition and bandit feedback. We develop the first algorithm with a ``best-of-both-worlds'' guarantee: it achieves $\mathcal{O}(log T)$ regret when…

机器学习 · 计算机科学 2020-11-03 Tiancheng Jin , Haipeng Luo

We consider the classic online learning and stochastic multi-armed bandit (MAB) problems, when at each step, the online policy can probe and find out which of a small number ($k$) of choices has better reward (or loss) before making its…

数据结构与算法 · 计算机科学 2022-11-08 Aditya Bhaskara , Sreenivas Gollapudi , Sungjin Im , Kostas Kollias , Kamesh Munagala

We study the problem of online learning in competitive settings in the context of two-sided matching markets. In particular, one side of the market, the agents, must learn about their preferences over the other side, the firms, through…

人工智能 · 计算机科学 2022-06-07 Chinmay Maheshwari , Eric Mazumdar , Shankar Sastry

Non-stationarity is a fundamental challenge in multi-agent reinforcement learning (MARL), where agents update their behaviour as they learn. Many theoretical advances in MARL avoid the challenge of non-stationarity by coordinating the…

计算机科学与博弈论 · 计算机科学 2025-03-19 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

We investigate the hardness of online reinforcement learning in fixed horizon, sparse linear Markov decision process (MDP), with a special focus on the high-dimensional regime where the ambient dimension is larger than the number of…

机器学习 · 计算机科学 2021-02-11 Botao Hao , Tor Lattimore , Csaba Szepesvári , Mengdi Wang

Model-based reinforcement learning (MBRL) agents typically learn world models by minimizing predictive loss. However, powerful RL optimizers inevitably exploit minor model inaccuracies, leading to simulator exploitation and a reality gap…

机器学习 · 计算机科学 2026-05-29 Christoph Dann , Yishay Mansour , Mehryar Mohri

We study reinforcement learning (RL) for a class of continuous-time linear-quadratic (LQ) control problems for diffusions, where states are scalar-valued and running control rewards are absent but volatilities of the state processes depend…

机器学习 · 计算机科学 2025-07-25 Yilie Huang , Yanwei Jia , Xun Yu Zhou

In this paper, we are interested in systems with multiple agents that wish to collaborate in order to accomplish a common task while a) agents have different information (decentralized information) and b) agents do not know the model of the…

最优化与控制 · 数学 2020-12-04 Jalal Arabneydi , Aditya Mahajan

Achieving sample efficiency in online episodic reinforcement learning (RL) requires optimally balancing exploration and exploitation. When it comes to a finite-horizon episodic Markov decision process with $S$ states, $A$ actions and…

机器学习 · 计算机科学 2022-10-18 Gen Li , Laixi Shi , Yuxin Chen , Yuejie Chi

Characterizing the performance of no-regret dynamics in multi-player games is a foundational problem at the interface of online learning and game theory. Recent results have revealed that when all players adopt specific learning algorithms,…

计算机科学与博弈论 · 计算机科学 2023-11-28 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm , Manolis Zampetakis

Learning to play zero-sum games is a fundamental problem in game theory and machine learning. While significant progress has been made in minimizing external regret in the self-play settings or with full-information feedback, real-world…

机器学习 · 计算机科学 2026-02-09 Shinji Ito , Haipeng Luo , Arnab Maiti , Taira Tsuchiya , Yue Wu

This study considers online learning with general directed feedback graphs. For this problem, we present best-of-both-worlds algorithms that achieve nearly tight regret bounds for adversarial environments as well as poly-logarithmic regret…

机器学习 · 计算机科学 2022-12-29 Shinji Ito , Taira Tsuchiya , Junya Honda
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