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Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…

计算机视觉与模式识别 · 计算机科学 2017-09-11 Nikolay Jetchev , Urs Bergmann , Roland Vollgraf

We present practical approaches of using deep learning to create and enhance level maps and textures for video games -- desktop, mobile, and web. We aim to present new possibilities for game developers and level artists. The task of…

计算机视觉与模式识别 · 计算机科学 2021-07-16 Piotr Migdał , Bartłomiej Olechno , Błażej Podgórski

Generative Adversarial Networks (GAN) have attracted much research attention recently, leading to impressive results for natural image generation. However, to date little success was observed in using GAN generated images for improving…

计算机视觉与模式识别 · 计算机科学 2017-11-15 Xinlong Wang , Zhipeng Man , Mingyu You , Chunhua Shen

Semantic layouts based Image synthesizing, which has benefited from the success of Generative Adversarial Network (GAN), has drawn much attention in these days. How to enhance the synthesis image equality while keeping the stochasticity of…

计算机视觉与模式识别 · 计算机科学 2018-01-11 Ziqiang Zheng , Chao Wang , Zhibin Yu , Haiyong Zheng , Bing Zheng

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

计算机视觉与模式识别 · 计算机科学 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

State-of-the-art offline handwriting text recognition systems tend to use neural networks and therefore require a large amount of annotated data to be trained. In order to partially satisfy this requirement, we propose a system based on…

计算机视觉与模式识别 · 计算机科学 2020-11-12 Eloi Alonso , Bastien Moysset , Ronaldo Messina

In the field of computer vision, multimodal image generation has become a research hotspot, especially the task of integrating text, image, and style. In this study, we propose a multimodal image generation method based on Generative…

计算机视觉与模式识别 · 计算机科学 2025-01-07 Chaoyi Tan , Wenqing Zhang , Zhen Qi , Kowei Shih , Xinshi Li , Ao Xiang

Traditional map-making relies heavily on Geographic Information Systems (GIS), requiring domain expertise and being time-consuming, especially for repetitive tasks. Recent advances in generative AI (GenAI), particularly image diffusion…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Claudio Affolter , Sidi Wu , Yizi Chen , Lorenz Hurni

Image generation and image completion are rapidly evolving fields, thanks to machine learning algorithms that are able to realistically replace missing pixels. However, generating large high resolution images, with a large level of details,…

计算机视觉与模式识别 · 计算机科学 2022-11-29 Renato Cardoso , Sofia Vallecorsa , Edoardo Nemni

Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…

计算机视觉与模式识别 · 计算机科学 2018-03-29 Jean Kossaifi , Linh Tran , Yannis Panagakis , Maja Pantic

Generative Adversarial Networks (GANs) have received a great deal of attention due in part to recent success in generating original, high-quality samples from visual domains. However, most current methods only allow for users to guide this…

图形学 · 计算机科学 2019-04-05 Eric Heim

This paper develops a deep-learning framework to synthesize a ground-level view of a location given an overhead image. We propose a novel conditional generative adversarial network (cGAN) in which the trained generator generates realistic…

计算机视觉与模式识别 · 计算机科学 2019-02-21 Xueqing Deng , Yi Zhu , Shawn Newsam

Recent approaches in generative adversarial networks (GANs) can automatically synthesize realistic images from descriptive text. Despite the overall fair quality, the generated images often expose visible flaws that lack structural…

计算机视觉与模式识别 · 计算机科学 2017-08-31 Miriam Cha , Youngjune Gwon , H. T. Kung

A multi-layer image is more valuable than a single-layer image from a graphic designer's perspective. However, most of the proposed image generation methods so far focus on single-layer images. In this paper, we propose MontageGAN, which is…

计算机视觉与模式识别 · 计算机科学 2022-06-01 Chean Fei Shee , Seiichi Uchida

This paper investigates conditional generative adversarial networks (cGANs) to overcome a fundamental limitation of using geotagged media for geographic discovery, namely its sparse and uneven spatial distribution. We train a cGAN to…

计算机视觉与模式识别 · 计算机科学 2018-09-25 Xueqing Deng , Yi Zhu , Shawn Newsam

One of the most significant challenges in statistical signal processing and machine learning is how to obtain a generative model that can produce samples of large-scale data distribution, such as images and speeches. Generative Adversarial…

计算机视觉与模式识别 · 计算机科学 2020-05-28 Pegah Salehi , Abdolah Chalechale , Maryam Taghizadeh

Generative adversarial networks (GANs) are a class of unsupervised machine learning algorithms that can produce realistic images from randomly-sampled vectors in a multi-dimensional space. Until recently, it was not possible to generate…

计算机视觉与模式识别 · 计算机科学 2018-05-10 Andrew Beers , James Brown , Ken Chang , J. Peter Campbell , Susan Ostmo , Michael F. Chiang , Jayashree Kalpathy-Cramer

Generative Adversarial Networks (GAN) have promoted a variety of applications in computer vision, natural language processing, etc. due to its generative model's compelling ability to generate realistic examples plausibly drawn from an…

机器学习 · 计算机科学 2021-06-08 Zhipeng Cai , Zuobin Xiong , Honghui Xu , Peng Wang , Wei Li , Yi Pan

Generative adversarial networks (GANs) are a class of generative models, known for producing accurate samples. The key feature of GANs is that there are two antagonistic neural networks: the generator and the discriminator. The main…

机器学习 · 计算机科学 2025-08-05 Barbara Franci , Sergio Grammatico

Generative adversarial networks (GANs) are successful deep generative models. GANs are based on a two-player minimax game. However, the objective function derived in the original motivation is changed to obtain stronger gradients when…

机器学习 · 统计学 2016-11-10 Masatoshi Uehara , Issei Sato , Masahiro Suzuki , Kotaro Nakayama , Yutaka Matsuo