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Audio-driven talking head generation faces a fundamental trade-off between personalization and generalization, limiting its practical application. Implicit models often achieve generalization at the cost of structural incoherence, resulting…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Shiyu Liu , Kui Jiang , Junjun Jiang , Xianming Liu , Xiaocheng Feng , Hongxun Yao , Qi Tian

The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…

计算机视觉与模式识别 · 计算机科学 2022-11-04 Se Jin Park , Minsu Kim , Joanna Hong , Jeongsoo Choi , Yong Man Ro

For realistic talking head generation, creating natural head motion while maintaining accurate lip synchronization is essential. To fulfill this challenging task, we propose DisCoHead, a novel method to disentangle and control head pose and…

计算机视觉与模式识别 · 计算机科学 2023-03-15 Geumbyeol Hwang , Sunwon Hong , Seunghyun Lee , Sungwoo Park , Gyeongsu Chae

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

计算机视觉与模式识别 · 计算机科学 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

Current audio-driven facial animation methods achieve impressive results for short videos but suffer from error accumulation and identity drift when extended to longer durations. Existing methods attempt to mitigate this through external…

Talking head video compression has advanced with neural rendering and keypoint-based methods, but challenges remain, especially at low bit rates, including handling large head movements, suboptimal lip synchronization, and distorted facial…

图像与视频处理 · 电气工程与系统科学 2025-06-17 Riku Takahashi , Ryugo Morita , Jinjia Zhou

Advancements in language foundation models have primarily fueled the recent surge in artificial intelligence. In contrast, generative learning of non-textual modalities, especially videos, significantly trails behind language modeling. This…

计算机视觉与模式识别 · 计算机科学 2024-05-28 Lijun Yu

We describe our novel deep learning approach for driving animated faces using both acoustic and visual information. In particular, speech-related facial movements are generated using audiovisual information, and non-speech facial movements…

音频与语音处理 · 电气工程与系统科学 2020-05-29 Ahmed Hussen Abdelaziz , Barry-John Theobald , Paul Dixon , Reinhard Knothe , Nicholas Apostoloff , Sachin Kajareker

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

计算机视觉与模式识别 · 计算机科学 2020-04-23 Diego Thomas

This work proposes a novel method to generate realistic talking head videos using audio and visual streams. We animate a source image by transferring head motion from a driving video using a dense motion field generated using learnable…

计算机视觉与模式识别 · 计算机科学 2022-10-07 Madhav Agarwal , Rudrabha Mukhopadhyay , Vinay Namboodiri , C V Jawahar

We propose an audio-driven talking-head method to generate photo-realistic talking-head videos from a single reference image. In this work, we tackle two key challenges: (i) producing natural head motions that match speech prosody, and (ii)…

计算机视觉与模式识别 · 计算机科学 2021-07-21 Suzhen Wang , Lincheng Li , Yu Ding , Changjie Fan , Xin Yu

Recent advances in deep learning have significantly pushed the state-of-the-art in photorealistic video animation given a single image. In this paper, we extrapolate those advances to the 3D domain, by studying 3D image-to-video translation…

计算机视觉与模式识别 · 计算机科学 2020-07-22 Rolandos Alexandros Potamias , Jiali Zheng , Stylianos Ploumpis , Giorgos Bouritsas , Evangelos Ververas , Stefanos Zafeiriou

We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term memory network and attention mechanism to discover the…

机器学习 · 计算机科学 2019-05-28 Guanzhong Tian , Yi Yuan , Yong liu

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…

计算机视觉与模式识别 · 计算机科学 2024-05-27 Yuchi Wang , Junliang Guo , Jianhong Bai , Runyi Yu , Tianyu He , Xu Tan , Xu Sun , Jiang Bian

Implementing fine-grained emotion control is crucial for emotion generation tasks because it enhances the expressive capability of the generative model, allowing it to accurately and comprehensively capture and express various nuanced…

计算机视觉与模式识别 · 计算机科学 2024-02-05 Guanwen Feng , Haoran Cheng , Yunan Li , Zhiyuan Ma , Chaoneng Li , Zhihao Qian , Qiguang Miao , Chi-Man Pun

Audio-driven emotional 3D facial animation encounters two significant challenges: (1) reliance on single-modal control signals (videos, text, or emotion labels) without leveraging their complementary strengths for comprehensive emotion…

多媒体 · 计算机科学 2025-06-13 Kangwei Liu , Junwu Liu , Xiaowei Yi , Jinlin Guo , Yun Cao

Impressive progress has been made in audio-driven 3D facial animation recently, but synthesizing 3D talking-head with rich emotion is still unsolved. This is due to the lack of 3D generative models and available 3D emotional dataset with…

计算机视觉与模式识别 · 计算机科学 2021-04-27 Qianyun Wang , Zhenfeng Fan , Shihong Xia

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

计算机视觉与模式识别 · 计算机科学 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia

Audio-driven 3D face animation is increasingly vital in live streaming and augmented reality applications. While remarkable progress has been observed, most existing approaches are designed for specific individuals with predefined speaking…

图形学 · 计算机科学 2024-08-20 Xukun Zhou , Fengxin Li , Ziqiao Peng , Kejian Wu , Jun He , Biao Qin , Zhaoxin Fan , Hongyan Liu

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang