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Interactive reinforcement learning has shown promise in learning complex robotic tasks. However, the process can be human-intensive due to the requirement of a large amount of interactive feedback. This paper presents a new method that uses…

机器人学 · 计算机科学 2023-08-08 Shukai Liu , Chenming Wu , Ying Li , Liangjun Zhang

Imperfect-information multiplayer games test whether agents can act under hidden information, sparse rewards, and non-stationary opponents. We study these challenges in Big 2, a four-player imperfect-information card game. We develop a…

机器学习 · 计算机科学 2026-05-29 Aalok Patwa

Reinforcement learning agents need exploratory behaviors to escape from local optima. These behaviors may include both immediate dithering perturbation and temporally consistent exploration. To achieve these, a stochastic policy model that…

机器学习 · 计算机科学 2018-12-27 Sirui Xie , Junning Huang , Lanxin Lei , Chunxiao Liu , Zheng Ma , Wei Zhang , Liang Lin

Meta-Reinforcement learning approaches aim to develop learning procedures that can adapt quickly to a distribution of tasks with the help of a few examples. Developing efficient exploration strategies capable of finding the most useful…

机器学习 · 计算机科学 2019-11-12 Swaminathan Gurumurthy , Sumit Kumar , Katia Sycara

Value-based methods for reinforcement learning lack generally applicable ways to derive behavior from a value function. Many approaches involve approximate value iteration (e.g., $Q$-learning), and acting greedily with respect to the…

机器学习 · 计算机科学 2020-08-27 Alan Chan , Kris de Asis , Richard S. Sutton

Exploration efficiency is a challenging problem in multi-agent reinforcement learning (MARL), as the policy learned by confederate MARL depends on the collaborative approach among multiple agents. Another important problem is the less…

机器学习 · 计算机科学 2019-12-30 Qisheng Wang , Qichao Wang

Reinforcement learning (RL) studies how an agent comes to achieve reward in an environment through interactions over time. Recent advances in machine RL have surpassed human expertise at the world's oldest board games and many classic video…

A common technique in reinforcement learning is to evaluate the value function from Monte Carlo simulations of a given policy, and use the estimated value function to obtain a new policy which is greedy with respect to the estimated value…

机器学习 · 计算机科学 2023-03-01 Anna Winnicki , R. Srikant

Policy-based reinforcement learning methods suffer from the policy collapse problem. We find valued-based reinforcement learning methods with {\epsilon}-greedy mechanism are capable of enjoying three characteristics, Closed-form Diversity,…

机器学习 · 计算机科学 2021-06-03 Changnan Xiao , Haosen Shi , Jiajun Fan , Shihong Deng

We study risk-sensitive multi-agent reinforcement learning under general-sum Markov games, where agents optimize the entropic risk measure of rewards with possibly diverse risk preferences. We show that using the regret naively adapted from…

机器学习 · 计算机科学 2024-05-07 Yingjie Fei , Ruitu Xu

A reinforcement learning agent tries to maximize its cumulative payoff by interacting in an unknown environment. It is important for the agent to explore suboptimal actions as well as to pick actions with highest known rewards. Yet, in…

机器学习 · 计算机科学 2019-01-23 Reazul Hasan Russel

Search-augmented reasoning agents interleave multi-step reasoning with external information retrieval, but uncontrolled retrieval often leads to redundant evidence, context saturation, and unstable learning. Existing approaches rely on…

计算与语言 · 计算机科学 2026-02-03 Siheng Xiong , Oguzhan Gungordu , Blair Johnson , James C. Kerce , Faramarz Fekri

Exploration remains a key challenge in deep reinforcement learning (RL). Optimism in the face of uncertainty is a well-known heuristic with theoretical guarantees in the tabular setting, but how best to translate the principle to deep…

机器学习 · 计算机科学 2023-06-06 Brendan O'Donoghue

Contextual policy search allows adapting robotic movement primitives to different situations. For instance, a locomotion primitive might be adapted to different terrain inclinations or desired walking speeds. Such an adaptation is often…

机器学习 · 统计学 2015-11-17 Jan Hendrik Metzen

Large-scale AI systems that combine search and learning have reached super-human levels of performance in game-playing, but have also been shown to fail in surprising ways. The brittleness of such models limits their efficacy and…

人工智能 · 计算机科学 2023-02-07 Niko A. Grupen , Michael Hanlon , Alexis Hao , Daniel D. Lee , Bart Selman

In imperfect information games, the evaluation of a game state not only depends on the observable world but also relies on hidden parts of the environment. As accessing the obstructed information trivialises state evaluations, one approach…

人工智能 · 计算机科学 2024-07-15 Timo Bertram , Johannes Fürnkranz , Martin Müller

Value-decomposition methods, which reduce the difficulty of a multi-agent system by decomposing the joint state-action space into local observation-action spaces, have become popular in cooperative multi-agent reinforcement learning (MARL).…

人工智能 · 计算机科学 2023-03-17 Shuhan Qi , Shuhao Zhang , Qiang Wang , Jiajia Zhang , Jing Xiao , Xuan Wang

We study the model-based reward-free reinforcement learning with linear function approximation for episodic Markov decision processes (MDPs). In this setting, the agent works in two phases. In the exploration phase, the agent interacts with…

机器学习 · 计算机科学 2022-01-03 Weitong Zhang , Dongruo Zhou , Quanquan Gu

In this paper, a unified framework for exploration in reinforcement learning (RL) is proposed based on an option-critic model. The proposed framework learns to integrate a set of diverse exploration strategies so that the agent can…

机器学习 · 计算机科学 2024-09-10 Woojun Kim , Jeonghye Kim , Youngchul Sung

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more,…