中文
相关论文

相关论文: Autoregressive Bandits

200 篇论文

The principle of optimism in the face of uncertainty is one of the most widely used and successful ideas in multi-armed bandits and reinforcement learning. However, existing optimistic algorithms (primarily UCB and its variants) often…

机器学习 · 计算机科学 2024-03-12 Yunbei Xu , Assaf Zeevi

Algorithms for hyperparameter optimization abound, all of which work well under different and often unverifiable assumptions. Motivated by the general challenge of sequentially choosing which algorithm to use, we study the more specific…

机器学习 · 统计学 2016-04-12 Robert Nishihara , David Lopez-Paz , Léon Bottou

In many online decision processes, the optimizing agent is called to choose between large numbers of alternatives with many inherent similarities; in turn, these similarities imply closely correlated losses that may confound standard…

机器学习 · 计算机科学 2022-06-22 Matthieu Martin , Panayotis Mertikopoulos , Thibaud Rahier , Houssam Zenati

We consider a novel multi-arm bandit (MAB) setup, where a learner needs to communicate the actions to distributed agents over erasure channels, while the rewards for the actions are directly available to the learner through external…

机器学习 · 统计学 2024-06-27 Osama Hanna , Merve Karakas , Lin F. Yang , Christina Fragouli

Cascading bandits is a natural and popular model that frames the task of learning to rank from Bernoulli click feedback in a bandit setting. For the case of unstructured rewards, we prove matching upper and lower bounds for the…

机器学习 · 计算机科学 2022-10-11 Daniel Vial , Sujay Sanghavi , Sanjay Shakkottai , R. Srikant

This paper considers a multi-armed bandit (MAB) problem in which multiple mobile agents receive rewards by sampling from a collection of spatially dispersed stochastic processes, called bandits. The goal is to formulate a decentralized…

机器学习 · 计算机科学 2020-04-01 Pathmanathan Pankayaraj , D. H. S. Maithripala , J. M. Berg

We study the multi-player stochastic multiarmed bandit (MAB) problem in an abruptly changing environment. We consider a collision model in which a player receives reward at an arm if it is the only player to select the arm. We design two…

机器学习 · 统计学 2018-12-14 Lai Wei , Vaibhav Srivastava

We address the problem of learning in an online, bandit setting where the learner must repeatedly select among $K$ actions, but only receives partial feedback based on its choices. We establish two new facts: First, using a new algorithm…

机器学习 · 计算机科学 2011-10-28 Alina Beygelzimer , John Langford , Lihong Li , Lev Reyzin , Robert E. Schapire

We present the first high-probability optimal regret bound for a policy optimization technique applied to the problem of stochastic contextual multi-armed bandit (CMAB) with general offline function approximation. Our algorithm is both…

机器学习 · 计算机科学 2026-02-17 Orin Levy , Yishay Mansour

We study a stochastic budget-allocation problem over $K$ tasks. At each round $t$, the learner chooses an allocation $X_t \in \Delta_K$. Task $k$ succeeds with probability $F_k(X_{t,k})$, where $F_1,\dots,F_K$ are nondecreasing…

计算机科学与博弈论 · 计算机科学 2026-02-05 François Bachoc , Nicolò Cesa-Bianchi , Tommaso Cesari , Roberto Colomboni

Thanks to the power of representation learning, neural contextual bandit algorithms demonstrate remarkable performance improvement against their classical counterparts. But because their exploration has to be performed in the entire neural…

机器学习 · 计算机科学 2022-03-22 Yiling Jia , Weitong Zhang , Dongruo Zhou , Quanquan Gu , Hongning Wang

Multi-armed bandit (MAB) is a widely adopted framework for sequential decision-making under uncertainty. Traditional bandit algorithms rely solely on online data, which tends to be scarce as it must be gathered during the online phase when…

统计理论 · 数学 2026-04-23 Wenlong Ji , Yihan Pan , Ruihao Zhu , Lihua Lei

In performative prediction, the deployment of a predictive model triggers a shift in the data distribution. As these shifts are typically unknown ahead of time, the learner needs to deploy a model to get feedback about the distribution it…

机器学习 · 计算机科学 2022-07-19 Meena Jagadeesan , Tijana Zrnic , Celestine Mendler-Dünner

In this paper, we study the multi-objective bandits (MOB) problem, where a learner repeatedly selects one arm to play and then receives a reward vector consisting of multiple objectives. MOB has found many real-world applications as varied…

机器学习 · 计算机科学 2019-05-31 Shiyin Lu , Guanghui Wang , Yao Hu , Lijun Zhang

We develop a general theory to optimize the frequentist regret for sequential learning problems, where efficient bandit and reinforcement learning algorithms can be derived from unified Bayesian principles. We propose a novel optimization…

机器学习 · 计算机科学 2024-02-12 Yunbei Xu , Assaf Zeevi

We study online finite-horizon Markov Decision Processes with adversarially changing loss and aggregate bandit feedback (a.k.a full-bandit). Under this type of feedback, the agent observes only the total loss incurred over the entire…

机器学习 · 计算机科学 2025-02-07 Tal Lancewicki , Yishay Mansour

We provide the first oracle efficient sublinear regret algorithms for adversarial versions of the contextual bandit problem. In this problem, the learner repeatedly makes an action on the basis of a context and receives reward for the…

机器学习 · 计算机科学 2016-02-09 Vasilis Syrgkanis , Akshay Krishnamurthy , Robert E. Schapire

We introduce a Multi-User Contextual Cascading Bandit model, a new combinatorial bandit framework that captures realistic online advertising scenarios where multiple users interact with sequentially displayed items simultaneously. Unlike…

机器学习 · 计算机科学 2025-08-26 Jiho Park , Huiwen Jia

We consider a contextual bandit problem with $S$ contexts and $K$ actions. In each round $t=1,2,\dots$, the learner observes a random context and chooses an action based on its past experience. The learner then observes a random reward…

机器学习 · 计算机科学 2023-11-29 Chung-Wei Lee , Qinghua Liu , Yasin Abbasi-Yadkori , Chi Jin , Tor Lattimore , Csaba Szepesvári

We present a new recommendation setting for picking out two items from a given set to be highlighted to a user, based on contextual input. These two items are presented to a user who chooses one of them, possibly stochastically, with a bias…

机器学习 · 计算机科学 2016-01-26 Daniel Barsky , Koby Crammer
‹ 上一页 1 8 9 10 下一页 ›