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相关论文: Real-Time High-Quality Stereo Matching System on a…

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We design, implement, and evaluate GPU-based algorithms for the maximum cardinality matching problem in bipartite graphs. Such algorithms have a variety of applications in computer science, scientific computing, bioinformatics, and other…

分布式、并行与集群计算 · 计算机科学 2013-03-07 Mehmet Deveci , Kamer Kaya , Bora Ucar , Umit V. Catalyurek

In this paper, we propose CGI-Stereo, a novel neural network architecture that can concurrently achieve real-time performance, competitive accuracy, and strong generalization ability. The core of our CGI-Stereo is a Context and Geometry…

计算机视觉与模式识别 · 计算机科学 2023-03-09 Gangwei Xu , Huan Zhou , Xin Yang

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

图形学 · 计算机科学 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

Photoacoustic (PA) imaging has been widely applied in both preclinical and clinical applications. With a significantly increasing number of data acquisition channels, fast and high-quality image reconstruction for real-time PA imaging is an…

医学物理 · 物理学 2024-08-20 Zijian Gao , Yuting Shen , Daohuai Jiang , Fengyu Liu , Feng Gao , Fei Gao

Visual tracking is one of the most important application areas of computer vision. At present, most algorithms are mainly implemented on PCs, and it is difficult to ensure real-time performance when applied in the real scenario. In order to…

计算机视觉与模式识别 · 计算机科学 2018-10-16 Ke Song , Chun Yuan , Peng Gao , Yunxu Sun

Many computer vision and human-computer interaction applications developed in recent years need evaluating complex and continuous mathematical functions as an essential step toward proper operation. However, rigorous evaluation of this kind…

最优化与控制 · 数学 2017-11-10 Daniel Berjón , Guillermo Gallego , Carlos Cuevas , Francisco Morán , Narciso García

The stereo-matching problem, i.e., matching corresponding features in two different views to reconstruct depth, is efficiently solved in biology. Yet, it remains the computational bottleneck for classical machine vision approaches. By…

计算机视觉与模式识别 · 计算机科学 2021-04-07 Nicoletta Risi , Enrico Calabrese , Giacomo Indiveri

Subgraph matching is a basic operation widely used in many applications. However, due to its NP-hardness and the explosive growth of graph data, it is challenging to compute subgraph matching, especially in large graphs. In this paper, we…

数据库 · 计算机科学 2021-02-25 Xin Jin , Zhengyi Yang , Xuemin Lin , Shiyu Yang , Lu Qin , You Peng

In this work, we survey the role of GPUs in real-time systems. Originally designed for parallel graphics workloads, GPUs are now widely used in time-critical applications such as machine learning, autonomous vehicles, and robotics due to…

The performance of image based stereo estimation suffers from lighting variations, repetitive patterns and homogeneous appearance. Moreover, to achieve good performance, stereo supervision requires sufficient densely-labeled data, which are…

计算机视觉与模式识别 · 计算机科学 2020-05-06 Yu-Kai Huang , Yueh-Cheng Liu , Tsung-Han Wu , Hung-Ting Su , Winston H. Hsu

The field of remote sensing is nowadays faced with huge amounts of data. While this offers a variety of exciting research opportunities, it also yields significant challenges regarding both computation time and space requirements. In…

分布式、并行与集群计算 · 计算机科学 2018-07-06 Malte von Mehren , Fabian Gieseke , Jan Verbesselt , Sabina Rosca , Stéphanie Horion , Achim Zeileis

As an important application of spatial databases in pathology imaging analysis, cross-comparing the spatial boundaries of a huge amount of segmented micro-anatomic objects demands extremely data- and compute-intensive operations, requiring…

数据库 · 计算机科学 2012-08-02 Kaibo Wang , Yin Huai , Rubao Lee , Fusheng Wang , Xiaodong Zhang , Joel H. Saltz

Parallel computing can offer an enormous advantage regarding the performance for very large applications in almost any field: scientific computing, computer vision, databases, data mining, and economics. GPUs are high performance many-core…

分布式、并行与集群计算 · 计算机科学 2015-11-24 Bogdan Oancea , Tudorel Andrei , Raluca Mariana Dragoescu

In this paper, we present a novel approach to detect ground control points (GCPs) for stereo matching problem. First of all, we train a convolutional neural network (CNN) on a large stereo set, and compute the matching confidence of each…

计算机视觉与模式识别 · 计算机科学 2016-05-10 Zhun Zhong , Songzhi Su , Donglin Cao , Shaozi Li

Recent advances in stereo matching have focused on accuracy, often at the cost of significantly increased model size. Traditionally, the community has regarded efficient models as incapable of zero-shot ability due to their limited…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Junpeng Jing , Weixun Luo , Ye Mao , Krystian Mikolajczyk

Graphics Processing Units (GPUs) support dynamic voltage and frequency scaling (DVFS) in order to balance computational performance and energy consumption. However, there still lacks simple and accurate performance estimation of a given GPU…

性能 · 计算机科学 2018-06-14 Qiang Wang , Xiaowen Chu

We present a versatile GPU-based parallel version of Logistic Regression (LR), aiming to address the increasing demand for faster algorithms in binary classification due to large data sets. Our implementation is a direct translation of the…

机器学习 · 计算机科学 2023-08-22 Nechba Mohammed , Mouhajir Mohamed , Sedjari Yassine

Disparity by Block Matching stereo is usually used in applications with limited computational power in order to get depth estimates. However, the research on simple stereo methods has been lesser than the energy based counterparts which…

计算机视觉与模式识别 · 计算机科学 2019-01-29 Vinay Kaushik , Brejesh Lall

Systems of polynomial equations arise frequently in computer vision, especially in multiview geometry problems. Traditional methods for solving these systems typically aim to eliminate variables to reach a univariate polynomial, e.g., a…

计算机视觉与模式识别 · 计算机科学 2021-12-15 Chiang-Heng Chien , Hongyi Fan , Ahmad Abdelfattah , Elias Tsigaridas , Stanimire Tomov , Benjamin Kimia

The rapidly advancing field of Augmented and Virtual Reality (AR/VR) demands real-time, photorealistic rendering on resource-constrained platforms. 3D Gaussian Splatting, delivering state-of-the-art (SOTA) performance in rendering…