中文
相关论文

相关论文: LECO: Learnable Episodic Count for Task-Specific I…

200 篇论文

Efficient exploration is necessary to achieve good sample efficiency for reinforcement learning in general. From small, tabular settings such as gridworlds to large, continuous and sparse reward settings such as robotic object manipulation…

机器学习 · 计算机科学 2019-06-20 Zhaohan Daniel Guo , Emma Brunskill

The increasing prevalence of large language models (LLMs) such as GPT-4 in various applications has led to a surge in the size of prompts required for optimal performance, leading to challenges in computational efficiency. Prompt…

计算与语言 · 计算机科学 2024-12-19 Shivam Shandilya , Menglin Xia , Supriyo Ghosh , Huiqiang Jiang , Jue Zhang , Qianhui Wu , Victor Rühle

Reward machines are an established tool for dealing with reinforcement learning problems in which rewards are sparse and depend on complex sequences of actions. However, existing algorithms for learning reward machines assume an overly…

机器学习 · 计算机科学 2025-10-20 Jan Corazza , Ivan Gavran , Daniel Neider

A strong preference for novelty emerges in infancy and is prevalent across the animal kingdom. When incorporated into reinforcement-based machine learning algorithms, visual novelty can act as an intrinsic reward signal that vastly…

神经元与认知 · 定量生物学 2019-01-10 Andrew Jaegle , Vahid Mehrpour , Nicole Rust

Reinforcement learning for embodied agents is a challenging problem. The accumulated reward to be optimized is often a very rugged function, and gradient methods are impaired by many local optimizers. We demonstrate, in an experimental…

人工智能 · 计算机科学 2016-06-01 Guido Montufar , Keyan Ghazi-Zahedi , Nihat Ay

Despite the fact that deep reinforcement learning (RL) has surpassed human-level performances in various tasks, it still has several fundamental challenges. First, most RL methods require intensive data from the exploration of the…

机器学习 · 计算机科学 2021-07-06 Zhe Xu , Bo Wu , Aditya Ojha , Daniel Neider , Ufuk Topcu

This paper presents an interpretable reward design framework for reinforcement learning based constrained optimal control problems with state and terminal constraints. The problem is formalized within a standard partially observable Markov…

系统与控制 · 电气工程与系统科学 2025-03-05 Jingjie Ni , Fangfei Li , Xin Jin , Xianlun Peng , Yang Tang

Consider the problem of exploration in sparse-reward or reward-free environments, such as in Montezuma's Revenge. In the curiosity-driven paradigm, the agent is rewarded for how much each realized outcome differs from their predicted…

机器学习 · 统计学 2023-07-21 Daniel Jarrett , Corentin Tallec , Florent Altché , Thomas Mesnard , Rémi Munos , Michal Valko

Episodic memory-based methods can rapidly latch onto past successful strategies by a non-parametric memory and improve sample efficiency of traditional reinforcement learning. However, little effort is put into the continuous domain, where…

机器学习 · 计算机科学 2021-06-14 Hao Hu , Jianing Ye , Guangxiang Zhu , Zhizhou Ren , Chongjie Zhang

Exploration and credit assignment under sparse rewards are still challenging problems. We argue that these challenges arise in part due to the intrinsic rigidity of operating at the level of actions. Actions can precisely define how to…

人工智能 · 计算机科学 2022-02-23 Oriol Corcoll , Raul Vicente

This paper studies reward-agnostic exploration in reinforcement learning (RL) -- a scenario where the learner is unware of the reward functions during the exploration stage -- and designs an algorithm that improves over the state of the…

机器学习 · 计算机科学 2024-05-24 Gen Li , Yuling Yan , Yuxin Chen , Jianqing Fan

Active Feature Acquisition is an instance-wise, sequential decision making problem. The aim is to dynamically select which feature to measure based on current observations, independently for each test instance. Common approaches either use…

机器学习 · 计算机科学 2025-08-07 Alexander Norcliffe , Changhee Lee , Fergus Imrie , Mihaela van der Schaar , Pietro Lio

Exploration in environments with sparse feedback remains a challenging research problem in reinforcement learning (RL). When the RL agent explores the environment randomly, it results in low exploration efficiency, especially in robotic…

机器人学 · 计算机科学 2020-11-19 Boyao Li , Tao Lu , Jiayi Li , Ning Lu , Yinghao Cai , Shuo Wang

While recent progress in deep reinforcement learning has enabled robots to learn complex behaviors, tasks with long horizons and sparse rewards remain an ongoing challenge. In this work, we propose an effective reward shaping method through…

机器学习 · 计算机科学 2020-08-04 Xingyu Lu , Stas Tiomkin , Pieter Abbeel

In the early stages of human life, babies develop their skills by exploring different scenarios motivated by their inherent satisfaction rather than by extrinsic rewards from the environment. This behavior, referred to as intrinsic…

机器学习 · 计算机科学 2022-02-25 Alain Andres , Esther Villar-Rodriguez , Javier Del Ser

We introduce Random Latent Exploration (RLE), a simple yet effective exploration strategy in reinforcement learning (RL). On average, RLE outperforms noise-based methods, which perturb the agent's actions, and bonus-based exploration, which…

机器学习 · 计算机科学 2025-02-28 Srinath Mahankali , Zhang-Wei Hong , Ayush Sekhari , Alexander Rakhlin , Pulkit Agrawal

An autonomous agent embodied in a humanoid robot, in order to learn from the overwhelming flow of raw and noisy sensory, has to effectively reduce the high spatial-temporal data dimensionality. In this paper we propose a novel method of…

人工智能 · 计算机科学 2018-04-11 Wojciech Skaba

We study the problem of episodic reinforcement learning in continuous state-action spaces with unknown rewards and transitions. Specifically, we consider the setting where the rewards and transitions are modeled using parametric bilinear…

机器学习 · 计算机科学 2022-10-06 Reda Ouhamma , Debabrota Basu , Odalric-Ambrym Maillard

We investigate the exploration of an unknown environment when no reward function is provided. Building on the incremental exploration setting introduced by Lim and Auer [1], we define the objective of learning the set of $\epsilon$-optimal…

机器学习 · 计算机科学 2021-01-01 Jean Tarbouriech , Matteo Pirotta , Michal Valko , Alessandro Lazaric

Offline reinforcement learning (RL) aims to learn an optimal policy from pre-collected and labeled datasets, which eliminates the time-consuming data collection in online RL. However, offline RL still bears a large burden of…

机器学习 · 计算机科学 2023-10-17 Jinxin Liu , Lipeng Zu , Li He , Donglin Wang