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相关论文: Scaling Laws for a Multi-Agent Reinforcement Learn…

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We study a Federated Reinforcement Learning (FedRL) problem with constraint heterogeneity. In our setting, we aim to solve a reinforcement learning problem with multiple constraints while $N$ training agents are located in $N$ different…

机器学习 · 计算机科学 2024-05-07 Hao Jin , Liangyu Zhang , Zhihua Zhang

Downstream scaling laws aim to predict task performance at larger scales from the model's performance at smaller scales. Whether such prediction should be possible is unclear: some works discover clear linear scaling trends after simple…

计算与语言 · 计算机科学 2025-10-10 Nicholas Lourie , Michael Y. Hu , Kyunghyun Cho

Learning algorithms are often used to make decisions in sequential decision-making environments. In multi-agent settings, the decisions of each agent can affect the utilities/losses of the other agents. Therefore, if an agent is good at…

计算机科学与博弈论 · 计算机科学 2024-07-09 Angelos Assos , Yuval Dagan , Constantinos Daskalakis

Scaling laws provide important insights that can guide the design of large language models (LLMs). Existing work has primarily focused on studying scaling laws for pretraining (upstream) loss. However, in transfer learning settings, in…

计算与语言 · 计算机科学 2026-01-30 Berivan Isik , Natalia Ponomareva , Hussein Hazimeh , Dimitris Paparas , Sergei Vassilvitskii , Sanmi Koyejo

Making sophisticated, robust, and safe sequential decisions is at the heart of intelligent systems. This is especially critical for planning in complex multi-agent environments, where agents need to anticipate other agents' intentions and…

机器人学 · 计算机科学 2020-01-29 Yichuan Charlie Tang

We introduce a new approach for computing optimal equilibria via learning in games. It applies to extensive-form settings with any number of players, including mechanism design, information design, and solution concepts such as correlated,…

Reinforcement learning (RL) is inherently rife with non-stationarity since the states and rewards the agent observes during training depend on its changing policy. Therefore, networks in deep RL must be capable of adapting to new…

机器学习 · 计算机科学 2024-11-21 Skander Moalla , Andrea Miele , Daniil Pyatko , Razvan Pascanu , Caglar Gulcehre

Model-based planning is often thought to be necessary for deep, careful reasoning and generalization in artificial agents. While recent successes of model-based reinforcement learning (MBRL) with deep function approximation have…

In this paper, a novel racing environment for OpenAI Gym is introduced. This environment operates with continuous action- and state-spaces and requires agents to learn to control the acceleration and steering of a car while navigating a…

机器学习 · 计算机科学 2020-01-16 Mario S. Holubar , Marco A. Wiering

Recent developments in sequential experimental design look to construct a policy that can efficiently navigate the design space, in a way that maximises the expected information gain. Whilst there is work on achieving tractable policies for…

机器学习 · 计算机科学 2025-08-20 Yasir Zubayr Barlas , Kizito Salako

Optimization of parameterized policies for reinforcement learning (RL) is an important and challenging problem in artificial intelligence. Among the most common approaches are algorithms based on gradient ascent of a score function…

Two player zero sum simultaneous action games are common in video games, financial markets, war, business competition, and many other settings. We first introduce the fundamental concepts of reinforcement learning in two player zero sum…

机器学习 · 计算机科学 2021-10-12 Patrick Phillips

This paper considers the problem of designing optimal algorithms for reinforcement learning in two-player zero-sum games. We focus on self-play algorithms which learn the optimal policy by playing against itself without any direct…

机器学习 · 计算机科学 2020-07-15 Yu Bai , Chi Jin , Tiancheng Yu

The success of AlphaZero (AZ) has demonstrated that neural-network-based Go AIs can surpass human performance by a large margin. Given that the state space of Go is extremely large and a human player can play the game from any legal state,…

人工智能 · 计算机科学 2022-11-08 Li-Cheng Lan , Huan Zhang , Ti-Rong Wu , Meng-Yu Tsai , I-Chen Wu , Cho-Jui Hsieh

Training large language models (LLMs) is computationally expensive, partly because the loss exhibits slow power-law convergence whose origin remains debatable. Through systematic analysis of toy models and empirical evaluation of LLMs, we…

机器学习 · 计算机科学 2026-02-04 Yizhou Liu , Ziming Liu , Cengiz Pehlevan , Jeff Gore

In this work, we study the problem of finding Pareto optimal policies in multi-agent reinforcement learning problems with cooperative reward structures. We show that any algorithm where each agent only optimizes their reward is subject to…

机器学习 · 计算机科学 2024-10-28 Bang Giang Le , Viet Cuong Ta

Deep learning (DL) creates impactful advances following a virtuous recipe: model architecture search, creating large training data sets, and scaling computation. It is widely believed that growing training sets and models should improve…

Reinforcement learning (RL) agents achieve remarkable performance but remain far less learning-efficient than humans. While RL agents require extensive self-play games to extract useful signals, humans often need only a few games, improving…

机器学习 · 计算机科学 2026-02-25 Yun-Jui Tsai , Wei-Yu Chen , Yan-Ru Ju , Yu-Hung Chang , Ti-Rong Wu

We propose an approach to estimate the number of samples required for a model to reach a target performance. We find that the power law, the de facto principle to estimate model performance, leads to large error when using a small dataset…

Federated reinforcement learning (FRL) has emerged as a promising paradigm for reducing the sample complexity of reinforcement learning tasks by exploiting information from different agents. However, when each agent interacts with a…

机器学习 · 计算机科学 2024-04-16 Chenyu Zhang , Han Wang , Aritra Mitra , James Anderson
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