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We present AvatarReX, a new method for learning NeRF-based full-body avatars from video data. The learnt avatar not only provides expressive control of the body, hands and the face together, but also supports real-time animation and…

计算机视觉与模式识别 · 计算机科学 2023-05-09 Zerong Zheng , Xiaochen Zhao , Hongwen Zhang , Boning Liu , Yebin Liu

Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are…

计算机视觉与模式识别 · 计算机科学 2023-09-22 Youssef Abdelkareem , Shady Shehata , Fakhri Karray

Human pose and shape estimation from RGB images is a highly sought after alternative to marker-based motion capture, which is laborious, requires expensive equipment, and constrains capture to laboratory environments. Monocular vision-based…

计算机视觉与模式识别 · 计算机科学 2020-11-30 Soyong Shin , Eni Halilaj

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…

计算机视觉与模式识别 · 计算机科学 2022-11-29 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a…

计算机视觉与模式识别 · 计算机科学 2018-04-23 Guha Balakrishnan , Amy Zhao , Adrian V. Dalca , Fredo Durand , John Guttag

We present a novel neural implicit representation for articulated human bodies. Compared to explicit template meshes, neural implicit body representations provide an efficient mechanism for modeling interactions with the environment, which…

计算机视觉与模式识别 · 计算机科学 2022-04-14 Marko Mihajlovic , Shunsuke Saito , Aayush Bansal , Michael Zollhoefer , Siyu Tang

It is now possible to reconstruct dynamic human motion and shape from a sparse set of cameras using Neural Radiance Fields (NeRF) driven by an underlying skeleton. However, a challenge remains to model the deformation of cloth and skin in…

计算机视觉与模式识别 · 计算机科学 2023-10-02 Chunjin Song , Bastian Wandt , Helge Rhodin

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

计算机视觉与模式识别 · 计算机科学 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Jiawei Zhang , Lei Chu , Jiahao Li , Zhenyu Zang , Chong Li , Xiao Li , Xun Cao , Hao Zhu , Yan Lu

Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately, many tracking methods consider model personalization a…

计算机视觉与模式识别 · 计算机科学 2016-10-24 Helge Rhodin , Nadia Robertini , Dan Casas , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Recent studies have shown remarkable advances in 3D human pose estimation from monocular images, with the help of large-scale in-door 3D datasets and sophisticated network architectures. However, the generalizability to different…

计算机视觉与模式识别 · 计算机科学 2019-03-28 Xipeng Chen , Kwan-Yee Lin , Wentao Liu , Chen Qian , Xiaogang Wang , Liang Lin

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

计算机视觉与模式识别 · 计算机科学 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…

计算机视觉与模式识别 · 计算机科学 2021-03-15 Kripasindhu Sarkar , Lingjie Liu , Vladislav Golyanik , Christian Theobalt

Rendering moving human bodies at free viewpoints only from a monocular video is quite a challenging problem. The information is too sparse to model complicated human body structures and motions from both view and pose dimensions. Neural…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Taoran Yi , Jiemin Fang , Xinggang Wang , Wenyu Liu

Human avatar has become a novel type of 3D asset with various applications. Ideally, a human avatar should be fully customizable to accommodate different settings and environments. In this work, we introduce NECA, an approach capable of…

计算机视觉与模式识别 · 计算机科学 2024-03-18 Junjin Xiao , Qing Zhang , Zhan Xu , Wei-Shi Zheng

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

计算机视觉与模式识别 · 计算机科学 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…

计算机视觉与模式识别 · 计算机科学 2020-01-20 Soumya Tripathy , Juho Kannala , Esa Rahtu

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

A human 3D avatar is one of the important elements in the metaverse, and the modeling effect directly affects people's visual experience. However, the human body has a complex topology and diverse details, so it is often expensive,…

计算机视觉与模式识别 · 计算机科学 2023-06-07 Mingyang Sun , Dingkang Yang , Dongliang Kou , Yang Jiang , Weihua Shan , Zhe Yan , Lihua Zhang

Authoring an appealing animation for a virtual character is a challenging task. In computer-aided keyframe animation artists define the key poses of a character by manipulating its underlying skeletons. To look plausible, a character pose…

图形学 · 计算机科学 2021-07-02 Léon Victor , Alexandre Meyer , Saïda Bouakaz