相关论文: Tetrahedralization of a Hexahedral Mesh
We propose a new tetrahedral meshing method, fTetWild, to convert triangle soups into high-quality tetrahedral meshes. Our method builds on the TetWild algorithm, replacing the rational triangle insertion with a new incremental approach to…
If a finite element mesh contains concave elements, it is said to tangled. Tangled meshes can occur during mesh generation, mesh optimization, and large deformation simulations, and will lead to erroneous results during finite element…
We propose two families of mixed finite elements for solving the classical Hellinger-Reissner mixed problem of the linear elasticity equations in three dimensions. First, a family of conforming mixed triangular prism elements is constructed…
A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…
Converting a three-dimensional medical image into a 3D mesh that satisfies both the quality and fidelity constraints of predictive simulations and image-guided surgical procedures remains a critical problem. Presented is an image-to-mesh…
A simple ansatz is proposed for two-color R-matrix satisfying the tetrahedron equation. It generalizes, on one hand, a particular case of the eight-vertex model to three dimensions, and on another hand - Hietarinta's permutation-type…
Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…
Hexahedral meshes are an ubiquitous domain for the numerical resolution of partial differential equations. Computing a pure hexahedral mesh from an adaptively refined grid is a prominent approach to automatic hexmeshing, and requires the…
We consider defining the embedding of a triangle mesh into $R^3$, up to translation, rotation, and scale, by its vector of dihedral angles. Theoretically, we show that locally, almost everywhere, the map from realizable vectors of dihedrals…
When obtaining interior 3D voxel data from triangular meshes, most existing methods fail to handle low quality meshes which happens to take up a big portion on the internet. In this work we present a robust voxelization method that is based…
From a scalar field defined at the corner of a cube, an isosurface can be extracted using the Marching Cube algorithm. The isosurface separates the cell into two or more partial cells. A similar situation arises when an material interface…
We present a differentiable representation, DMesh, for general 3D triangular meshes. DMesh considers both the geometry and connectivity information of a mesh. In our design, we first get a set of convex tetrahedra that compactly tessellates…
Conforming hexahedral (hex) meshes are favored in simulation for their superior numerical properties, yet automatically decomposing a general 3D volume into a conforming hex mesh remains a formidable challenge. Among existing approaches,…
Standard PolyCube-based hexahedral (hex) meshing methods aim to deform the input domain into an axis-aligned PolyCube volume with integer corners; if this deformation is bijective, then applying the inverse map to the voxelized PolyCube…
This article answers an important theoretical question: How many different subdivisions of the hexahedron into tetrahedra are there? It is well known that the cube has five subdivisions into 6 tetrahedra and one subdivision into 5…
This paper deals with a simple and straightforward procedure for automatic generation of finite-element or finite-volume meshes of spheroidal domains, consisting of tetrahedra. Besides the equation of the boundary, the generated meshes…
Tetrahedral frame fields have applications to certain classes of nematic liquid crystals and frustrated media. We consider the problem of constructing a tetrahedral frame field in three dimensional domains in which the boundary normal…
We analyze polyhedra composed of hexagons and triangles with three faces around each vertex, and their 3-regular planar graphs of edges and vertices, which we call "trihexes". Trihexes are analogous to fullerenes, which are 3-regular planar…
We develop a computational framework that leverages the features of sophisticated software tools and numerics to tackle some of the pressing issues in the realm of earth sciences. The algorithms to handle the physics of multiphase flow,…
We introduce a space-filling curve for triangular and tetrahedral red-refinement that can be computed using bitwise interleaving operations similar to the well-known Z-order or Morton curve for cubical meshes. To store sufficient…