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Self-play is an unsupervised training procedure which enables the reinforcement learning agents to explore the environment without requiring any external rewards. We augment the self-play setting by providing an external memory where the…

机器学习 · 计算机科学 2018-06-04 Shagun Sodhani , Vardaan Pahuja

Developments in reinforcement learning (RL) have allowed algorithms to achieve impressive performance in highly complex, but largely static problems. In contrast, biological learning seems to value efficiency of adaptation to a…

人工智能 · 计算机科学 2022-05-20 Eric Chalmers , Artur Luczak

Much of model-based reinforcement learning involves learning a model of an agent's world, and training an agent to leverage this model to perform a task more efficiently. While these models are demonstrably useful for agents, every…

神经与进化计算 · 计算机科学 2019-11-01 C. Daniel Freeman , Luke Metz , David Ha

Reinforcement Learning has suffered from poor reward specification, and issues for reward hacking even in simple enough domains. Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried…

人工智能 · 计算机科学 2023-02-20 Mudit Verma , Subbarao Kambhampati

A long-term goal of language agents is to learn and improve through their own experience, ultimately outperforming humans in complex, real-world tasks. However, training agents from experience data with reinforcement learning remains…

It is common to implicitly assume access to intelligently captured inputs (e.g., photos from a human photographer), yet autonomously capturing good observations is itself a major challenge. We address the problem of learning to look around:…

计算机视觉与模式识别 · 计算机科学 2017-12-22 Dinesh Jayaraman , Kristen Grauman

Capturing and simulating intelligent adaptive behaviours within spatially explicit individual-based models remains an ongoing challenge for researchers. While an ever-increasing abundance of real-world behavioural data are collected, few…

多智能体系统 · 计算机科学 2022-01-05 Sedar Olmez , Dan Birks , Alison Heppenstall

Biological agents have adopted the principle of attention to limit the rate of incoming information from the environment. One question that arises is if an artificial agent has access to only a limited view of its surroundings, how can it…

人工智能 · 计算机科学 2021-03-12 Himanshu Sahni , Charles Isbell

We investigate the task of learning to follow natural language instructions by jointly reasoning with visual observations and language inputs. In contrast to existing methods which start with learning from demonstrations (LfD) and then use…

计算与语言 · 计算机科学 2018-07-10 Wenhan Xiong , Xiaoxiao Guo , Mo Yu , Shiyu Chang , Bowen Zhou , William Yang Wang

Inspired by the cognitive science theory of the explicit human memory systems, we have modeled an agent with short-term, episodic, and semantic memory systems, each of which is modeled with a knowledge graph. To evaluate this system and…

人工智能 · 计算机科学 2026-05-19 Taewoon Kim , Michael Cochez , Vincent François-Lavet , Mark Neerincx , Piek Vossen

Partially observable environments present an important open challenge in the domain of sequential control learning with delayed rewards. Despite numerous attempts during the two last decades, the majority of reinforcement learning…

机器学习 · 统计学 2017-06-01 Julien Perez , Tomi Silander

We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative…

机器学习 · 计算机科学 2025-12-05 Andreas Schlaginhaufen , Reda Ouhamma , Maryam Kamgarpour

Preference learning has long been studied in Human-Robot Interaction (HRI) in order to adapt robot behavior to specific user needs and desires. Typically, human preferences are modeled as a scalar function; however, such a formulation…

机器人学 · 计算机科学 2024-04-01 Austin Narcomey , Nathan Tsoi , Ruta Desai , Marynel Vázquez

In many reinforcement learning tasks, the goal is to learn a policy to manipulate an agent, whose design is fixed, to maximize some notion of cumulative reward. The design of the agent's physical structure is rarely optimized for the task…

机器学习 · 计算机科学 2019-12-03 David Ha

Preference-aligned robot navigation in human environments is typically achieved through learning-based approaches, utilizing user feedback or demonstrations for personalization. However, personal preferences are subject to change and might…

机器人学 · 计算机科学 2025-10-21 Jorge de Heuvel , Tharun Sethuraman , Maren Bennewitz

Preference-based reinforcement learning (RL) provides a framework to train agents using human preferences between two behaviors. However, preference-based RL has been challenging to scale since it requires a large amount of human feedback…

机器学习 · 计算机科学 2023-03-03 Changyeon Kim , Jongjin Park , Jinwoo Shin , Honglak Lee , Pieter Abbeel , Kimin Lee

Attention models have had a significant positive impact on deep learning across a range of tasks. However previous attempts at integrating attention with reinforcement learning have failed to produce significant improvements. We propose the…

机器学习 · 计算机科学 2019-04-09 Anthony Manchin , Ehsan Abbasnejad , Anton van den Hengel

A key challenge in reward learning from human input is that desired agent behavior often changes based on context. For example, a robot must adapt to avoid a stove once it becomes hot. We observe that while high-level preferences (e.g.,…

机器人学 · 计算机科学 2026-01-14 Alexandra Forsey-Smerek , Julie Shah , Andreea Bobu

Visual perception is critically influenced by the focus of attention. Due to limited resources, it is well known that neural representations are biased in favor of attended locations. Using concurrent eye-tracking and functional Magnetic…

计算机视觉与模式识别 · 计算机科学 2020-10-02 Meenakshi Khosla , Gia H. Ngo , Keith Jamison , Amy Kuceyeski , Mert R. Sabuncu

While reinforcement learning (RL) holds great potential for decision making in the real world, it suffers from a number of unique difficulties which often need specific consideration. In particular: it is highly non-stationary; suffers from…