相关论文: Visual Speech-Aware Perceptual 3D Facial Expressio…
3D reconstruction of medical imaging from 2D images has become an increasingly interesting topic with the development of deep learning models in recent years. Previous studies in 3D reconstruction from limited X-ray images mainly rely on…
Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…
Monocular 3D face reconstruction is a wide-spread topic, and existing approaches tackle the problem either through fast neural network inference or offline iterative reconstruction of face geometry. In either case carefully-designed energy…
Reverberation not only degrades the quality of speech for human perception, but also severely impacts the accuracy of automatic speech recognition. Prior work attempts to remove reverberation based on the audio modality only. Our idea is to…
Synthesizing realistic videos of talking faces under custom lighting conditions and viewing angles benefits various downstream applications like video conferencing. However, most existing relighting methods are either time-consuming or…
Existing methods for single-view 3D object reconstruction directly learn to transform image features into 3D representations. However, these methods are vulnerable to images containing noisy backgrounds and heavy occlusions because the…
One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…
Talking head video compression has advanced with neural rendering and keypoint-based methods, but challenges remain, especially at low bit rates, including handling large head movements, suboptimal lip synchronization, and distorted facial…
This work focuses on the analysis that whether 3D face models can be learned from only the speech inputs of speakers. Previous works for cross-modal face synthesis study image generation from voices. However, image synthesis includes…
The goal of this work is to recognise phrases and sentences being spoken by a talking face, with or without the audio. Unlike previous works that have focussed on recognising a limited number of words or phrases, we tackle lip reading as an…
This work proposes a novel method to generate realistic talking head videos using audio and visual streams. We animate a source image by transferring head motion from a driving video using a dense motion field generated using learnable…
Lip-reading models have been significantly improved recently thanks to powerful deep learning architectures. However, most works focused on frontal or near frontal views of the mouth. As a consequence, lip-reading performance seriously…
Generating talking head videos through a face image and a piece of speech audio still contains many challenges. ie, unnatural head movement, distorted expression, and identity modification. We argue that these issues are mainly because of…
Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on…
Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync…
Audio-visual automatic speech recognition (AV-ASR) introduces the video modality into the speech recognition process, often by relying on information conveyed by the motion of the speaker's mouth. The use of the video signal requires…
Advances in Deep Learning have recently made it possible to recover full 3D meshes of human poses from individual images. However, extension of this notion to videos for recovering temporally coherent poses still remains unexplored. A major…
We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…
Recently, the reconstruction of high-fidelity 3D head models from static portrait image has made great progress. However, most methods require multi-view or multi-illumination information, which therefore put forward high requirements for…