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Recently, the seminal algorithms AlphaGo and AlphaZero have started a new era in game learning and deep reinforcement learning. While the achievements of AlphaGo and AlphaZero - playing Go and other complex games at super human level - are…

机器学习 · 计算机科学 2022-09-27 Johannes Scheiermann , Wolfgang Konen

Monte-Carlo planning and Reinforcement Learning (RL) are essential to sequential decision making. The recent AlphaGo and AlphaZero algorithms have shown how to successfully combine these two paradigms in order to solve large scale…

机器学习 · 计算机科学 2021-02-17 Tuan Dam , Carlo D'Eramo , Jan Peters , Joni Pajarinen

The combination of Monte-Carlo tree search (MCTS) with deep reinforcement learning has led to significant advances in artificial intelligence. However, AlphaZero, the current state-of-the-art MCTS algorithm, still relies on handcrafted…

With AlphaGo defeats top human players, reinforcement learning(RL) algorithms have gradually become the code-base of building stronger artificial intelligence(AI). The RL algorithm design firstly needs to adapt to the specific environment,…

The AlphaZero framework provides a standard way of combining Monte Carlo planning with prior knowledge provided by a previously trained policy-value neural network. AlphaZero usually assumes that the environment on which the neural network…

人工智能 · 计算机科学 2025-10-30 Isidoro Tamassia , Wendelin Böhmer

Building agents based on tree-search planning capabilities with learned models has achieved remarkable success in classic decision-making problems, such as Go and Atari. However, it has been deemed challenging or even infeasible to extend…

机器学习 · 计算机科学 2023-10-13 Yazhe Niu , Yuan Pu , Zhenjie Yang , Xueyan Li , Tong Zhou , Jiyuan Ren , Shuai Hu , Hongsheng Li , Yu Liu

AlphaZero, an approach to reinforcement learning that couples neural networks and Monte Carlo tree search (MCTS), has produced state-of-the-art strategies for traditional board games like chess, Go, shogi, and Hex. While researchers and…

人工智能 · 计算机科学 2022-11-29 Charles Lovering , Jessica Zosa Forde , George Konidaris , Ellie Pavlick , Michael L. Littman

While current benchmark reinforcement learning (RL) tasks have been useful to drive progress in the field, they are in many ways poor substitutes for learning with real-world data. By testing increasingly complex RL algorithms on…

机器学习 · 计算机科学 2018-11-16 Amy Zhang , Yuxin Wu , Joelle Pineau

Monte Carlo Tree Search (MCTS)-based algorithms, such as MuZero and its derivatives, have achieved widespread success in various decision-making domains. These algorithms employ the reanalyze process to enhance sample efficiency from stale…

人工智能 · 计算机科学 2025-01-03 Chunyu Xuan , Yazhe Niu , Yuan Pu , Shuai Hu , Yu Liu , Jing Yang

In the past few years, AlphaZero's exceptional capability in mastering intricate board games has garnered considerable interest. Initially designed for the game of Go, this revolutionary algorithm merges deep learning techniques with the…

人工智能 · 计算机科学 2023-09-06 Wen Liang , Chao Yu , Brian Whiteaker , Inyoung Huh , Hua Shao , Youzhi Liang

The Reinforcement Learning field is strong on achievements and weak on reapplication; a computer playing GO at a super-human level is still terrible at Tic-Tac-Toe. This paper asks whether the method of training networks improves their…

神经与进化计算 · 计算机科学 2023-03-28 Brad Windsor , Brandon O'Shea , Mengxi Wu

Large reasoning models (LRMs) have demonstrated impressive reasoning capabilities across a broad range of tasks including Olympiad-level mathematical problems, indicating evidence of their complex reasoning abilities. While many reasoning…

计算与语言 · 计算机科学 2025-06-13 Prakamya Mishra , Jiang Liu , Jialian Wu , Xiaodong Yu , Zicheng Liu , Emad Barsoum

AlphaZero-style reinforcement learning (RL) algorithms have achieved superhuman performance in many complex board games such as Chess, Shogi, and Go. However, we showcase that these algorithms encounter significant and fundamental…

机器学习 · 计算机科学 2026-01-22 Bei Zhou , Søren Riis

Episodic training, where an agent's environment is reset after every success or failure, is the de facto standard when training embodied reinforcement learning (RL) agents. The underlying assumption that the environment can be easily reset…

计算机视觉与模式识别 · 计算机科学 2023-03-31 Zichen Zhang , Luca Weihs

Progress in deep reinforcement learning (RL) is heavily driven by the availability of challenging benchmarks used for training agents. However, benchmarks that are widely adopted by the community are not explicitly designed for evaluating…

This work investigates the adaptation of the AlphaZero reinforcement learning algorithm to Tablut, an asymmetric historical board game featuring unequal piece counts and distinct player objectives (king capture versus king escape). While…

机器学习 · 计算机科学 2026-04-08 Tõnis Lees , Tambet Matiisen

The combination of deep learning and Monte Carlo Tree Search (MCTS) has shown to be effective in various domains, such as board and video games. AlphaGo represented a significant step forward in our ability to learn complex board games, and…

机器学习 · 计算机科学 2021-04-29 Alexandre Borges , Arlindo Oliveira

Designing protein nanomaterials of predefined shape and characteristics has the potential to dramatically impact the medical industry. Machine learning (ML) has proven successful in protein design, reducing the need for expensive wet lab…

人工智能 · 计算机科学 2024-05-06 Frederic Renard , Cyprien Courtot , Alfredo Reichlin , Oliver Bent

Reinforcement Learning (RL) has been widely used in many applications, particularly in gaming, which serves as an excellent training ground for AI models. Google DeepMind has pioneered innovations in this field, employing reinforcement…

人工智能 · 计算机科学 2026-02-12 Abdelrhman Shaheen , Anas Badr , Ali Abohendy , Hatem Alsaadawy , Nadine Alsayad , Ehab H. El-Shazly

In reinforcement learning (RL), key components of many algorithms are the exploration strategy and replay buffer. These strategies regulate what environment data is collected and trained on and have been extensively studied in the RL…

机器学习 · 计算机科学 2023-09-01 Max Weltevrede , Matthijs T. J. Spaan , Wendelin Böhmer
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