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We propose a method to procedurally generate a familiar yet complex human artifact: the city. We are not trying to reproduce existing cities, but to generate artificial cities that are convincing and plausible by capturing developmental…

图形学 · 计算机科学 2025-07-28 Thomas Lechner , Ben Watson , Uri Wilensky , Martin Felsen

The effectiveness of model training heavily relies on the quality of available training resources. However, budget constraints often impose limitations on data collection efforts. To tackle this challenge, we introduce causal exploration in…

机器学习 · 计算机科学 2024-07-31 Yupei Yang , Biwei Huang , Shikui Tu , Lei Xu

Efficiently navigating complex environments requires agents to internalize the underlying logic of their world, yet standard world modelling methods often struggle with sample inefficiency, lack of transparency, and poor scalability. We…

人工智能 · 计算机科学 2026-02-20 Enrique Crespo-Fernandez , Oliver Ray , Telmo de Menezes e Silva Filho , Peter Flach

What does it take to build mobile manipulation systems that can competently operate on previously unseen objects in previously unseen environments? This work answers this question using opening of articulated structures as a mobile…

机器人学 · 计算机科学 2025-05-08 Arjun Gupta , Michelle Zhang , Rishik Sathua , Saurabh Gupta

A general-purpose planning agent requires an open-scope world model: one rich enough to tackle any of the wide range of tasks it may be asked to solve over its operational lifetime. This stands in contrast with typical planning approaches,…

Humans excel in grasping objects through diverse and robust policies, many of which are so probabilistically rare that exploration-based learning methods hardly observe and learn. Inspired by the human learning process, we propose a method…

机器人学 · 计算机科学 2023-04-06 Chao Zhao , Chunli Jiang , Junhao Cai , Hongyu Yu , Michael Yu Wang , Qifeng Chen

Large language models (LLMs) have shown increasing capacity at planning and executing a high-level goal in a live computer environment (e.g. MiniWoB++). To perform a task, recent works often require a model to learn from trace examples of…

计算与语言 · 计算机科学 2023-10-24 Tao Li , Gang Li , Zhiwei Deng , Bryan Wang , Yang Li

Are world models a necessary ingredient for flexible, goal-directed behaviour, or is model-free learning sufficient? We provide a formal answer to this question, showing that any agent capable of generalizing to multi-step goal-directed…

人工智能 · 计算机科学 2025-10-21 Jonathan Richens , David Abel , Alexis Bellot , Tom Everitt

In this paper we introduce a general estimation methodology for learning a model of human perception and control in a sensorimotor control task based upon a finite set of demonstrations. The model's structure consists of i the agent's…

机器学习 · 计算机科学 2025-05-02 Ran Wei , Anthony D. McDonald , Alfredo Garcia , Gustav Markkula , Johan Engstrom , Matthew O'Kelly

Robots deployed in many real-world settings need to be able to acquire new skills and solve new tasks over time. Prior works on planning with skills often make assumptions on the structure of skills and tasks, such as subgoal skills, shared…

机器人学 · 计算机科学 2022-04-15 Jacky Liang , Mohit Sharma , Alex LaGrassa , Shivam Vats , Saumya Saxena , Oliver Kroemer

Recent advances in vision-based navigation and exploration have shown impressive capabilities in photorealistic indoor environments. However, these methods still struggle with long-horizon tasks and require large amounts of data to…

机器人学 · 计算机科学 2022-08-25 Fabian Schmalstieg , Daniel Honerkamp , Tim Welschehold , Abhinav Valada

In order to meet the diverse challenges in solving many real-world problems, an intelligent agent has to be able to dynamically construct a model of its environment. Objects facilitate the modular reuse of prior knowledge and the…

机器学习 · 计算机科学 2019-06-05 Sjoerd van Steenkiste , Klaus Greff , Jürgen Schmidhuber

In many real-world scenarios where extrinsic rewards to the agent are extremely sparse, curiosity has emerged as a useful concept providing intrinsic rewards that enable the agent to explore its environment and acquire information to…

机器学习 · 计算机科学 2021-04-27 Jivat Neet Kaur , Yiding Jiang , Paul Pu Liang

Training visual reinforcement learning agents in a high-dimensional open world presents significant challenges. While various model-based methods have improved sample efficiency by learning interactive world models, these agents tend to be…

机器学习 · 计算机科学 2026-03-10 Jiajian Li , Qi Wang , Yunbo Wang , Xin Jin , Yang Li , Wenjun Zeng , Xiaokang Yang

Although reinforcement learning has seen remarkable progress over the last years, solving robust dexterous object-manipulation tasks in multi-object settings remains a challenge. In this paper, we focus on models that can learn manipulation…

机器人学 · 计算机科学 2022-02-01 Davide Mambelli , Frederik Träuble , Stefan Bauer , Bernhard Schölkopf , Francesco Locatello

In this paper, we consider the problem of building learning agents that can efficiently learn to navigate in constrained environments. The main goal is to design agents that can efficiently learn to understand and generalize to different…

机器学习 · 计算机科学 2020-03-04 Kei Ota , Yoko Sasaki , Devesh K. Jha , Yusuke Yoshiyasu , Asako Kanezaki

We present an end-to-end procedure for embodied exploration inspired by two biological computations: predictive coding and uncertainty minimization. The procedure can be applied to exploration settings in a task-independent and…

机器学习 · 计算机科学 2024-02-14 Abdelrahman Sharafeldin , Nabil Imam , Hannah Choi

Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…

计算机视觉与模式识别 · 计算机科学 2020-10-20 Tushar Nagarajan , Kristen Grauman

Constructing a diverse repertoire of manipulation skills in a scalable fashion remains an unsolved challenge in robotics. One way to address this challenge is with unstructured human play, where humans operate freely in an environment to…

机器人学 · 计算机科学 2022-10-24 Suneel Belkhale , Dorsa Sadigh

Context plays a significant role in the generation of motion for dynamic agents in interactive environments. This work proposes a modular method that utilises a learned model of the environment for motion prediction. This modularity…

机器学习 · 计算机科学 2021-01-05 Todor Davchev , Michael Burke , Subramanian Ramamoorthy