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For many reinforcement learning (RL) applications, specifying a reward is difficult. This paper considers an RL setting where the agent obtains information about the reward only by querying an expert that can, for example, evaluate…

机器学习 · 计算机科学 2022-02-01 David Lindner , Matteo Turchetta , Sebastian Tschiatschek , Kamil Ciosek , Andreas Krause

Inverse reinforcement learning (IRL) is an imitation learning approach to learning reward functions from expert demonstrations. Its use avoids the difficult and tedious procedure of manual reward specification while retaining the…

机器学习 · 计算机科学 2024-03-25 Daulet Baimukashev , Gokhan Alcan , Ville Kyrki

Inverse Reinforcement Learning (IRL) is attractive in scenarios where reward engineering can be tedious. However, prior IRL algorithms use on-policy transitions, which require intensive sampling from the current policy for stable and…

机器学习 · 计算机科学 2022-05-24 Hana Hoshino , Kei Ota , Asako Kanezaki , Rio Yokota

Inverse Reinforcement Learning (IRL) has demonstrated effectiveness in a variety of imitation tasks. In this paper, we introduce an IRL framework designed to extract rewarding features from expert trajectories affected by delayed…

机器学习 · 计算机科学 2024-12-05 Simon Sinong Zhan , Qingyuan Wu , Zhian Ruan , Frank Yang , Philip Wang , Yixuan Wang , Ruochen Jiao , Chao Huang , Qi Zhu

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

机器学习 · 计算机科学 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

Deep Reinforcement Learning achieves very good results in domains where reward functions can be manually engineered. At the same time, there is growing interest within the community in using games based on Procedurally Content Generation…

机器学习 · 计算机科学 2020-12-07 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

Inverse reinforcement learning (IRL) methods assume that the expert data is generated by an agent optimizing some reward function. However, in many settings, the agent may optimize a reward function subject to some constraints, where the…

机器学习 · 计算机科学 2023-05-01 Ashish Gaurav , Kasra Rezaee , Guiliang Liu , Pascal Poupart

Inverse reinforcement learning (IRL) learns a reward function and a corresponding policy that best fit the demonstration data of an expert. However, in the current IRL setting, the learner is isolated from the expert and can only passively…

机器学习 · 计算机科学 2026-05-12 Yue Mao , Shicheng Liu , Siyuan Xu , Minghui Zhu

Achieving carbon neutrality within industrial operations has become increasingly imperative for sustainable development. It is both a significant challenge and a key opportunity for operational optimization in industry 4.0. In recent years,…

机器学习 · 计算机科学 2024-07-15 Yuyang Ye , Lu-An Tang , Haoyu Wang , Runlong Yu , Wenchao Yu , Erhu He , Haifeng Chen , Hui Xiong

In recent years, the development of robotics and artificial intelligence (AI) systems has been nothing short of remarkable. As these systems continue to evolve, they are being utilized in increasingly complex and unstructured environments,…

机器学习 · 计算机科学 2024-10-28 Maryam Zare , Parham M. Kebria , Abbas Khosravi , Saeid Nahavandi

Generative adversarial imitation learning (GAIL) is a popular inverse reinforcement learning approach for jointly optimizing policy and reward from expert trajectories. A primary question about GAIL is whether applying a certain policy…

机器学习 · 计算机科学 2020-06-26 Ziwei Guan , Tengyu Xu , Yingbin Liang

Adversarial methods for imitation learning have been shown to perform well on various control tasks. However, they require a large number of environment interactions for convergence. In this paper, we propose an end-to-end differentiable…

机器学习 · 计算机科学 2019-03-11 Vaibhav Saxena , Srinivasan Sivanandan , Pulkit Mathur

Learning-based approaches, such as reinforcement learning (RL) and imitation learning (IL), have indicated superiority over rule-based approaches in complex urban autonomous driving environments, showing great potential to make intelligent…

机器人学 · 计算机科学 2022-05-31 Haochen Liu , Zhiyu Huang , Jingda Wu , Chen Lv

The introduction of the generative adversarial imitation learning (GAIL) algorithm has spurred the development of scalable imitation learning approaches using deep neural networks. Many of the algorithms that followed used a similar…

机器学习 · 计算机科学 2023-09-21 Kai Arulkumaran , Dan Ogawa Lillrank

Adversarial imitation learning (AIL) has become a popular alternative to supervised imitation learning that reduces the distribution shift suffered by the latter. However, AIL requires effective exploration during an online reinforcement…

机器学习 · 计算机科学 2023-10-16 Trevor Ablett , Bryan Chan , Jonathan Kelly

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

机器学习 · 计算机科学 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

Imitation learning is a class of promising policy learning algorithms that is free from many practical issues with reinforcement learning, such as the reward design issue and the exploration hardness. However, the current imitation…

机器学习 · 计算机科学 2022-10-19 Zhao-Heng Yin , Weirui Ye , Qifeng Chen , Yang Gao

Visual imitation learning provides an effective framework to learn skills from demonstrations. However, the quality of the provided demonstrations usually significantly affects the ability of an agent to acquire desired skills. Therefore,…

机器人学 · 计算机科学 2023-03-02 Ray Chen Zheng , Kaizhe Hu , Zhecheng Yuan , Boyuan Chen , Huazhe Xu

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

机器学习 · 计算机科学 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

Reinforcement Learning (RL) requires a large amount of exploration especially in sparse-reward settings. Imitation Learning (IL) can learn from expert demonstrations without exploration, but it never exceeds the expert's performance and is…

机器学习 · 计算机科学 2021-07-27 Ryoya Ogishima , Izumi Karino , Yasuo Kuniyoshi