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It is a long-lasting goal to design an embodied system that can solve long-horizon open-world tasks in human-like ways. However, existing approaches usually struggle with compound difficulties caused by the logic-aware decomposition and…

计算机视觉与模式识别 · 计算机科学 2024-03-28 Yiran Qin , Enshen Zhou , Qichang Liu , Zhenfei Yin , Lu Sheng , Ruimao Zhang , Yu Qiao , Jing Shao

We propose a framework that leverages foundation models as teachers, guiding a reinforcement learning agent to acquire semantically meaningful behavior without human feedback. In our framework, the agent receives task instructions grounded…

机器学习 · 计算机科学 2023-12-15 Taewook Nam , Juyong Lee , Jesse Zhang , Sung Ju Hwang , Joseph J. Lim , Karl Pertsch

We propose an interactive multimodal framework for language learning. Instead of being passively exposed to large amounts of natural text, our learners (implemented as feed-forward neural networks) engage in cooperative referential games…

计算与语言 · 计算机科学 2016-05-24 Angeliki Lazaridou , Nghia The Pham , Marco Baroni

We introduce Autoverse, an evolvable, domain-specific language for single-player 2D grid-based games, and demonstrate its use as a scalable training ground for Open-Ended Learning (OEL) algorithms. Autoverse uses cellular-automaton-like…

人工智能 · 计算机科学 2024-08-07 Sam Earle , Julian Togelius

Involving humans directly for the benefit of AI agents' training is getting traction thanks to several advances in reinforcement learning and human-in-the-loop learning. Humans can provide rewards to the agent, demonstrate tasks, design a…

Video games have served as useful benchmarks for the decision-making community, but going beyond Atari games towards modern games has been prohibitively expensive for the vast majority of the research community. Prior work in modern video…

The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…

人工智能 · 计算机科学 2018-11-14 Mikuláš Zelinka

A long-term goal of language agents is to learn and improve through their own experience, ultimately outperforming humans in complex, real-world tasks. However, training agents from experience data with reinforcement learning remains…

The real world unfolds along a single set of physics laws, yet human intelligence demonstrates a remarkable capacity to generalize experiences from this singular physical existence into a multiverse of games, each governed by entirely…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Kuan Zhang , Dongchen Liu , Qiyue Zhao , Tianyu Xin , Yue Su , Haisheng Wang , Han Yin , Hongbo Ma , Peize Li , Tianjun Gu , Xiangnan Wu , Xinran Zhang , Yongxuan Li , Zirong Chen , Yiming Li

We build a virtual agent for learning language in a 2D maze-like world. The agent sees images of the surrounding environment, listens to a virtual teacher, and takes actions to receive rewards. It interactively learns the teacher's language…

计算与语言 · 计算机科学 2018-08-15 Haonan Yu , Haichao Zhang , Wei Xu

Many challenges remain before AI agents can be deployed in real-world environments. However, one virtue of such environments is that they are inherently multi-agent and contain human experts. Using advanced social intelligence in such an…

机器学习 · 计算机科学 2025-08-22 Eric Ye , Ren Tao , Natasha Jaques

The EmbodiedQA is a task of training an embodied agent by intelligently navigating in a simulated environment and gathering visual information to answer questions. Existing approaches fail to explicitly model the mental imagery function of…

计算机视觉与模式识别 · 计算机科学 2019-08-06 Juncheng Li , Siliang Tang , Fei Wu , Yueting Zhuang

While most machine translation systems to date are trained on large parallel corpora, humans learn language in a different way: by being grounded in an environment and interacting with other humans. In this work, we propose a communication…

计算与语言 · 计算机科学 2018-04-12 Jason Lee , Kyunghyun Cho , Jason Weston , Douwe Kiela

Humans can pursue a near-infinite variety of tasks, but typically can only pursue a small number at the same time. We hypothesize that humans leverage experience on one task to preemptively learn solutions to other tasks that were…

机器学习 · 计算机科学 2026-05-06 Wilka Carvalho , Sam Hall-McMaster , Honglak Lee , Samuel J. Gershman

Today's AI models learn primarily through mimicry and refining, so it is not surprising that they struggle to solve problems beyond the limits set by existing data. To solve novel problems, agents should acquire skills for exploring and…

Despite advancements in Large Language Models (LLMs) and Large Multimodal Models (LMMs), their integration into language-grounded, human-like embodied agents remains incomplete, hindering complex real-life task performance in physical…

计算与语言 · 计算机科学 2024-08-20 Zhili Cheng , Zhitong Wang , Jinyi Hu , Shengding Hu , An Liu , Yuge Tu , Pengkai Li , Lei Shi , Zhiyuan Liu , Maosong Sun

An ideal embodied agent should possess lifelong learning capabilities to handle long-horizon and complex tasks, enabling continuous operation in general environments. This not only requires the agent to accurately accomplish given tasks but…

人工智能 · 计算机科学 2026-03-24 Sen Wang , Bangwei Liu , Zhenkun Gao , Lizhuang Ma , Xuhong Wang , Yuan Xie , Xin Tan

Multi-agent football poses an unsolved challenge in AI research. Existing work has focused on tackling simplified scenarios of the game, or else leveraging expert demonstrations. In this paper, we develop a multi-agent system to play the…

人工智能 · 计算机科学 2023-02-22 Fanqi Lin , Shiyu Huang , Tim Pearce , Wenze Chen , Wei-Wei Tu

Fine-tuning large language models for vertical domains remains labor-intensive, requiring practitioners to curate data, configure training, and iteratively diagnose model behavior. Despite growing interest in autonomous machine learning and…

人工智能 · 计算机科学 2026-05-21 Qizheng Li , Yifei Zhang , Xiao Yang , Xu Yang , Zhuo Wang , Weiqing Liu , Jiang Bian

Text based games are simulations in which an agent interacts with the world purely through natural language. They typically consist of a number of puzzles interspersed with interactions with common everyday objects and locations. Deep…

人工智能 · 计算机科学 2020-12-07 Sahith Dambekodi , Spencer Frazier , Prithviraj Ammanabrolu , Mark O. Riedl