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相关论文: Provably Efficient Offline Reinforcement Learning …

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Although well-established in general reinforcement learning (RL), value-based methods are rarely explored in constrained RL (CRL) for their incapability of finding policies that can randomize among multiple actions. To apply value-based…

机器学习 · 计算机科学 2022-06-28 Tianchi Cai , Wenpeng Zhang , Lihong Gu , Xiaodong Zeng , Jinjie Gu

In online Inverse Reinforcement Learning (IRL), the learner can collect samples about the dynamics of the environment to improve its estimate of the reward function. Since IRL suffers from identifiability issues, many theoretical works on…

机器学习 · 计算机科学 2024-10-10 Filippo Lazzati , Mirco Mutti , Alberto Maria Metelli

We consider the problem of learning to perform a task from demonstrations given by teachers or experts, when some of the experts' demonstrations might be adversarial and demonstrate an incorrect way to perform the task. We propose a novel…

机器学习 · 计算机科学 2023-06-13 Prithviraj Dasgupta

We study reinforcement learning (RL) with linear function approximation. For episodic time-inhomogeneous linear Markov decision processes (linear MDPs) whose transition probability can be parameterized as a linear function of a given…

机器学习 · 计算机科学 2023-11-07 Jiafan He , Heyang Zhao , Dongruo Zhou , Quanquan Gu

Offline reinforcement learning (RL) enables effective learning from previously collected data without exploration, which shows great promise in real-world applications when exploration is expensive or even infeasible. The discount factor,…

机器学习 · 计算机科学 2022-06-16 Hao Hu , Yiqin Yang , Qianchuan Zhao , Chongjie Zhang

Offline (or batch) reinforcement learning (RL) algorithms seek to learn an optimal policy from a fixed dataset without active data collection. Based on the composition of the offline dataset, two main categories of methods are used:…

机器学习 · 计算机科学 2023-07-04 Paria Rashidinejad , Banghua Zhu , Cong Ma , Jiantao Jiao , Stuart Russell

We revisit offline reinforcement learning on episodic time-homogeneous Markov Decision Processes (MDP). For tabular MDP with $S$ states and $A$ actions, or linear MDP with anchor points and feature dimension $d$, given the collected $K$…

机器学习 · 统计学 2022-02-11 Tongzheng Ren , Jialian Li , Bo Dai , Simon S. Du , Sujay Sanghavi

Offline reinforcement learning (RL), where the agent aims to learn the optimal policy based on the data collected by a behavior policy, has attracted increasing attention in recent years. While offline RL with linear function approximation…

机器学习 · 计算机科学 2024-10-10 Qiwei Di , Heyang Zhao , Jiafan He , Quanquan Gu

Offline reinforcement learning (RL) offers a promising direction for learning policies from pre-collected datasets without requiring further interactions with the environment. However, existing methods struggle to handle out-of-distribution…

机器学习 · 计算机科学 2024-03-12 Zhepeng Cen , Zuxin Liu , Zitong Wang , Yihang Yao , Henry Lam , Ding Zhao

While offline reinforcement learning provides reliable policies for real-world deployment, its inherent pessimism severely restricts an agent's ability to explore and collect novel data online. Drawing inspiration from safe reinforcement…

机器学习 · 计算机科学 2026-03-20 Amirhossein Roknilamouki , Arnob Ghosh , Eylem Ekici , Ness B. Shroff

Image-based reinforcement learning (RL) faces significant challenges in generalization when the visual environment undergoes substantial changes between training and deployment. Under such circumstances, learned policies may not perform…

机器人学 · 计算机科学 2024-07-25 Weiyao Wang , Xinyuan Fang , Gregory D. Hager

A popular perspective in Reinforcement learning (RL) casts the problem as probabilistic inference on a graphical model of the Markov decision process (MDP). The core object of study is the probability of each state-action pair being visited…

机器学习 · 计算机科学 2023-11-23 Jean Tarbouriech , Tor Lattimore , Brendan O'Donoghue

The standard feedback model of reinforcement learning requires revealing the reward of every visited state-action pair. However, in practice, it is often the case that such frequent feedback is not available. In this work, we take a first…

机器学习 · 计算机科学 2021-03-08 Yonathan Efroni , Nadav Merlis , Shie Mannor

A key barrier to using reinforcement learning (RL) in many real-world applications is the requirement of a large number of system interactions to learn a good control policy. Off-policy and Offline RL methods have been proposed to reduce…

机器学习 · 计算机科学 2022-12-02 Wenqi Cui , Linbin Huang , Weiwei Yang , Baosen Zhang

Test-time reinforcement learning (TTRL) enables large language models (LLMs) to self-improve on unlabeled inputs, but its effectiveness critically depends on how reward signals are estimated without ground-truth supervision. Most existing…

计算与语言 · 计算机科学 2026-01-30 Bodong Du , Xuanqi Huang , Xiaomeng Li

We study the offline reinforcement learning (offline RL) problem, where the goal is to learn a reward-maximizing policy in an unknown Markov Decision Process (MDP) using the data coming from a policy $\mu$. In particular, we consider the…

机器学习 · 计算机科学 2021-10-19 Ming Yin , Yu-Xiang Wang

Offline reinforcement learning (RL), also known as batch RL, aims to optimize policy from a large pre-recorded dataset without interaction with the environment. This setting offers the promise of utilizing diverse, pre-collected datasets to…

机器学习 · 计算机科学 2021-01-05 Qiang He , Xinwen Hou

In a broad class of reinforcement learning applications, stochastic rewards have heavy-tailed distributions, which lead to infinite second-order moments for stochastic (semi)gradients in policy evaluation and direct policy optimization. In…

机器学习 · 计算机科学 2023-06-21 Semih Cayci , Atilla Eryilmaz

Natural agents can effectively learn from multiple data sources that differ in size, quality, and types of measurements. We study this heterogeneity in the context of offline reinforcement learning (RL) by introducing a new, practically…

机器学习 · 计算机科学 2023-06-23 Qinqing Zheng , Mikael Henaff , Brandon Amos , Aditya Grover

We consider the problem of preference based reinforcement learning (PbRL), where, unlike traditional reinforcement learning, an agent receives feedback only in terms of a 1 bit (0/1) preference over a trajectory pair instead of absolute…

机器学习 · 计算机科学 2023-02-07 Aldo Pacchiano , Aadirupa Saha , Jonathan Lee