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Humans naturally "program" a fellow collaborator to perform a task by demonstrating the task few times. It is intuitive, therefore, for a human to program a collaborative robot by demonstration and many paradigms use a single demonstration…

Imitation Learning (IL) is an appealing approach to learn desirable autonomous behavior. However, directing IL to achieve arbitrary goals is difficult. In contrast, planning-based algorithms use dynamics models and reward functions to…

机器学习 · 计算机科学 2019-10-02 Nicholas Rhinehart , Rowan McAllister , Sergey Levine

Imitation learning has achieved great success in many sequential decision-making tasks, in which a neural agent is learned by imitating collected human demonstrations. However, existing algorithms typically require a large number of…

机器学习 · 计算机科学 2023-06-14 Tianxiang Zhao , Wenchao Yu , Suhang Wang , Lu Wang , Xiang Zhang , Yuncong Chen , Yanchi Liu , Wei Cheng , Haifeng Chen

Demonstration learning aims to guide the prompt prediction via providing answered demonstrations in the few shot settings. Despite achieving promising results, existing work only concatenates the answered examples as demonstrations to the…

机器学习 · 计算机科学 2022-09-02 Sirui Wang , Kaiwen Wei , Hongzhi Zhang , Yuntao Li , Wei Wu

Reinforcement learning methods are increasingly used to optimise dialogue policies from experience. Most current techniques are model-free: they directly estimate the utility of various actions, without explicit model of the interaction…

人工智能 · 计算机科学 2013-04-09 Pierre Lison

Learning from demonstrations has gained increasing interest in the recent past, enabling an agent to learn how to make decisions by observing an experienced teacher. While many approaches have been proposed to solve this problem, there is…

机器学习 · 计算机科学 2017-02-28 Jürgen Hahn , Abdelhak M. Zoubir

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

机器学习 · 计算机科学 2014-08-12 Aristide Tossou , Christos Dimitrakakis

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

机器学习 · 统计学 2013-07-16 Aristide C. Y. Tossou , Christos Dimitrakakis

We generalise the problem of inverse reinforcement learning to multiple tasks, from multiple demonstrations. Each one may represent one expert trying to solve a different task, or as different experts trying to solve the same task. Our main…

机器学习 · 统计学 2012-09-04 Christos Dimitrakakis , Constantin Rothkopf

Providing Reinforcement Learning agents with expert advice can dramatically improve various aspects of learning. Prior work has developed teaching protocols that enable agents to learn efficiently in complex environments; many of these…

机器学习 · 计算机科学 2017-01-17 David Abel , John Salvatier , Andreas Stuhlmüller , Owain Evans

People rely heavily on context to enrich meaning beyond what is literally said, enabling concise but effective communication. To interact successfully and naturally with people, user-facing artificial intelligence systems will require…

计算与语言 · 计算机科学 2023-11-23 Daniel Fried , Nicholas Tomlin , Jennifer Hu , Roma Patel , Aida Nematzadeh

Advances in robot learning have enabled robots to generate skills for a variety of tasks. Yet, robot learning is typically sample inefficient, struggles to learn from data sources exhibiting varied behaviors, and does not naturally…

We introduce a novel learning and planning framework that replaces traditional reward-based optimisation with constructive logical inference. In our model, actions, transitions, and goals are represented as logical propositions, and…

人工智能 · 计算机科学 2025-06-09 Andrei T. Patrascu

Deep Reinforcement Learning has been successfully applied to learn robotic control. However, the corresponding algorithms struggle when applied to problems where the agent is only rewarded after achieving a complex task. In this context,…

机器人学 · 计算机科学 2023-04-18 Alexandre Chenu , Olivier Serris , Olivier Sigaud , Nicolas Perrin-Gilbert

It is challenging to quantify numerical preferences for different objectives in a multi-objective decision-making problem. However, the demonstrations of a user are often accessible. We propose an algorithm to infer linear preference…

人工智能 · 计算机科学 2023-04-28 Junlin Lu

Humans generally teach their fellow collaborators to perform tasks through a small number of demonstrations. The learnt task is corrected or extended to meet specific task goals by means of coaching. Adopting a similar framework for…

Human gaze is known to be an intention-revealing signal in human demonstrations of tasks. In this work, we use gaze cues from human demonstrators to enhance the performance of agents trained via three popular imitation learning methods --…

机器学习 · 计算机科学 2021-04-23 Akanksha Saran , Ruohan Zhang , Elaine Schaertl Short , Scott Niekum

In the sequential decision making setting, an agent aims to achieve systematic generalization over a large, possibly infinite, set of environments. Such environments are modeled as discrete Markov decision processes with both states and…

In the same way that generative models today conduct most of their training in a self-supervised fashion, how can agentic models conduct their training in a self-supervised fashion, interactively exploring, learning, and preparing to…

机器学习 · 计算机科学 2025-10-21 Kathryn Wantlin , Chongyi Zheng , Benjamin Eysenbach

Successful teaching entails a complex interaction between a teacher and a learner. The teacher must select and convey information based on what they think the learner perceives and believes. Teaching always involves misaligned beliefs, but…

计算与语言 · 计算机科学 2020-12-17 Theodore R. Sumers , Mark K. Ho , Thomas L. Griffiths