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相关论文: Games for Hybrid Logic -- From Semantic Games to A…

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We introduce string diagrams as a formal mathematical, graphical language to represent, compose, program and reason about games. The language is well established in quantum physics, quantum computing and quantum linguistic with the…

计算机科学与博弈论 · 计算机科学 2016-04-21 Jules Hedges , Evguenia Shprits , Viktor Winschel , Philipp Zahn

Standard models of multi-agent modal logic do not capture the fact that information is often \emph{ambiguous}, and may be interpreted in different ways by different agents. We propose a framework that can model this, and consider different…

人工智能 · 计算机科学 2014-01-10 Joseph Y. Halpern , Willemien Kets

We present a scheme for translating logic programs, which may use aggregation and arithmetic, into algebraic expressions that denote bag relations over ground terms of the Herbrand universe. To evaluate queries against these relations, we…

编程语言 · 计算机科学 2020-10-21 Matthew Francis-Landau , Tim Vieira , Jason Eisner

In traditional justification logic, evidence terms have the syntactic form of polynomials, but they are not equipped with the corresponding algebraic structure. We present a novel semantic approach to justification logic that models…

逻辑 · 数学 2023-08-21 Michael Baur , Thomas Studer

We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…

逻辑 · 数学 2020-05-22 Lauri Hella , Antti Kuusisto , Raine Rönnholm

We relate two contract models: one based on event structures and game theory, and the other one based on logic. In particular, we show that the notions of agreement and winning strategies in the game-theoretic model are related to that of…

计算机科学中的逻辑 · 计算机科学 2013-10-18 Massimo Bartoletti , Tiziana Cimoli , Paolo Di Giamberardino , Roberto Zunino

In this paper we introduce Epistemic Strategy Logic (ESL), an extension of Strategy Logic with modal operators for individual knowledge. This enhanced framework allows us to represent explicitly and to reason about the knowledge agents have…

计算机科学中的逻辑 · 计算机科学 2014-04-04 Francesco Belardinelli

A game's theme is an important part of its design -- it conveys narrative information, rhetorical messages, helps the player intuit strategies, aids in tutorialisation and more. Thematic elements of games are notoriously difficult for AI…

人工智能 · 计算机科学 2024-05-17 Rabii Younès , Cook Michael

We look at substructural calculi from a game semantic point of view, guided by certain intuitions about resource conscious and, more specifically, cost conscious reasoning. To this aim, we start with a game, where player I defends a claim…

计算机科学中的逻辑 · 计算机科学 2019-06-28 Timo Lang , Carlos Olarte , Elaine Pimentel , Christian Fermuller

We introduce hybrid algebras as algebraic semantics for hybrid languages with nominals and, possibly, the satisfaction operator. We establish a duality between hybrid algebras and the descriptive two-sorted general frames of Ten Cate. We…

逻辑 · 数学 2016-04-26 Willem Conradie , Claudette Robinson

Temporal logics are an obvious high-level descriptive companion formalism to dynamical systems which model behavior as deterministic evolution of state over time. A wide variety of distinct temporal logics applicable to dynamical systems…

计算机科学中的逻辑 · 计算机科学 2012-12-11 Baltasar Trancón y Widemann

Mathematical models of interactions among rational agents have long been studied in game theory. However these interactions are often over a small set of discrete game actions which is very different from how humans communicate in natural…

计算与语言 · 计算机科学 2024-12-17 Ian Gemp , Roma Patel , Yoram Bachrach , Marc Lanctot , Vibhavari Dasagi , Luke Marris , Georgios Piliouras , Siqi Liu , Karl Tuyls

Using coalgebraic methods, we extend Conway's theory of games to possibly non-terminating, i.e. non-wellfounded games (hypergames). We take the view that a play which goes on forever is a draw, and hence rather than focussing on winning…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Furio Honsell , Marina Lenisa

Despite many recent advancements in language modeling, state-of-the-art language models lack grounding in the real world and struggle with tasks involving complex reasoning. Meanwhile, advances in the symbolic reasoning capabilities of AI…

计算与语言 · 计算机科学 2022-12-19 Andrew Lee , David Wu , Emily Dinan , Mike Lewis

We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…

计算机科学中的逻辑 · 计算机科学 2020-09-24 Lauri Hella , Antti Kuusisto , Raine Rönnholm

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

计算机科学中的逻辑 · 计算机科学 2018-06-27 Norihiro Yamada

Hybrid systems are dynamical systems with continuous evolution of states and discrete evolution of states and governing equations. We have worked on the design and implementation of HydLa, a constraint-based modeling language for hybrid…

编程语言 · 计算机科学 2019-10-29 Kazunori Ueda , Hiroshi Hosobe , Daisuke Ishii

In this paper, we introduce open parity games, which is a compositional approach to parity games. This is achieved by adding open ends to the usual notion of parity games. We introduce the category of open parity games, which is defined…

计算机科学与博弈论 · 计算机科学 2021-12-30 Kazuki Watanabe , Clovis Eberhart , Kazuyuki Asada , Ichiro Hasuo

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

计算机科学与博弈论 · 计算机科学 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

In the process of collectively inventing new words for new concepts in a population, conflicts can quickly become numerous, in the form of synonymy and homonymy. Remembering all of them could cost too much memory, and remembering too few…

多智能体系统 · 计算机科学 2018-05-18 William Schueller , Vittorio Loreto , Pierre-Yves Oudeyer