相关论文: 3D Moments from Near-Duplicate Photos
Given an Internet photo collection of a landmark, we compute a 3D time-lapse video sequence where a virtual camera moves continuously in time and space. While previous work assumed a static camera, the addition of camera motion during the…
3D photography is a new medium that allows viewers to more fully experience a captured moment. In this work, we refer to a 3D photo as one that displays parallax induced by moving the viewpoint (as opposed to a stereo pair with a fixed…
An algorithm to efficiently compute the moments of volumetric images is disclosed. The approach demonstrates a reduction in processing time by reducing the computational complexity significantly. Specifically, the algorithm reduces…
Stereo vision is a growing topic in computer vision due to the innumerable opportunities and applications this technology offers for the development of modern solutions, such as virtual and augmented reality applications. To enhance the…
Achieving aesthetically pleasing photography necessitates attention to multiple factors, including composition and capture conditions, which pose challenges to novices. Prior research has explored the enhancement of photo aesthetics…
We propose a method for converting a single RGB-D input image into a 3D photo - a multi-layer representation for novel view synthesis that contains hallucinated color and depth structures in regions occluded in the original view. We use a…
Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes.…
Motion magnification helps us visualize subtle, imperceptible motion. However, prior methods only work for 2D videos captured with a fixed camera. We present a 3D motion magnification method that can magnify subtle motions from scenes…
Advances in 3D reconstruction have enabled high-quality 3D capture, but require a user to collect hundreds to thousands of images to create a 3D scene. We present CAT3D, a method for creating anything in 3D by simulating this real-world…
Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…
Recently, video frame interpolation using a combination of frame- and event-based cameras has surpassed traditional image-based methods both in terms of performance and memory efficiency. However, current methods still suffer from (i)…
3D object understanding and generation methods produce impressive results, yet they often overlook a pervasive source of information in real-world scenes: repeated objects. We introduce the task of lookalike object detection in indoor…
We propose the problem of point-level 3D scene interpolation, which aims to simultaneously reconstruct a 3D scene in two states from multiple views, synthesize smooth point-level interpolations between them, and render the scene from novel…
We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…
The virtual viewpoint is perceived as a new technique in virtual navigation, as yet not supported due to the lack of depth information and obscure camera parameters. In this paper, a method for achieving close-up virtual view is proposed…
We propose a novel approach for 3D video synthesis that is able to represent multi-view video recordings of a dynamic real-world scene in a compact, yet expressive representation that enables high-quality view synthesis and motion…
To capture the 3D information of a scene, conventional techniques often require multiple 2D images of the scene to be captured from different perspectives. In this work we demonstrate the reconstruction of a scene's 3D information through…
In this paper, we propose an approach to address the problem of 3D reconstruction of scenes from a single image captured by a light-field camera equipped with a rolling shutter sensor. Our method leverages the 3D information cues present in…
We introduce a novel camera model for monocular 3D Morphable Model (3DMM) regression methods that effectively captures the perspective distortion effect commonly seen in close-up facial images. Fitting 3D morphable models to video is a key…
Long exposure photography produces stunning imagery, representing moving elements in a scene with motion-blur. It is generally employed in two modalities, producing either a foreground or a background blur effect. Foreground blur images are…