相关论文: Look Closer to Supervise Better: One-Shot Font Gen…
Automatic few-shot font generation aims to solve a well-defined, real-world problem because manual font designs are expensive and sensitive to the expertise of designers. Existing methods learn to disentangle style and content elements by…
Few-shot font generation (FFG) aims to preserve the underlying global structure of the original character while generating target fonts by referring to a few samples. It has been applied to font library creation, a personalized signature,…
Automatic few-shot font generation (AFFG), aiming at generating new fonts with only a few glyph references, reduces the labor cost of manually designing fonts. However, the traditional AFFG paradigm of style-content disentanglement cannot…
Automatic few-shot font generation is a practical and widely studied problem because manual designs are expensive and sensitive to the expertise of designers. Existing few-shot font generation methods aim to learn to disentangle the style…
Few-shot font generation (FFG), which aims to generate a new font with a few examples, is gaining increasing attention due to the significant reduction in labor cost. A typical FFG pipeline considers characters in a standard font library as…
Recent generative adversarial networks (GANs) are able to generate impressive photo-realistic images. However, controllable generation with GANs remains a challenging research problem. Achieving controllable generation requires semantically…
Training GANs in low-data regimes remains a challenge, as overfitting often leads to memorization or training divergence. In this work, we introduce One-Shot GAN that can learn to generate samples from a training set as little as one image…
The generation of Chinese fonts has a wide range of applications. The currently predominated methods are mainly based on deep generative models, especially the generative adversarial networks (GANs). However, existing GAN-based models…
This work aims at transferring a Generative Adversarial Network (GAN) pre-trained on one image domain to a new domain referring to as few as just one target image. The main challenge is that, under limited supervision, it is extremely…
Few-shot image generation aims to generate images of high quality and great diversity with limited data. However, it is difficult for modern GANs to avoid overfitting when trained on only a few images. The discriminator can easily remember…
Recent methods for conditional image generation benefit from dense supervision such as segmentation label maps to achieve high-fidelity. However, it is rarely explored to employ dense supervision for unconditional image generation. Here we…
Category text generation receives considerable attentions since it is beneficial for various natural language processing tasks. Recently, the generative adversarial network (GAN) has attained promising performance in text generation,…
Text-to-image diffusion models benefit artists with high-quality image generation. Yet their stochastic nature hinders artists from creating consistent images of the same subject. Existing methods try to tackle this challenge and generate…
Few-shot font generation is challenging, as it needs to capture the fine-grained stroke styles from a limited set of reference glyphs, and then transfer to other characters, which are expected to have similar styles. However, due to the…
Manual font design is an intricate process that transforms a stylistic visual concept into a coherent glyph set. This challenge persists in automated Few-shot Font Generation (FFG), where models often struggle to preserve both the…
To generate new images for a given category, most deep generative models require abundant training images from this category, which are often too expensive to acquire. To achieve the goal of generation based on only a few images, we propose…
Few-shot part segmentation aims to separate different parts of an object given only a few annotated samples. Due to the challenge of limited data, existing works mainly focus on learning classifiers over pre-trained features, failing to…
In adversarial learning, discriminator often fails to guide the generator successfully since it distinguishes between real and generated images using silly or non-robust features. To alleviate this problem, this brief presents a simple but…
A few-shot font generation (FFG) method has to satisfy two objectives: the generated images should preserve the underlying global structure of the target character and present the diverse local reference style. Existing FFG methods aim to…
In this paper, we propose GlyphGAN: style-consistent font generation based on generative adversarial networks (GANs). GANs are a framework for learning a generative model using a system of two neural networks competing with each other. One…