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Modern large-scale computing deployments consist of complex applications running over machine clusters. An important issue in these is the offering of elasticity, i.e., the dynamic allocation of resources to applications to meet fluctuating…

分布式、并行与集群计算 · 计算机科学 2017-02-13 Konstantinos Lolos , Ioannis Konstantinou , Verena Kantere , Nectarios Koziris

In active perception tasks, an agent aims to select sensory actions that reduce its uncertainty about one or more hidden variables. While partially observable Markov decision processes (POMDPs) provide a natural model for such problems,…

人工智能 · 计算机科学 2020-09-22 Yash Satsangi , Shimon Whiteson , Frans A. Oliehoek , Matthijs T. J. Spaan

Partially Observable Markov Decision Processes (POMDPs) offer an elegant framework to model sequential decision making in uncertain environments. Solving POMDPs online is an active area of research and given the size of real-world problems…

人工智能 · 计算机科学 2018-04-10 Sankalp Arora , Sanjiban Choudhury , Sebastian Scherer

Motivated by vision-based reinforcement learning (RL) problems, in particular Atari games from the recent benchmark Aracade Learning Environment (ALE), we consider spatio-temporal prediction problems where future (image-)frames are…

机器学习 · 计算机科学 2015-12-23 Junhyuk Oh , Xiaoxiao Guo , Honglak Lee , Richard Lewis , Satinder Singh

Some of the most successful applications of deep reinforcement learning to challenging domains in discrete and continuous control have used policy gradient methods in the on-policy setting. However, policy gradients can suffer from large…

Reinforcement Learning (RL) is one of the most dynamic research areas in Game AI and AI as a whole, and a wide variety of games are used as its prominent test problems. However, it is subject to the replicability crisis that currently…

机器学习 · 计算机科学 2022-03-03 Matthias Müller-Brockhausen , Aske Plaat , Mike Preuss

We introduce a Transformer-based Reinforcement Learning framework for autonomous orbital collision avoidance that explicitly models the effects of partial observability and imperfect monitoring in space operations. The framework combines a…

机器学习 · 计算机科学 2026-03-26 Thomas Georges , Adam Abdin

Partially Observable Markov Decision Processes (POMDPs) are a powerful framework for planning under uncertainty. They allow to model state uncertainty as a belief probability distribution. Approximate solvers based on Monte Carlo sampling…

人工智能 · 计算机科学 2024-03-01 Daniele Meli , Alberto Castellini , Alessandro Farinelli

In real-world multi-robot systems, performing high-quality, collaborative behaviors requires robots to asynchronously reason about high-level action selection at varying time durations. Macro-Action Decentralized Partially Observable Markov…

机器学习 · 计算机科学 2021-10-19 Yuchen Xiao , Joshua Hoffman , Christopher Amato

State of the art methods for target tracking with sensor management (or controlled sensing) are model-based and are obtained through solutions to Partially Observable Markov Decision Process (POMDP) formulations. In this paper a…

信号处理 · 电气工程与系统科学 2024-07-22 Adarsh M. Subramaniam , Argyrios Gerogiannis , James Z. Hare , Venugopal V. Veeravalli

Penetration testing, the simulation of cyberattacks to identify security vulnerabilities, presents a sequential decision-making problem well-suited for reinforcement learning (RL) automation. Like many applications of RL to real-world…

机器学习 · 计算机科学 2025-09-25 Raphael Simon , Pieter Libin , Wim Mees

Partially Observable Markov Decision Process (POMDP) is a mathematical framework for modeling decision-making under uncertainty, where the agent's observations are incomplete and the underlying system dynamics are probabilistic. Solving the…

系统与控制 · 电气工程与系统科学 2024-12-20 Yide Yu , Yue Liu , Xiaochen Yuan , Dennis Wong , Huijie Li , Yan Ma

This paper addresses the problem of optimal control of robotic sensing systems aimed at autonomous information gathering in scenarios such as environmental monitoring, search and rescue, and surveillance and reconnaissance. The information…

系统与控制 · 计算机科学 2016-01-28 Mikko Lauri , Nikolay Atanasov , George J. Pappas , Risto Ritala

Many real-world decision problems involve the interaction of multiple self-interested agents with limited sensing ability. The partially observable stochastic game (POSG) provides a mathematical framework for modeling these problems,…

计算机科学与博弈论 · 计算机科学 2024-10-30 Tyler Becker , Zachary Sunberg

This document contains supplementary material for the paper "Multi-objective Reinforcement Learning with Continuous Pareto Frontier Approximation", published at the Twenty-Ninth AAAI Conference on Artificial Intelligence (AAAI-15). The…

人工智能 · 计算机科学 2014-11-20 Matteo Pirotta , Simone Parisi , Marcello Restelli

Measuring states in reinforcement learning (RL) can be costly in real-world settings and may negatively influence future outcomes. We introduce the Actively Observable Markov Decision Process (AOMDP), where an agent not only selects control…

机器学习 · 计算机科学 2025-10-17 Daiqi Gao , Ziping Xu , Aseel Rawashdeh , Predrag Klasnja , Susan A. Murphy

Reinforcement learning (RL) has seen great advancements in the past few years. Nevertheless, the consensus among the RL community is that currently used methods, despite all their benefits, suffer from extreme data inefficiency, especially…

机器学习 · 计算机科学 2020-04-01 Kacper Kielak

Finite element discretizations of problems in computational physics often rely on adaptive mesh refinement (AMR) to preferentially resolve regions containing important features during simulation. However, these spatial refinement strategies…

计算工程、金融与科学 · 计算机科学 2022-09-27 Corbin Foucart , Aaron Charous , Pierre F. J. Lermusiaux

Sequential decision-making algorithms such as reinforcement learning (RL) in real-world scenarios inevitably face environments with partial observability. This paper scrutinizes the effectiveness of a popular architecture, namely…

机器学习 · 计算机科学 2024-05-31 Chenhao Lu , Ruizhe Shi , Yuyao Liu , Kaizhe Hu , Simon S. Du , Huazhe Xu

Deep reinforcement learning has become popular over recent years, showing superiority on different visual-input tasks such as playing Atari games and robot navigation. Although objects are important image elements, few work considers…

机器学习 · 计算机科学 2018-09-18 Yuezhang Li , Katia Sycara , Rahul Iyer