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Deep reinforcement learning has proven to be a great success in allowing agents to learn complex tasks. However, its application to actual robots can be prohibitively expensive. Furthermore, the unpredictability of human behavior in…

机器人学 · 计算机科学 2019-08-16 Mohammad Thabet , Massimiliano Patacchiola , Angelo Cangelosi

Behavior cloning (BC) is a popular supervised imitation learning method in the societies of robotics, autonomous driving, etc., wherein complex skills can be learned by direct imitation from expert demonstrations. Despite its rapid…

机器人学 · 计算机科学 2024-08-21 Wensheng Liang , Jun Xie , Zhicheng Wang , Jianwei Tan , Xiaoguang Ma

Behavior cloning is a common imitation learning paradigm. Under behavior cloning the robot collects expert demonstrations, and then trains a policy to match the actions taken by the expert. This works well when the robot learner visits…

机器人学 · 计算机科学 2024-08-13 Shaunak A. Mehta , Yusuf Umut Ciftci , Balamurugan Ramachandran , Somil Bansal , Dylan P. Losey

Learning control policies offline from pre-recorded datasets is a promising avenue for solving challenging real-world problems. However, available datasets are typically of mixed quality, with a limited number of the trajectories that we…

Sketches are commonly used in computer systems and network monitoring tools to provide efficient query executions while maintaining a compact data representation. Switches and routers maintain sketches to track statistical characteristics…

分布式、并行与集群计算 · 计算机科学 2025-11-11 Diana Cohen , Roy Friedman , Rana Shahout

We propose a multi-scale multi-channel deep neural network framework that, for the first time, yields sketch recognition performance surpassing that of humans. Our superior performance is a result of explicitly embedding the unique…

计算机视觉与模式识别 · 计算机科学 2015-07-22 Qian Yu , Yongxin Yang , Yi-Zhe Song , Tao Xiang , Timothy Hospedales

Humans show high-level of abstraction capabilities in games that require quickly communicating object information. They decompose the message content into multiple parts and communicate them in an interpretable protocol. Toward equipping…

计算机视觉与模式识别 · 计算机科学 2022-07-28 Stephan Alaniz , Massimiliano Mancini , Anjan Dutta , Diego Marcos , Zeynep Akata

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

图形学 · 计算机科学 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

In this paper, we propose SwarmNet -- a neural network architecture that can learn to predict and imitate the behavior of an observed swarm of agents in a centralized manner. Tested on artificially generated swarm motion data, the network…

神经与进化计算 · 计算机科学 2020-11-04 Siyu Zhou , Mariano Phielipp , Jorge A. Sefair , Sara I. Walker , Heni Ben Amor

Sketches are abstract representations of visual perception and visuospatial construction. In this work, we proposed a new framework, Generative Adversarial Networks with Conditional Neural Movement Primitives (GAN-CNMP), that incorporates a…

图形学 · 计算机科学 2021-12-23 Suzan Ece Ada , M. Yunus Seker

Graph learning algorithms have attained state-of-the-art performance on many graph analysis tasks such as node classification, link prediction, and clustering. It has, however, become hard to track the field's burgeoning progress. One…

机器学习 · 计算机科学 2022-04-05 Anton Tsitsulin , Benedek Rozemberczki , John Palowitch , Bryan Perozzi

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more,…

Offline reinforcement learning, by learning from a fixed dataset, makes it possible to learn agent behaviors without interacting with the environment. However, depending on the quality of the offline dataset, such pre-trained agents may…

机器学习 · 计算机科学 2022-10-26 Yi Zhao , Rinu Boney , Alexander Ilin , Juho Kannala , Joni Pajarinen

A key goal in stochastic contextual linear bandits is to efficiently learn a near-optimal policy. Prior algorithms for this problem learn a policy by strategically sampling actions but naively (passively) sampling contexts from the…

机器学习 · 计算机科学 2026-05-26 Emma Brunskill , Ishani Karmarkar , Zhaoqi Li

Imagining a colored realistic image from an arbitrarily drawn sketch is one of the human capabilities that we eager machines to mimic. Unlike previous methods that either requires the sketch-image pairs or utilize low-quantity detected…

计算机视觉与模式识别 · 计算机科学 2020-12-24 Bingchen Liu , Yizhe Zhu , Kunpeng Song , Ahmed Elgammal

Adapting pre-trained large language models (LLMs) is crucial but challenging due to their enormous size. Parameter-efficient fine-tuning (PEFT) techniques typically employ additive adapters applied to frozen model weights. To further reduce…

机器学习 · 计算机科学 2026-01-05 Tianyi Zhang , Junda Su , Aditya Desai , Oscar Wu , Zhaozhuo Xu , Anshumali Shrivastava

In few-shot imitation learning (FSIL), using behavioral cloning (BC) to solve unseen tasks with few expert demonstrations becomes a popular research direction. The following capabilities are essential in robotics applications: (1) Behaving…

机器人学 · 计算机科学 2021-12-07 Jia-Fong Yeh , Chi-Ming Chung , Hung-Ting Su , Yi-Ting Chen , Winston H. Hsu

In general, to draw robust conclusions from a dataset, all the analyzed population must be represented on said dataset. Having a dataset that does not fulfill this condition normally leads to selection bias. Additionally, graphs have been…

机器学习 · 计算机科学 2022-05-30 Axel Wassington , Sergi Abadal

Sketching is a natural and effective visual communication medium commonly used in creative processes. Recent developments in deep-learning models drastically improved machines' ability in understanding and generating visual content. An…

人机交互 · 计算机科学 2021-11-22 Forrest Huang , Eldon Schoop , David Ha , Jeffrey Nichols , John Canny

In this work, we explore techniques for augmenting interactive agents with information from symbolic modules, much like humans use tools like calculators and GPS systems to assist with arithmetic and navigation. We test our agent's…

计算与语言 · 计算机科学 2023-02-14 Ruoyao Wang , Peter Jansen , Marc-Alexandre Côté , Prithviraj Ammanabrolu