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Recent years have witnessed great success for hand reconstruction in real-time applications such as visual reality and augmented reality while interacting with two-hand reconstruction through efficient transformers is left unexplored. In…

计算机视觉与模式识别 · 计算机科学 2022-08-30 Xinhan Di , Pengqian Yu

Reconstructing interacting hands from a single RGB image is a very challenging task. On the one hand, severe mutual occlusion and similar local appearance between two hands confuse the extraction of visual features, resulting in the…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Pengfei Ren , Chao Wen , Xiaozheng Zheng , Zhou Xue , Haifeng Sun , Qi Qi , Jingyu Wang , Jianxin Liao

Graph convolutional networks (GCNs) are widely used for 3D hand pose estimation, where the hand skeleton is encoded as a fixed adjacency graph. We revisit whether this is the most effective way to incorporate hand topology in 2D-to-3D…

计算机视觉与模式识别 · 计算机科学 2026-05-14 Chanyoung Kim , Donghyun Kim , Dong-Hyun Sim , Seong Jae Hwang , Youngjoong Kwon

Reconstructing two hands from monocular RGB images is challenging due to frequent occlusion and mutual confusion. Existing methods mainly learn an entangled representation to encode two interacting hands, which are incredibly fragile to…

计算机视觉与模式识别 · 计算机科学 2023-03-13 Zhengdi Yu , Shaoli Huang , Chen Fang , Toby P. Breckon , Jue Wang

Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature…

计算机视觉与模式识别 · 计算机科学 2021-01-25 Chuankun Li , Shuai Li , Yanbo Gao , Xiang Zhang , Wanqing Li

Realistic reconstruction of two hands interacting with objects is a new and challenging problem that is essential for building personalized Virtual and Augmented Reality environments. Graph Convolutional networks (GCNs) allow for the…

计算机视觉与模式识别 · 计算机科学 2022-10-26 Ahmed Tawfik Aboukhadra , Jameel Malik , Ahmed Elhayek , Nadia Robertini , Didier Stricker

Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints…

计算机视觉与模式识别 · 计算机科学 2022-04-28 Tze Ho Elden Tse , Kwang In Kim , Ales Leonardis , Hyung Jin Chang

Estimating the poses of both a hand and an object has become an important area of research due to the growing need for advanced vision computing. The primary challenge involves understanding and reconstructing how hands and objects…

计算机视觉与模式识别 · 计算机科学 2024-09-27 Taeyun Woo , Tae-Kyun Kim , Jinah Park

Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…

计算机视觉与模式识别 · 计算机科学 2023-04-28 Ti Wang , Hong Liu , Runwei Ding , Wenhao Li , Yingxuan You , Xia Li

Graph convolutional networks (GCN) is widely used to handle irregular data since it updates node features by using the structure information of graph. With the help of iterated GCN, high-order information can be obtained to further enhance…

计算机视觉与模式识别 · 计算机科学 2023-07-19 Wenyu Zhang , Qing Ding , Jian Hu , Yi Ma , Mingzhe Lu

We present Implicit Two Hands (Im2Hands), the first neural implicit representation of two interacting hands. Unlike existing methods on two-hand reconstruction that rely on a parametric hand model and/or low-resolution meshes, Im2Hands can…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Jihyun Lee , Minhyuk Sung , Honggyu Choi , Tae-Kyun Kim

3D interacting hand reconstruction is essential to facilitate human-machine interaction and human behaviors understanding. Previous works in this field either rely on auxiliary inputs such as depth images or they can only handle a single…

计算机视觉与模式识别 · 计算机科学 2021-11-02 Yu Rong , Jingbo Wang , Ziwei Liu , Chen Change Loy

Recognizing interactive actions, including hand-to-hand interaction and human-to-human interaction, has attracted increasing attention for various applications in the field of video analysis and human-robot interaction. Considering the…

计算机视觉与模式识别 · 计算机科学 2024-12-25 Mengyuan Liu , Chen Chen , Songtao Wu , Fanyang Meng , Hong Liu

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

Hand pose estimation is a crucial part of a wide range of augmented reality and human-computer interaction applications. Predicting the 3D hand pose from a single RGB image is challenging due to occlusion and depth ambiguities. GCN-based…

计算机视觉与模式识别 · 计算机科学 2021-05-25 Ikram Kourbane , Yakup Genc

Recently, a series of works in computer vision have shown promising results on various image and video understanding tasks using self-attention. However, due to the quadratic computational and memory complexities of self-attention, these…

计算机视觉与模式识别 · 计算机科学 2020-10-15 Zhuoran Shen , Irwan Bello , Raviteja Vemulapalli , Xuhui Jia , Ching-Hui Chen

Graph convolutional networks (GCNs) have shown the powerful ability in text structure representation and effectively facilitate the task of text classification. However, challenges still exist in adapting GCN on learning discriminative…

机器学习 · 计算机科学 2019-12-02 Xueya Zhang , Tong Zhang , Wenting Zhao , Zhen Cui , Jian Yang

Human activities recognition is an important task for an intelligent robot, especially in the field of human-robot collaboration, it requires not only the label of sub-activities but also the temporal structure of the activity. In order to…

计算机视觉与模式识别 · 计算机科学 2024-10-11 Hao Xing , Darius Burschka

In representation learning on graph-structured data, many popular graph neural networks (GNNs) fail to capture long-range dependencies, leading to performance degradation. Furthermore, this weakness is magnified when the concerned graph is…

机器学习 · 计算机科学 2024-03-07 Mengying Jiang , Guizhong Liu , Yuanchao Su , Xinliang Wu

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

计算机视觉与模式识别 · 计算机科学 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper
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