中文
相关论文

相关论文: Discrete, recurrent, and scalable patterns in huma…

200 篇论文

Many essential manipulation tasks - such as food preparation, surgery, and craftsmanship - remain intractable for autonomous robots. These tasks are characterized not only by contact-rich, force-sensitive dynamics, but also by their…

机器人学 · 计算机科学 2026-03-04 Toru Lin , Shuying Deng , Zhao-Heng Yin , Pieter Abbeel , Jitendra Malik

Reward modeling is crucial for aligning large language models with human preferences, yet current approaches lack a principled mathematical framework for leveraging ordinal preference data. When human annotators provide graded preferences…

机器学习 · 计算机科学 2026-03-04 Amirhossein Afsharrad , Ruida Zhou , Luca Viano , Sanjay Lall , Mohammad Ghavamzadeh

Personalized image preference assessment aims to evaluate an individual user's image preferences by relying only on a small set of reference images as prior information. Existing methods mainly focus on general preference assessment,…

人工智能 · 计算机科学 2026-02-12 Shengqi Xu , Xinpeng Zhou , Yabo Zhang , Ming Liu , Tao Liang , Tianyu Zhang , Yalong Bai , Zuxuan Wu , Wangmeng Zuo

Standard lossy image compression algorithms aim to preserve an image's appearance, while minimizing the number of bits needed to transmit it. However, the amount of information actually needed by a user for downstream tasks -- e.g.,…

计算机视觉与模式识别 · 计算机科学 2021-08-10 Siddharth Reddy , Anca D. Dragan , Sergey Levine

When making decisions under uncertainty, individuals often deviate from rational behavior, which can be evaluated across three dimensions: risk preference, probability weighting, and loss aversion. Given the widespread use of large language…

人工智能 · 计算机科学 2024-11-04 Jingru Jia , Zehua Yuan , Junhao Pan , Paul E. McNamara , Deming Chen

The main purpose of this study was to investigate the nature of preferences and their relation to the objective measures in simple direct manipulation tasks involving both the cognitive process as well as the visually guided pointing…

人机交互 · 计算机科学 2012-11-29 Rafal Michalski

We provide a theoretical framework to understand how widely used measures of choice difficulty relate. In a binary-option Bayesian expected-utility framework, we show that three measures of difficulty, (i) understanding (ex-ante value),…

理论经济学 · 经济学 2026-04-30 Chris Chambers , Yusufcan Masatolioglu , Paulo Natenzon , Collin Raymond

Performing effective preference-based data retrieval requires detailed and preferentially meaningful structurized information about the current user as well as the items under consideration. A common problem is that representations of items…

人工智能 · 计算机科学 2011-01-13 Joachim Selke , Wolf-Tilo Balke

The aim of a number of psychophysics tasks is to uncover how mammals make decisions in a world that is in flux. Here we examine the characteristics of ideal and near-ideal observers in a task of this type. We ask when and how performance…

神经元与认知 · 定量生物学 2019-10-10 Adrian E. Radillo , Alan Veliz-Cuba , Krešimir Josić , Zachary P. Kilpatrick

Choice functions constitute a simple, direct and very general mathematical framework for modelling choice under uncertainty. In particular, they are able to represent the set-valued choices that typically arise from applying decision rules…

人工智能 · 计算机科学 2018-06-05 Jasper De Bock , Gert de Cooman

A recently popular approach to solving reinforcement learning is with data from human preferences. In fact, human preference data are now used with classic reinforcement learning algorithms such as actor-critic methods, which involve…

机器学习 · 计算机科学 2024-02-28 Zihao Li , Xiang Ji , Minshuo Chen , Mengdi Wang

The dynamics of affective decision making is considered for an intelligent network composed of agents with different types of memory: long-term and short-term memory. The consideration is based on probabilistic affective decision theory,…

人工智能 · 计算机科学 2023-09-04 V. I. Yukalov , E. P. Yukalova

Human preference evaluations are widely used to compare generative models, yet it remains unclear how many judgments are required to reliably detect small improvements. We show that when preference signal is diffuse across prompts (i.e.,…

计算与语言 · 计算机科学 2026-01-16 Wilson Y. Lee

When assessing whether an image is of high or low quality, it is indispensable to take personal preference into account. Existing aesthetic models lay emphasis on hand-crafted features or deep features commonly shared by high quality…

计算机视觉与模式识别 · 计算机科学 2018-08-17 Pei Lv , Meng Wang , Yongbo Xu , Ze Peng , Junyi Sun , Shimei Su , Bing Zhou , Mingliang Xu

Collaborative filtering is a very useful general technique for exploiting the preference patterns of a group of users to predict the utility of items to a particular user. Previous research has studied several probabilistic graphic models…

信息检索 · 计算机科学 2012-12-12 Rong Jin , Luo Si , ChengXiang Zhai

Humans use social context to specify preferences over behaviors, i.e. their reward functions. Yet, algorithms for inferring reward models from preference data do not take this social learning view into account. Inspired by pragmatic human…

机器学习 · 计算机科学 2024-05-24 Andi Peng , Yuying Sun , Tianmin Shu , David Abel

Unlike the six basic emotions of happiness, sadness, fear, anger, disgust and surprise, modelling and predicting dimensional affect in terms of valence (positivity - negativity) and arousal (intensity) has proven to be more flexible,…

计算机视觉与模式识别 · 计算机科学 2021-11-24 Chaudhary Muhammad Aqdus Ilyas , Siyang Song , Hatice Gunes

Current alignment pipelines presume a single, universal notion of desirable behavior. However, human preferences often diverge across users, contexts, and cultures. As a result, disagreement collapses into the majority signal and minority…

机器学习 · 计算机科学 2025-06-10 Daniel Halpern , Evi Micha , Ariel D. Procaccia , Itai Shapira

We formalize trust calibration for agentic tool use (deciding when an automated agent's proposed action may execute autonomously versus require human approval) as a preference-learning problem. A policy gateway maintains a Gaussian-process…

人工智能 · 计算机科学 2026-05-20 Changkun Ou

Evaluating instruction-guided image edits requires rewards that reflect subtle human preferences, yet current reward models typically depend on large-scale preference annotation and additional model training. This creates a data-efficiency…

‹ 上一页 1 2 3 10 下一页 ›